Пример #1
0
  public void setUpGroups() {

    this.groups = game.getGroups();
    Color[] groupToColor = new Color[groups.length];
    for (int i = 0; i < groupToColor.length; i++) {
      groupToColor[i] = possibleColors[i % possibleColors.length];
    }

    for (int i = 0; i < groupToColor.length; i++) {
      Group[] conflictingGroups;
      conflictingGroups = conflicting(i, groupToColor);

      int noOfTimes = 0;

      while (conflictingGroups.length != 0) {
        int offset;
        if (noOfTimes > 5) offset = 3;
        else offset = 2;

        groupToColor[conflictingGroups[0].groupIDX] =
            possibleColors[(conflictingGroups[0].groupIDX + offset) % possibleColors.length];
        conflictingGroups = conflicting(i, groupToColor);
        noOfTimes++;
      }
    }

    for (int i = 0; i < groups.length; i++) {
      Space[] groupSpaces = groups[i].getSpaces();
      for (int j = 0; j < groupSpaces.length; j++) {
        Space current = groupSpaces[j];
        GUILogi5Space currentSpace = (GUILogi5Space) (spaces[current.getX()][current.getY()]);
        currentSpace.setColor(groupToColor[i]);
      }
    }
  }
Пример #2
0
  public GUILogi5Board(Game game) {

    this.game = game;
    dim = game.getDimensions()[0];

    setLayout(new GridLayout(dim, dim));
    spaces = new JButton[dim][dim];

    for (int i = 0; i < spaces.length; i++) {
      for (int j = 0; j < spaces[i].length; j++) {

        Space otherSpace = game.getSpaceAt(i, j);

        GUILogi5Space spacey = new GUILogi5Space(i, j, spaceSize);
        int[] loc = spacey.getDims();
        spacey.setSpace(game.getSpaceAt(loc[0], loc[1]));
        spaces[i][j] = spacey;
        add(spacey);
      }
    }
    setBorder(BorderFactory.createLineBorder(Color.black));
    setPreferredSize(new Dimension(spaceSize * spaces.length, spaceSize * spaces[0].length));
    setMaximumSize(new Dimension(spaceSize * spaces.length, spaceSize * spaces[0].length));

    int num = 255;
    Color[] colors = new Color[6];
    for (int i = 0; i < colors.length; i++) {
      colors[i] = new Color(num, num, num, 220);
      num -= 30;
    }

    possibleColors = colors;
  }