private Group createButtonArea(final Scene scene) { // create button area final Group buttonGroup = new Group(); // rounded rect Rectangle buttonArea = RectangleBuilder.create() .arcWidth(15) .arcHeight(20) .fill(new Color(0, 0, 0, .55)) .x(0) .y(0) .width(60) .height(30) .stroke(Color.rgb(255, 255, 255, .70)) .build(); buttonGroup.getChildren().add(buttonArea); // move button group when scene is resized buttonGroup .translateXProperty() .bind(scene.widthProperty().subtract(buttonArea.getWidth() + 6)); buttonGroup .translateYProperty() .bind(scene.heightProperty().subtract(buttonArea.getHeight() + 6)); return buttonGroup; }
private Node createBackground(Scene scene) { // application area Rectangle applicationArea = RectangleBuilder.create() .arcWidth(20) .arcHeight(20) .fill(Color.rgb(0, 0, 0, .80)) .x(0) .y(0) .strokeWidth(2) .stroke(Color.rgb(255, 255, 255, .70)) .build(); applicationArea.widthProperty().bind(scene.widthProperty()); applicationArea.heightProperty().bind(scene.heightProperty()); return applicationArea; }