public static void initTeam(ArenaTeam team, MatchParams params) { team.reset(); // / reset scores, set alive team.setCurrentParams(params); int index = team.getIndex(); MatchParams teamParams = null; boolean isTeamParam = false; if (index != -1) { teamParams = params.getTeamParams(index); } if (teamParams == null) { teamParams = params; } else { isTeamParam = true; } team.setMinPlayers(teamParams.getMinTeamSize()); team.setMaxPlayers(teamParams.getMaxTeamSize()); boolean alwaysTeamNames = false; if (index != -1) { StateGraph tops = teamParams.getStateGraph(); team.setTeamChatColor(TeamUtil.getTeamChatColor(index)); if (tops != null) { if (tops.hasAnyOption(TransitionOption.WOOLTEAMS) && teamParams.getMaxTeamSize() > 1 || tops.hasAnyOption(TransitionOption.ALWAYSWOOLTEAMS)) { team.setHeadItem(TeamUtil.getTeamHead(index)); } alwaysTeamNames = tops.hasAnyOption(TransitionOption.ALWAYSTEAMNAMES); } final String name; if (!isTeamParam || teamParams.getThisDisplayName() == null) { name = TeamUtil.getTeamName(index); if (alwaysTeamNames || (!team.hasSetName() && team.getDisplayName().length() > Defaults.MAX_TEAM_NAME_APPEND)) { team.setDisplayName(name); } } else { name = teamParams.getThisDisplayName(); team.setDisplayName(name); } team.setScoreboardDisplayName( name.length() > Defaults.MAX_SCOREBOARD_NAME_SIZE ? name.substring(0, Defaults.MAX_SCOREBOARD_NAME_SIZE) : name); } }
public static ChangeType fromName(String str) { str = str.toUpperCase(); ChangeType ct = null; try { ct = ChangeType.valueOf(str); } catch (Exception e) { } if (ct != null) return ct; try { if (Integer.valueOf(str) != null) return SPAWNLOC; } catch (Exception e) { } if (TeamUtil.getTeamIndex(str) != null) { return SPAWNLOC; } if (str.equalsIgnoreCase("wr")) return WAITROOM; if (str.equalsIgnoreCase("v")) return VLOC; return null; }
private static int verifySpawnLocation(CommandSender sender, String value) { if (!(sender instanceof Player)) { sendMessage(sender, "&cYou need to be in game to use this command"); return -1; } Integer locindex = -1; try { locindex = Integer.parseInt(value); } catch (Exception e) { } if (locindex == -1) { locindex = TeamUtil.getTeamIndex(value); if (locindex != null) locindex++; } if (locindex == null || locindex <= 0 || locindex > 100) { sendMessage(sender, "&cspawn number must be in the range [1-100]"); return -1; } return locindex; }
@ArenaEventHandler(bukkitPriority = org.bukkit.event.EventPriority.MONITOR) public void onPlayerDeath(ArenaPlayerDeathEvent event) { final ArenaPlayer target = event.getPlayer(); if (state == MatchState.ONCANCEL || state == MatchState.ONCOMPLETE) { return; } final ArenaTeam t = event.getTeam(); Integer nDeaths = t.addDeath(target); boolean exiting = event.isExiting() || !respawns || nDeaths >= nLivesPerPlayer; event.setExiting(exiting); final boolean trueDeath = event.getPlayerDeathEvent() != null; if (nLivesPerPlayer != ArenaSize.MAX) { int curLives = nLivesPerPlayer - nDeaths; SEntry e = scoreboard.getEntry(target.getPlayer()); if (e != null) scoreboard.setEntryNameSuffix(e, curLives <= 1 ? "" : "&4(" + curLives + ")"); } if (trueDeath) { PlayerDeathEvent pde = event.getPlayerDeathEvent(); if (cancelExpLoss) pde.setKeepLevel(true); /// Handle Drops from bukkitEvent if (clearsInventoryOnDeath || keepsInventory) { // / clear the drops try { pde.getDrops().clear(); } catch (Exception e) { if (!Defaults.DEBUG_VIRTUAL) Log.printStackTrace(e); } } else if (woolTeams) { /// Get rid of the wool from teams so it doesnt drop final int index = t.getIndex(); ItemStack teamHead = TeamUtil.getTeamHead(index); List<ItemStack> items = pde.getDrops(); for (ItemStack is : items) { if (is.getType() == teamHead.getType() && is.getDurability() == teamHead.getDurability()) { final int amt = is.getAmount(); if (amt > 1) is.setAmount(amt - 1); else is.setType(Material.AIR); break; } } } /// If keepInventory is specified, but not restoreAll, then we have a case /// where we need to give them back the current Inventory they have on them /// even if they log out if (keepsInventory) { boolean restores = getParams().hasOptionAt(MatchState.ONLEAVE, TransitionOption.RESTOREITEMS); /// Restores and exiting, means clear their match inventory so they won't /// get their match and their already stored inventory if (restores && exiting) { psc.clearMatchItems(target); } else { /// keep their current inv psc.storeMatchItems(target); } } /// We can't let them just sit on the respawn screen... schedule them to lose /// We will cancel this onRespawn final ArenaMatch am = this; Integer timer = deathTimer.get(target.getName()); if (timer != null) { Bukkit.getScheduler().cancelTask(timer); } timer = Bukkit.getScheduler() .scheduleSyncDelayedTask( BattleArena.getSelf(), new Runnable() { @Override public void run() { PerformTransition.transition(am, MatchState.ONCOMPLETE, target, t, true); checkAndHandleIfTeamDead(t); } }, 15 * 20L); deathTimer.put(target.getName(), timer); } if (exiting) { PerformTransition.transition(this, MatchState.ONCOMPLETE, target, t, true); checkAndHandleIfTeamDead(t); } }