Пример #1
0
  /**
   * Draw the chess piece represented by stone into the given row and column. The actual blocks
   * drawn depend on the board's current chess set.
   *
   * @param row
   * @param col
   * @param stone
   */
  public void paintChessPiece(int row, int col, int stone) {
    // for entity sets, just check that the entity is still at (row,col)
    // for block sets, get the stone and paste its data into the region at (row,col)
    ChessSet cSet = designer != null ? designer.getChessSet() : chessSet;
    if (cSet.hasMovablePieces()) {
      // we don't paint movable pieces; moveChessPiece() can handle those
      return;
    }
    Cuboid region = getPieceRegion(row, col);
    MassBlockUpdate mbu =
        CraftMassBlockUpdate.createMassBlockUpdater(
            ChessCraft.getInstance(), getBoard().getWorld());
    region.fill(0, (byte) 0, mbu);
    if (stone != Chess.NO_STONE) {
      ChessStone cStone = cSet.getStone(stone, getRotation());
      if (cStone != null) {
        cStone.paint(region, mbu);
      } else {
        LogUtils.severe("unknown chess stone " + stone);
      }
    }

    region.expand(CuboidDirection.Down, 1).forceLightLevel(boardStyle.getLightLevel());
    mbu.notifyClients();
    if (ChessCraft.getInstance().getDynmapIntegration() != null) {
      ChessCraft.getInstance().getDynmapIntegration().triggerUpdate(region);
    }
  }
 public static void save(SMSPersistable object) {
   File saveFile = new File(object.getSaveFolder(), object.getName() + ".yml");
   YamlConfiguration conf = new YamlConfiguration();
   Map<String, Object> map = object.freeze();
   expandMapIntoConfig(conf, map);
   try {
     conf.save(saveFile);
   } catch (IOException e) {
     LogUtils.severe("Can't save " + saveFile + ": " + e.getMessage());
   }
 }
Пример #3
0
  /**
   * Draw the chess piece represented by stone into the given row and column. The actual blocks
   * drawn depend on the board's current chess set.
   *
   * @param row
   * @param col
   * @param stone
   */
  public void paintChessPiece(int row, int col, int stone) {
    Cuboid region = getPieceRegion(row, col);
    MassBlockUpdate mbu = CraftMassBlockUpdate.createMassBlockUpdater(getBoard().getWorld());
    region.fill(0, (byte) 0, mbu);
    ChessSet cSet = designer != null ? designer.getChessSet() : chessPieceSet;
    if (stone != Chess.NO_STONE) {
      ChessStone cStone = cSet.getStone(stone, getRotation());
      if (cStone != null) {
        paintChessPiece(region, cStone, mbu);
      } else {
        LogUtils.severe("unknown piece: " + stone);
      }
    }

    region.expand(CuboidDirection.Down, 1).forceLightLevel(boardStyle.getLightLevel());
    mbu.notifyClients();
  }
  public static void loadMenus() {
    MenuManager mm = ScrollingMenuSign.getInstance().getMenuManager();

    for (SMSMenu menu : mm.listMenus()) {
      menu.deleteTemporary();
    }

    for (File f : DirectoryStructure.getMenusFolder().listFiles(ymlFilter)) {
      try {
        Debugger.getInstance().debug(2, "loading menu: " + f);
        YamlConfiguration conf = YamlConfiguration.loadConfiguration(f);
        SMSMenu menu = new SMSMenu(conf);
        mm.registerMenu(menu.getName(), menu);
        menu.notifyObservers();
      } catch (SMSException e) {
        LogUtils.severe("Can't load menu data from " + f + ": " + e.getMessage());
      }
    }
    Debugger.getInstance().debug("Loaded " + mm.listMenus().size() + " menus from file.");
  }