public void warcont() { int g = 0; if (mine.size() == 0) return; x = rand.nextInt(mine.size()); card a = mine.get(x); mine.remove(x); if (mine.size() == 0) { comp.recieve(a, ID); return; } x = rand.nextInt(mine.size()); card b = mine.get(x); mine.remove(x); if (mine.size() == 0) { comp.recieve(a, b, ID); return; } x = rand.nextInt(mine.size()); card c = mine.get(x); mine.remove(x); if (mine.size() == 0) { comp.recieve(a, b, c, ID); return; } x = rand.nextInt(mine.size()); card d = mine.get(x); mine.remove(x); comp.recieve(a, b, c, d, ID); while (temps.size() != 0) temps.remove(temps.size()); }
public int playcard() { if (mine.size() == 0) return -1; // lost condition x = rand.nextInt(mine.size()); temp = mine.get(x); comp.submit(temp, ID); mine.remove(x); return 0; }
public void collect() { aa = comp.givewinnings(); for (int i = 0; i < aa.size(); i++) mine.add(aa.get(i)); }