public void gameOver() { Wish.makeWish("identification", 100); Game.message(""); Thing h = Game.hero(); String outcome = getDeathString(h); String story = null; getScreen().getMappanel().repaint(); String hresult = "No high score available in debug mode"; int sc = h.getStat("Score"); String score = Integer.toString(sc); String level = Integer.toString(h.getLevel()); String seed = Integer.toString(h.getStat("Seed")); String name = h.getString("HeroName"); String profession = h.getString("Profession"); String race = h.getString("Race"); try { String urldeath = URLEncoder.encode(outcome, fileEncoding); String urlname = URLEncoder.encode(name, fileEncoding); String check = Integer.toString((sc + name.length() * profession.length() * race.length()) ^ 12345678); String st = "&name=" + urlname + "&race=" + race + "&profession=" + profession + "&level=" + level + "&score=" + score + "&check=" + check + "&version=" + Game.VERSION + "&seed=" + seed + "&death=" + urldeath; String url = "http://tyrant.sourceforge.net/logscore.php?client=tyrant" + st; Game.warn((Game.isDebug() ? "NOT " : "") + "Sending data:"); Game.warn(st); if (!Game.isDebug()) { URL u = new URL(url); InputStream s = u.openStream(); String returnstring = ""; int b = s.read(); while (b >= 0) { returnstring = returnstring + (char) b; b = s.read(); } int ok = returnstring.indexOf("OK:"); if (ok >= 0) { hresult = "High score logged.\n"; hresult += "You are in position " + returnstring.substring(ok + 3).trim(); } else { hresult = "Failed to log high score"; Game.warn(returnstring); } } } catch (Exception e) { Game.warn(e.getMessage()); hresult = "High score feature not available"; } if ((!h.isDead())) { story = "You have defeated The Tyrant!\n" + "\n" + "Having saved the world from such malevolent evil, you are crowned as the new Emperor of Daedor, greatly beloved by all the people of the Earth.\n" + "\n" + "You rule an Empire of peace and prosperity, and enjoy a long and happy life.\n" + "\n" + "Hurrah for Emperor " + h.getString("HeroName") + "!!\n"; if (Game.isDebug()) { story = "You have defeated The Tyrant in Debug Mode.\n" + "\n" + "Now go and do it the hard way....\n"; } } else { story = "\n" + "It's all over...... " + outcome + "\n" + "\n" + "You have failed in your adventures and died a hideous death.\n" + "\n" + "You reached level " + level + "\n" + "Your score is " + score + "\n" + "\n" + hresult + "\n"; } Game.message("GAME OVER - " + outcome); Game.message("Would you like to see your final posessions? (y/n)"); char c = Game.getOption("yn"); if (c == 'y') { Game.selectItem("Your final posessions:", h); } // display the final story Game.scrollTextScreen(story); // display the final story String killData = Hero.reportKillData(); Game.scrollTextScreen(killData); Game.over = true; Lib.clear(); // recreate lib in background Game.asynchronousCreateLib(); }