Пример #1
0
 @me.florestanii.guardian.util.commands.Command(value = "leave", description = "Leave the arena.")
 public void leave(Player player) {
   GuardianArena arena = guardian.getArena(player);
   if (arena != null) {
     arena.kickPlayer(player, player.getName() + " hat das Spiel verlassen.");
   } else {
     Guardian.prefix()
         .append("Du befindest dich in keiner Guardian-Runde!")
         .darkRed()
         .sendTo(player);
   }
 }
Пример #2
0
 @me.florestanii.guardian.util.commands.Command(
     value = "join",
     description = "Join an arena.",
     usage = "join <arena name>",
     min = 1,
     max = 1)
 public void join(Player player, String[] args) {
   GuardianArena arena = guardian.getArena(args[0]);
   if (arena != null) {
     if (arena.getArenaState() == GuardianArenaState.LOBBY) {
       arena.joinPlayer(player);
     } else {
       Guardian.prefix()
           .append("Die Guardian-Runde läuft bereits, du musst warten, bis sie vorbei ist.")
           .darkRed()
           .sendTo(player);
     }
   }
 }
Пример #3
0
 @me.florestanii.guardian.util.commands.Command(
     value = "start",
     permission = "guardian.start",
     description = "Start the game in an arena.",
     usage = "start <arena name>",
     min = 1,
     max = 1)
 public void startArena(CommandSender sender, String[] args) {
   GuardianArena arena = guardian.getArena(args[0]);
   if (arena != null) {
     if (arena.getArenaState() == GuardianArenaState.LOBBY) {
       arena.getLobby().setCountdown(3);
     } else {
       Guardian.prefix()
           .append("Das Spiel befindet sich nicht in der Lobby Phase!")
           .darkRed()
           .sendTo(sender);
     }
   } else {
     Guardian.prefix().append("Die angegebene Arena existiert nicht.").darkRed().sendTo(sender);
   }
 }