/** * Method giveItems. * * @param player Player * @param previousClassId * @param newClassId */ public void giveItems(Player player, Integer previousClassId, Integer newClassId) { if (!player.getSubClassList().isDualClassActive()) { ItemFunctions.addItem(player, AWAKEN_POWER.get(newClassId), 1, true); ItemFunctions.addItem(player, LEGACY_WEAPONS.get(previousClassId), 1, true); } else { if (previousClassId >= 139) { player.getInventory().destroyItemByItemId(CLOAK_DUAL_CLASS.get(previousClassId), 1); player.getWarehouse().destroyItemByItemId(CLOAK_DUAL_CLASS.get(previousClassId), 1); } ItemFunctions.addItem(player, CLOAK_DUAL_CLASS.get(newClassId), 1, true); } }
/** * Method hasPartyAKey. * * @param player Player * @return boolean */ private boolean hasPartyAKey(Player player) { for (Player m : player.getParty().getPartyMembers()) { if (ItemFunctions.getItemCount(m, HALLS_KEY) > 0) { return true; } } return false; }
/** * Method giveGiantEssences. * * @param player Player * @param onlyCalculateCount boolean * @return int */ public int giveGiantEssences(Player player, boolean onlyCalculateCount) { List<Integer> enchantedSkills = new FastList<>(); int count = 0; for (Skill skill : player.getAllSkills()) { if ((SkillTreeTable.isEnchantable(skill) != 0) && (player.getSkillDisplayLevel(skill.getId()) > 99)) { int skillLvl = skill.getDisplayLevel(); int elevel = skillLvl % 100; EnchantSkillLearn sl = SkillTreeTable.getSkillEnchant(skill.getId(), skillLvl); if (sl != null) { if (sl.getMaxLevel() == 15) { elevel = Math.min(count15T.length, elevel); count += count15T[elevel]; } else { elevel = Math.min(count30T.length, elevel); count += count30T[elevel]; } } } enchantedSkills.add(Integer.valueOf(skill.getId())); } if (!onlyCalculateCount) { if (count > 0) { for (int i = 0; i < enchantedSkills.size(); i++) { player.removeSkillById(enchantedSkills.get(i)); player.addSkill( SkillTable.getInstance() .getInfo( enchantedSkills.get(i), SkillTable.getInstance().getBaseLevel(enchantedSkills.get(i))), true); } ItemFunctions.addItem(player, ESSENCE_OF_THE_LESSER_GIANTS, count, true); } } return count; }
public void giveItemsChaosEssence(Player player) { ItemFunctions.addItem( player, player.isBaseClassActive() ? CHAOS_ESSENCE : CHAOS_ESSENCE_DUAL_CLASS, 1, true); }
public void giveItemsChaosPomander(Player player) { ItemFunctions.addItem( player, player.isBaseClassActive() ? CHAOS_POMANDER : CHAOS_POMANDER_DUAL_CLASS, 2, true); }