Пример #1
0
 public void dropPlayerItemWithRandomChoice(ItemStack itemstack, boolean flag) {
   if (itemstack == null) {
     return;
   }
   EntityItem entityitem =
       new EntityItem(
           worldObj,
           posX,
           (posY - 0.30000001192092896D) + (double) getEyeHeight(),
           posZ,
           itemstack);
   entityitem.delayBeforeCanPickup = 40;
   float f = 0.1F;
   if (flag) {
     float f2 = rand.nextFloat() * 0.5F;
     float f4 = rand.nextFloat() * 3.141593F * 2.0F;
     entityitem.motionX = -MathHelper.sin(f4) * f2;
     entityitem.motionZ = MathHelper.cos(f4) * f2;
     entityitem.motionY = 0.20000000298023224D;
   } else {
     float f1 = 0.3F;
     entityitem.motionX =
         -MathHelper.sin((rotationYaw / 180F) * 3.141593F)
             * MathHelper.cos((rotationPitch / 180F) * 3.141593F)
             * f1;
     entityitem.motionZ =
         MathHelper.cos((rotationYaw / 180F) * 3.141593F)
             * MathHelper.cos((rotationPitch / 180F) * 3.141593F)
             * f1;
     entityitem.motionY = -MathHelper.sin((rotationPitch / 180F) * 3.141593F) * f1 + 0.1F;
     f1 = 0.02F;
     float f3 = rand.nextFloat() * 3.141593F * 2.0F;
     f1 *= rand.nextFloat();
     entityitem.motionX += Math.cos(f3) * (double) f1;
     entityitem.motionY += (rand.nextFloat() - rand.nextFloat()) * 0.1F;
     entityitem.motionZ += Math.sin(f3) * (double) f1;
   }
   joinEntityItemWithWorld(entityitem);
   addStat(StatList.dropStat, 1);
 }
Пример #2
0
 public void onDeath(DamageSource damagesource) {
   super.onDeath(damagesource);
   setSize(0.2F, 0.2F);
   setPosition(posX, posY, posZ);
   motionY = 0.10000000149011612D;
   if (username.equals("Notch")) {
     dropPlayerItemWithRandomChoice(new ItemStack(Item.appleRed, 1), true);
   }
   inventory.dropAllItems();
   if (damagesource != null) {
     motionX = -MathHelper.cos(((attackedAtYaw + rotationYaw) * 3.141593F) / 180F) * 0.1F;
     motionZ = -MathHelper.sin(((attackedAtYaw + rotationYaw) * 3.141593F) / 180F) * 0.1F;
   } else {
     motionX = motionZ = 0.0D;
   }
   yOffset = 0.1F;
   addStat(StatList.deathsStat, 1);
 }
Пример #3
0
 public void attackTargetEntityWithCurrentItem(Entity entity) {
   int i = inventory.getDamageVsEntity(entity);
   if (isPotionActive(Potion.damageBoost)) {
     i += 3 << getActivePotionEffect(Potion.damageBoost).getAmplifier();
   }
   if (isPotionActive(Potion.weakness)) {
     i -= 2 << getActivePotionEffect(Potion.weakness).getAmplifier();
   }
   int j = 0;
   int k = 0;
   if (entity instanceof EntityLiving) {
     k = EnchantmentHelper.getEnchantmentModifierLiving(inventory, (EntityLiving) entity);
     j += EnchantmentHelper.getKnockbackModifier(inventory, (EntityLiving) entity);
   }
   if (isSprinting()) {
     j++;
   }
   if (i > 0 || k > 0) {
     boolean flag =
         fallDistance > 0.0F
             && !onGround
             && !isOnLadder()
             && !isInWater()
             && !isPotionActive(Potion.blindness)
             && ridingEntity == null
             && (entity instanceof EntityLiving);
     if (flag) {
       i += rand.nextInt(i / 2 + 2);
     }
     i += k;
     boolean flag1 = entity.attackEntityFrom(DamageSource.causePlayerDamage(this), i);
     if (flag1) {
       if (j > 0) {
         entity.addVelocity(
             -MathHelper.sin((rotationYaw * 3.141593F) / 180F) * (float) j * 0.5F,
             0.10000000000000001D,
             MathHelper.cos((rotationYaw * 3.141593F) / 180F) * (float) j * 0.5F);
         motionX *= 0.59999999999999998D;
         motionZ *= 0.59999999999999998D;
         setSprinting(false);
       }
       if (flag) {
         onCriticalHit(entity);
       }
       if (k > 0) {
         func_40183_c(entity);
       }
       if (i >= 18) {
         triggerAchievement(AchievementList.overkill);
       }
     }
     ItemStack itemstack = getCurrentEquippedItem();
     if (itemstack != null && (entity instanceof EntityLiving)) {
       itemstack.hitEntity((EntityLiving) entity, this);
       if (itemstack.stackSize <= 0) {
         itemstack.onItemDestroyedByUse(this);
         destroyCurrentEquippedItem();
       }
     }
     if (entity instanceof EntityLiving) {
       if (entity.isEntityAlive()) {
         alertWolves((EntityLiving) entity, true);
       }
       addStat(StatList.damageDealtStat, i);
       int l = EnchantmentHelper.getFireAspectModifier(inventory, (EntityLiving) entity);
       if (l > 0) {
         entity.setFire(l * 4);
       }
     }
     addExhaustion(0.3F);
   }
 }