Пример #1
0
  protected void paintIcon(Graphics g, JComponent c, Rectangle iconRect) {
    AbstractButton b = (AbstractButton) c;
    ButtonModel model = b.getModel();
    Icon icon = b.getIcon();
    Icon tmpIcon = null;

    if (icon == null) {
      return;
    }

    Icon selectedIcon = null;

    /* the fallback icon should be based on the selected state */
    if (model.isSelected()) {
      selectedIcon = (Icon) b.getSelectedIcon();
      if (selectedIcon != null) {
        icon = selectedIcon;
      }
    }

    if (!model.isEnabled()) {
      if (model.isSelected()) {
        tmpIcon = (Icon) b.getDisabledSelectedIcon();
        if (tmpIcon == null) {
          tmpIcon = selectedIcon;
        }
      }

      if (tmpIcon == null) {
        tmpIcon = (Icon) b.getDisabledIcon();
      }
    } else if (model.isPressed() && model.isArmed()) {
      tmpIcon = (Icon) b.getPressedIcon();
      if (tmpIcon != null) {
        // revert back to 0 offset
        clearTextShiftOffset();
      }
    } else if (b.isRolloverEnabled() && model.isRollover()) {
      if (model.isSelected()) {
        tmpIcon = (Icon) b.getRolloverSelectedIcon();
        if (tmpIcon == null) {
          tmpIcon = selectedIcon;
        }
      }

      if (tmpIcon == null) {
        tmpIcon = (Icon) b.getRolloverIcon();
      }
    }

    if (tmpIcon != null) {
      icon = tmpIcon;
    }

    if (model.isPressed() && model.isArmed()) {
      icon.paintIcon(c, g, iconRect.x + getTextShiftOffset(), iconRect.y + getTextShiftOffset());
    } else {
      icon.paintIcon(c, g, iconRect.x, iconRect.y);
    }
  }
Пример #2
0
  /**
   * As of Java 2 platform v 1.4 this method should not be used or overriden. Use the paintText
   * method which takes the AbstractButton argument.
   */
  protected void paintText(Graphics g, JComponent c, Rectangle textRect, String text) {
    AbstractButton b = (AbstractButton) c;
    ButtonModel model = b.getModel();
    FontMetrics fm = SwingUtilities2.getFontMetrics(c, g);
    int mnemonicIndex = b.getDisplayedMnemonicIndex();

    /* Draw the Text */
    if (model.isEnabled()) {
      /** * paint the text normally */
      g.setColor(b.getForeground());
      SwingUtilities2.drawStringUnderlineCharAt(
          c,
          g,
          text,
          mnemonicIndex,
          textRect.x + getTextShiftOffset(),
          textRect.y + fm.getAscent() + getTextShiftOffset());
    } else {
      /** * paint the text disabled ** */
      g.setColor(b.getBackground().brighter());
      SwingUtilities2.drawStringUnderlineCharAt(
          c, g, text, mnemonicIndex, textRect.x, textRect.y + fm.getAscent());
      g.setColor(b.getBackground().darker());
      SwingUtilities2.drawStringUnderlineCharAt(
          c, g, text, mnemonicIndex, textRect.x - 1, textRect.y + fm.getAscent() - 1);
    }
  }
Пример #3
0
    public void paintBorder(Component c, Graphics g, int x, int y, int w, int h) {
      if (MetalLookAndFeel.usingOcean()) {
        paintOceanBorder(c, g, x, y, w, h);
        return;
      }
      AbstractButton button = (AbstractButton) c;
      ButtonModel model = button.getModel();

      if (model.isEnabled()) {
        boolean isPressed = model.isPressed() && model.isArmed();
        boolean isDefault = (button instanceof JButton && ((JButton) button).isDefaultButton());

        if (isPressed && isDefault) {
          MetalUtils.drawDefaultButtonPressedBorder(g, x, y, w, h);
        } else if (isPressed) {
          MetalUtils.drawPressed3DBorder(g, x, y, w, h);
        } else if (isDefault) {
          MetalUtils.drawDefaultButtonBorder(g, x, y, w, h, false);
        } else {
          MetalUtils.drawButtonBorder(g, x, y, w, h, false);
        }
      } else { // disabled state
        MetalUtils.drawDisabledBorder(g, x, y, w - 1, h - 1);
      }
    }
Пример #4
0
  public void paint(Graphics g, JComponent c) {
    AbstractButton b = (AbstractButton) c;
    ButtonModel model = b.getModel();

