Пример #1
0
 protected void addAbilityNode(SimulationNode parent, Ability ability, Game game) {
   Game sim = game.copy();
   sim.getStack().push(new StackAbility(ability, playerId));
   ability.activate(sim, false);
   sim.applyEffects();
   SimulationNode newNode = new SimulationNode(parent, sim, playerId);
   logger.debug(
       indent(newNode.getDepth())
           + "simulating -- node #:"
           + SimulationNode.getCount()
           + " triggered ability option");
   for (Target target : ability.getTargets()) {
     for (UUID targetId : target.getTargets()) {
       newNode.getTargets().add(targetId);
     }
   }
   for (Choice choice : ability.getChoices()) {
     newNode.getChoices().add(choice.getChoice());
   }
   parent.children.add(newNode);
 }