protected Path createPath() { Path path = new Path(); path.setFollowTerrain(true); path.setPathType(AVKey.GREAT_CIRCLE); path.setAltitudeMode(WorldWind.CLAMP_TO_GROUND); path.setDelegateOwner(this.getActiveDelegateOwner()); return path; }
/** * Create and configure the Path used to render this graphic. * * @param positions Positions that define the path. * @return New path configured with defaults appropriate for this type of graphic. */ protected Path createPath(List<Position> positions) { Path path = new Path(positions); path.setFollowTerrain(true); path.setPathType(AVKey.GREAT_CIRCLE); path.setAltitudeMode(WorldWind.CLAMP_TO_GROUND); path.setDelegateOwner(this.getActiveDelegateOwner()); path.setAttributes(this.getActiveShapeAttributes()); return path; }
/** {@inheritDoc} */ protected void applyDelegateOwner(Object owner) { if (this.paths == null) return; for (Path path : this.paths) { path.setDelegateOwner(owner); } if (this.symbol != null) this.symbol.setDelegateOwner(owner); this.arrowHead1.setDelegateOwner(owner); this.arrowHead2.setDelegateOwner(owner); }