    String text = layout(b, SwingUtilities2.getFontMetrics(b, g), b.getWidth(), b.getHeight());

    clearTextShiftOffset();

    // perform UI specific press action, e.g. Windows L&F shifts text
    if (model.isArmed() && model.isPressed()) {
      paintButtonPressed(g, b);
    }

    // Paint the Icon
    if (b.getIcon() != null) {
      paintIcon(g, c, iconRect);
    }

    if (text != null && !text.equals("")) {
      View v = (View) c.getClientProperty(BasicHTML.propertyKey);
      if (v != null) {
        v.paint(g, textRect);
      } else {
        paintText(g, b, textRect, text);
      }
    }

    if (b.isFocusPainted() && b.hasFocus()) {
      // paint UI specific focus
      paintFocus(g, b, viewRect, textRect, iconRect);
    }
  }
  @Override
  protected void paintIcon(Graphics g, JComponent c, Rectangle iconRect) {
    AbstractButton b = (AbstractButton) c;
    ButtonModel model = b.getModel();
    Icon icon = b.getIcon();
    Icon tmpIcon = null;
    Icon shadowIcon = null;
    boolean borderHasPressedCue = borderHasPressedCue(b);

    if (icon == null) {
      return;
    }

    if (!model.isEnabled()) {
      if (model.isSelected()) {
        tmpIcon = (Icon) b.getDisabledSelectedIcon();
      } else {
        tmpIcon = (Icon) b.getDisabledIcon();
      }
    } else if (model.isPressed() && model.isArmed()) {
      tmpIcon = (Icon) b.getPressedIcon();
      if (tmpIcon != null) {
        // revert back to 0 offset
        clearTextShiftOffset();
      } else if (icon != null && icon instanceof ImageIcon && !borderHasPressedCue) {
        // Create an icon on the fly.
        // Note: This is only needed for borderless buttons, which
        //       have no other way to provide feedback about the pressed
        //       state.
        tmpIcon =
            new ImageIcon(HalfbrightFilter.createHalfbrightImage(((ImageIcon) icon).getImage()));
        shadowIcon = new ImageIcon(ShadowFilter.createShadowImage(((ImageIcon) icon).getImage()));
      }
    } else if (b.isRolloverEnabled() && model.isRollover()) {
      if (model.isSelected()) {
        tmpIcon = b.getRolloverSelectedIcon();
        if (tmpIcon == null) {
          tmpIcon = b.getSelectedIcon();
        }
      } else {
        tmpIcon = (Icon) b.getRolloverIcon();
      }
    } else if (model.isSelected()) {
      tmpIcon = b.getSelectedIcon();
    }

    if (tmpIcon != null) {
      icon = tmpIcon;
    }

    if (model.isPressed() && model.isArmed()) {
      if (shadowIcon != null) {
        shadowIcon.paintIcon(
            c, g, iconRect.x + getTextShiftOffset(), iconRect.y + getTextShiftOffset() + 1);
      }
      icon.paintIcon(c, g, iconRect.x + getTextShiftOffset(), iconRect.y + getTextShiftOffset());
    } else {
      icon.paintIcon(c, g, iconRect.x, iconRect.y);
    }
  }
  /**
   * Method which renders the text of the current button.
   *
   * <p>
   *
   * @param g Graphics context
   * @param b Current button to render
   * @param textRect Bounding rectangle to render the text.
   * @param text String to render
   * @since 1.4
   */
  @Override
  protected void paintText(Graphics g, AbstractButton b, Rectangle textRect, String text) {
    ButtonModel model = b.getModel();
    FontMetrics fm = g.getFontMetrics();
    int mnemonicIndex = Methods.invokeGetter(b, "getDisplayedMnemonicIndex", -1);
    boolean borderHasPressedCue = borderHasPressedCue(b);

