/** * @param game * @param source * @return */ @Override public boolean isInUseableZone(Game game, MageObject source, GameEvent event) { if (!this.hasSourceObjectAbility(game, source, event)) { return false; } if (zone.equals(Zone.COMMAND)) { if (this.getSourceId() == null) { // commander effects return true; } MageObject object = game.getObject(this.getSourceId()); // emblem are always actual if (object != null && object instanceof Emblem) { return true; } } UUID parameterSourceId; // for singleton abilities like Flying we can't rely on abilities' source because it's only once // in continuous effects // so will use the sourceId of the object itself that came as a parameter if it is not null if (this instanceof MageSingleton && source != null) { parameterSourceId = source.getId(); } else { parameterSourceId = getSourceId(); } // check agains shortLKI for effects that move multiple object at the same time (e.g. destroy // all) if (game.getShortLivingLKI(getSourceId(), getZone())) { return true; } // check against current state Zone test = game.getState().getZone(parameterSourceId); return test != null && zone.match(test); }
private void parseLine(String line) { if (parserState.equals(ParserState.EXPECTED)) { expectedResults.add(line); // just remember for future use return; } Matcher m = pattern.matcher(line); if (m.matches()) { String zone = m.group(1); String nickname = m.group(2); if (nickname.equals("ComputerA") || nickname.equals("ComputerB")) { List<Card> cards = null; List<PermanentCard> perms = null; Zone gameZone; if ("hand".equalsIgnoreCase(zone)) { gameZone = Zone.HAND; cards = nickname.equals("ComputerA") ? handCardsA : handCardsB; } else if ("battlefield".equalsIgnoreCase(zone)) { gameZone = Zone.BATTLEFIELD; perms = nickname.equals("ComputerA") ? battlefieldCardsA : battlefieldCardsB; } else if ("graveyard".equalsIgnoreCase(zone)) { gameZone = Zone.GRAVEYARD; cards = nickname.equals("ComputerA") ? graveyardCardsA : graveyardCardsB; } else if ("library".equalsIgnoreCase(zone)) { gameZone = Zone.LIBRARY; cards = nickname.equals("ComputerA") ? libraryCardsA : libraryCardsB; } else if ("player".equalsIgnoreCase(zone)) { String command = m.group(3); if ("life".equals(command)) { if (nickname.equals("ComputerA")) { commandsA.put(Zone.OUTSIDE, "life:" + m.group(4)); } else { commandsB.put(Zone.OUTSIDE, "life:" + m.group(4)); } } return; } else { return; // go parse next line } String cardName = m.group(3); Integer amount = Integer.parseInt(m.group(4)); boolean tapped = m.group(5) != null && m.group(5).equals(":{tapped}"); if (cardName.equals("clear")) { if (nickname.equals("ComputerA")) { commandsA.put(gameZone, "clear"); } else { commandsB.put(gameZone, "clear"); } } else { for (int i = 0; i < amount; i++) { CardInfo cardInfo = CardRepository.instance.findCard(cardName); Card card = cardInfo != null ? cardInfo.getCard() : null; if (card != null) { if (gameZone.equals(Zone.BATTLEFIELD)) { PermanentCard p = new PermanentCard(card, null); p.setTapped(tapped); perms.add(p); } else { cards.add(card); } } else { logger.fatal("Couldn't find a card: " + cardName); logger.fatal("line: " + line); } } } } else { logger.warn("Unknown player: " + nickname); } } else { logger.warn("Init string wasn't parsed: " + line); } }