private void setAlivePlayerInTeam(List<ArenaPlayer> team) { for (Iterator<ArenaPlayer> iterator = team.iterator(); iterator.hasNext(); ) { ArenaPlayer arenaPlayer = (ArenaPlayer) iterator.next(); arenaPlayer.setDead(false); } }
public void onPlayerQuit_markDead(ArenaPlayer arenaPlayer, PlayerQuitEvent event) { arenaPlayer.setDead(true); }
public void onEntityDeath_playerDied(ArenaPlayer arenaPlayer) { arenaPlayer.setDead(true); }