    /* Draw the Text */
    if (model.isPressed() && model.isArmed() && !borderHasPressedCue) {
      g.setColor(new Color(0xa0000000, true));
      QuaquaUtilities.drawStringUnderlineCharAt(
          g,
          text,
          mnemonicIndex,
          textRect.x + getTextShiftOffset(),
          textRect.y + fm.getAscent() + getTextShiftOffset() + 1);
    }

    if (model.isEnabled()) {
      /** * paint the text normally */
      g.setColor(b.getForeground());
    } else {
      Color c = UIManager.getColor(getPropertyPrefix() + "disabledForeground");
      g.setColor((c != null) ? c : b.getForeground());
    }
    QuaquaUtilities.drawStringUnderlineCharAt(
        g,
        text,
        mnemonicIndex,
        textRect.x + getTextShiftOffset(),
        textRect.y + fm.getAscent() + getTextShiftOffset());
  }
Пример #7
0
    public void paintBorder(Component c, Graphics g, int x, int y, int w, int h) {
      AbstractButton b = (AbstractButton) c;
      ButtonModel model = b.getModel();

      if (model.isRollover() && !(model.isPressed() && !model.isArmed())) {
        super.paintBorder(c, g, x, y, w, h);
      }
    }
Пример #8
0
 public void paintBorder(Component c, Graphics g, int x, int y, int w, int h) {
   AbstractButton button = (AbstractButton) c;
   ButtonModel model = button.getModel();
   Color frameColor = AbstractLookAndFeel.getToolbarBackgroundColor();
   Color frameHiColor = ColorHelper.brighter(frameColor, 10);
   Color frameLoColor = ColorHelper.darker(frameColor, 30);
   JTattooUtilities.draw3DBorder(g, frameHiColor, frameLoColor, x, y, w, h);
   if ((model.isPressed() && model.isArmed()) || model.isSelected()) {
     JTattooUtilities.draw3DBorder(g, frameLoColor, frameHiColor, x, y, w, h);
   } else {
     JTattooUtilities.draw3DBorder(g, frameLoColor, frameHiColor, x, y, w, h);
     JTattooUtilities.draw3DBorder(g, frameHiColor, frameLoColor, x + 1, y + 1, w - 2, h - 2);
   }
 }
Пример #9
0
 /**
  * If necessary paints the background of the component, then invokes <code>paint</code>.
  *
  * @param g Graphics to paint to
  * @param c JComponent painting on
  * @throws NullPointerException if <code>g</code> or <code>c</code> is null
  * @see javax.swing.plaf.ComponentUI#update
  * @see javax.swing.plaf.ComponentUI#paint
  * @since 1.5
  */
 public void update(Graphics g, JComponent c) {
   AbstractButton button = (AbstractButton) c;
   if ((c.getBackground() instanceof UIResource)
       && button.isContentAreaFilled()
       && c.isEnabled()) {
     ButtonModel model = button.getModel();
     if (!MetalUtils.isToolBarButton(c)) {
       if (!model.isArmed()
           && !model.isPressed()
           && MetalUtils.drawGradient(
               c, g, "Button.gradient", 0, 0, c.getWidth(), c.getHeight(), true)) {
         paint(g, c);
         return;
       }
     } else if (model.isRollover()
         && MetalUtils.drawGradient(
             c, g, "Button.gradient", 0, 0, c.getWidth(), c.getHeight(), true)) {
       paint(g, c);
       return;
     }
   }
   super.update(g, c);
 }
Пример #10
0
 public void paintBorder(Component c, Graphics g, int x, int y, int w, int h) {
   AbstractButton button = (AbstractButton) c;
   ButtonModel model = button.getModel();
   if (MetalLookAndFeel.usingOcean()) {
     if (model.isArmed() || !button.isEnabled()) {
       super.paintBorder(c, g, x, y, w, h);
     } else {
       g.setColor(MetalLookAndFeel.getControlDarkShadow());
       g.drawRect(0, 0, w - 1, h - 1);
     }
     return;
   }
   if (!c.isEnabled()) {
     MetalUtils.drawDisabledBorder(g, x, y, w - 1, h - 1);
   } else {
     if (model.isPressed() && model.isArmed()) {
       MetalUtils.drawPressed3DBorder(g, x, y, w, h);
     } else if (model.isSelected()) {
       MetalUtils.drawDark3DBorder(g, x, y, w, h);
     } else {
       MetalUtils.drawFlush3DBorder(g, x, y, w, h);
     }
   }
 }