/** * Preloads this material for the given render manager. * * <p>Preloading the material can ensure that when the material is first used for rendering, there * won't be any delay since the material has been already been setup for rendering. * * @param rm The render manager to preload for */ public void preload(RenderManager rm) { autoSelectTechnique(rm); Renderer r = rm.getRenderer(); TechniqueDef techDef = technique.getDef(); Collection<MatParam> params = paramValues.values(); for (MatParam param : params) { if (param instanceof MatParamTexture) { MatParamTexture texParam = (MatParamTexture) param; r.setTexture(0, texParam.getTextureValue()); } else { if (!techDef.isUsingShaders()) { continue; } technique.updateUniformParam(param.getName(), param.getVarType(), param.getValue()); } } Shader shader = technique.getShader(); if (techDef.isUsingShaders()) { r.setShader(shader); } }
/** * Clear a parameter from this material. The parameter must exist * * @param name the name of the parameter to clear */ public void clearParam(String name) { checkSetParam(null, name); MatParam matParam = getParam(name); if (matParam == null) { return; } paramValues.remove(name); if (matParam instanceof MatParamTexture) { int texUnit = ((MatParamTexture) matParam).getUnit(); nextTexUnit--; for (MatParam param : paramValues.values()) { if (param instanceof MatParamTexture) { MatParamTexture texParam = (MatParamTexture) param; if (texParam.getUnit() > texUnit) { texParam.setUnit(texParam.getUnit() - 1); } } } sortingId = -1; } if (technique != null) { technique.notifyParamChanged(name, null, null); } }
/** * Set a texture parameter. * * @param name The name of the parameter * @param type The variable type {@link VarType} * @param value The texture value of the parameter. * @throws IllegalArgumentException is value is null */ public void setTextureParam(String name, VarType type, Texture value) { if (value == null) { throw new IllegalArgumentException(); } checkSetParam(type, name); MatParamTexture val = getTextureParam(name); if (val == null) { paramValues.put(name, new MatParamTexture(type, name, value, nextTexUnit++)); } else { val.setTextureValue(value); } if (technique != null) { technique.notifyParamChanged(name, type, nextTexUnit - 1); } // need to recompute sort ID sortingId = -1; }
/** * Returns the sorting ID or sorting index for this material. * * <p>The sorting ID is used internally by the system to sort rendering of geometries. It sorted * to reduce shader switches, if the shaders are equal, then it is sorted by textures. * * @return The sorting ID used for sorting geometries for rendering. */ public int getSortId() { Technique t = getActiveTechnique(); if (sortingId == -1 && t != null && t.getShader() != null) { int texId = -1; for (int i = 0; i < paramValues.size(); i++) { MatParam param = paramValues.getValue(i); if (param instanceof MatParamTexture) { MatParamTexture tex = (MatParamTexture) param; if (tex.getTextureValue() != null && tex.getTextureValue().getImage() != null) { if (texId == -1) { texId = 0; } texId += tex.getTextureValue().getImage().getId() % 0xff; } } } sortingId = texId + t.getShader().getId() * 1000; } return sortingId; }
public void read(JmeImporter im) throws IOException { InputCapsule ic = im.getCapsule(this); additionalState = (RenderState) ic.readSavable("render_state", null); transparent = ic.readBoolean("is_transparent", false); // Load the material def String defName = ic.readString("material_def", null); HashMap<String, MatParam> params = (HashMap<String, MatParam>) ic.readStringSavableMap("parameters", null); boolean enableVcolor = false; boolean separateTexCoord = false; boolean applyDefaultValues = false; boolean guessRenderStateApply = false; int ver = ic.getSavableVersion(Material.class); if (ver < 1) { applyDefaultValues = true; } if (ver < 2) { guessRenderStateApply = true; } if (im.getFormatVersion() == 0) { // Enable compatibility with old models if (defName.equalsIgnoreCase("Common/MatDefs/Misc/VertexColor.j3md")) { // Using VertexColor, switch to Unshaded and set VertexColor=true enableVcolor = true; defName = "Common/MatDefs/Misc/Unshaded.j3md"; } else if (defName.equalsIgnoreCase("Common/MatDefs/Misc/SimpleTextured.j3md") || defName.equalsIgnoreCase("Common/MatDefs/Misc/SolidColor.j3md")) { // Using SimpleTextured/SolidColor, just switch to Unshaded defName = "Common/MatDefs/Misc/Unshaded.j3md"; } else if (defName.equalsIgnoreCase("Common/MatDefs/Misc/WireColor.j3md")) { // Using WireColor, set wireframe renderstate = true and use Unshaded getAdditionalRenderState().setWireframe(true); defName = "Common/MatDefs/Misc/Unshaded.j3md"; } else if (defName.equalsIgnoreCase("Common/MatDefs/Misc/Unshaded.j3md")) { // Uses unshaded, ensure that the proper param is set MatParam value = params.get("SeperateTexCoord"); if (value != null && ((Boolean) value.getValue()) == true) { params.remove("SeperateTexCoord"); separateTexCoord = true; } } assert applyDefaultValues && guessRenderStateApply; } def = (MaterialDef) im.getAssetManager().loadAsset(new AssetKey(defName)); paramValues = new ListMap<String, MatParam>(); // load the textures and update nextTexUnit for (Map.Entry<String, MatParam> entry : params.entrySet()) { MatParam param = entry.getValue(); if (param instanceof MatParamTexture) { MatParamTexture texVal = (MatParamTexture) param; if (nextTexUnit < texVal.getUnit() + 1) { nextTexUnit = texVal.getUnit() + 1; } // the texture failed to load for this param // do not add to param values if (texVal.getTextureValue() == null || texVal.getTextureValue().getImage() == null) { continue; } } if (im.getFormatVersion() == 0 && param.getName().startsWith("m_")) { // Ancient version of jME3 ... param.setName(param.getName().substring(2)); } checkSetParam(param.getVarType(), param.getName()); paramValues.put(param.getName(), param); } if (applyDefaultValues) { // compatability with old versions where default vars were // not available for (MatParam param : def.getMaterialParams()) { if (param.getValue() != null && paramValues.get(param.getName()) == null) { setParam(param.getName(), param.getVarType(), param.getValue()); } } } if (guessRenderStateApply && additionalState != null) { // Try to guess values of "apply" render state based on defaults // if value != default then set apply to true additionalState.applyPolyOffset = additionalState.offsetEnabled; additionalState.applyAlphaFallOff = additionalState.alphaTest; additionalState.applyAlphaTest = additionalState.alphaTest; additionalState.applyBlendMode = additionalState.blendMode != BlendMode.Off; additionalState.applyColorWrite = !additionalState.colorWrite; additionalState.applyCullMode = additionalState.cullMode != FaceCullMode.Back; additionalState.applyDepthTest = !additionalState.depthTest; additionalState.applyDepthWrite = !additionalState.depthWrite; additionalState.applyPointSprite = additionalState.pointSprite; additionalState.applyStencilTest = additionalState.stencilTest; additionalState.applyWireFrame = additionalState.wireframe; } if (enableVcolor) { setBoolean("VertexColor", true); } if (separateTexCoord) { setBoolean("SeparateTexCoord", true); } }