Пример #1
0
 @Override
 public void restore() throws TransformException {
   List<Node> references = mod.references();
   ItemList targets = mod.nearest(NodeTarget.class).targets();
   proxies = new ArrayList<Pair<String, Node>>(references.size());
   for (int i = 0; i < references.size(); i++) {
     proxies.add(Pair.of(targets.get(i).query().single("@xml:id").value(), references.get(i)));
   }
 }
Пример #2
0
 /**
  * Tests response handling with specified charset in the header 'Content-Type'.
  *
  * @throws IOException I/O Exception
  * @throws QueryException query exception
  */
 @Test
 public void responseWithCharset() throws IOException, QueryException {
   // Create fake HTTP connection
   final FakeHttpConnection conn = new FakeHttpConnection(new URL("http://www.test.com"));
   // Set content type
   conn.contentType = "text/plain; charset=CP1251";
   // set content encoded in CP1251
   final String test = "\u0442\u0435\u0441\u0442";
   conn.content = Charset.forName("CP1251").encode(test).array();
   final ItemList res = new HttpResponse(null, ctx.options).getResponse(conn, true, null);
   // compare results
   assertEquals(test, string(res.get(1).string(null)));
 }
Пример #3
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  /**
   * Tests parsing of multipart request when the contents for each part are set from the $bodies
   * parameter.
   *
   * @throws IOException I/O Exception
   * @throws QueryException query exception
   */
  @Test
  public void parseMultipartReqBodies() throws IOException, QueryException {
    final String multiReq =
        "<http:request "
            + "xmlns:http='http://expath.org/ns/http-client' "
            + "method='POST' href='"
            + REST_ROOT
            + "'>"
            + "<http:header name='hdr1' value='hdr1val'/>"
            + "<http:header name='hdr2' value='hdr2val'/>"
            + "<http:multipart media-type='multipart/mixed' boundary='xxxx'>"
            + "<http:header name='p1hdr1' value='p1hdr1val'/>"
            + "<http:header name='p1hdr2' value='p1hdr2val'/>"
            + "<http:body media-type='text/plain'/>"
            + "<http:header name='p2hdr1' value='p2hdr1val'/>"
            + "<http:body media-type='text/plain'/>"
            + "<http:body media-type='text/plain'/>"
            + "</http:multipart>"
            + "</http:request>";

    final DBNode dbNode1 = new DBNode(new IOContent(multiReq));
    final ItemList bodies = new ItemList();
    bodies.add(Str.get("Part1"));
    bodies.add(Str.get("Part2"));
    bodies.add(Str.get("Part3"));

    final HttpRequestParser rp = new HttpRequestParser(null);
    final HttpRequest r = rp.parse(dbNode1.children().next(), bodies.iter());

    assertEquals(2, r.attributes.size());
    assertEquals(2, r.headers.size());
    assertTrue(r.isMultipart);
    assertEquals(3, r.parts.size());

    // check parts
    final Iterator<Part> i = r.parts.iterator();
    Part part = i.next();
    assertEquals(2, part.headers.size());
    assertEquals(1, part.bodyContent.size());
    assertEquals(1, part.bodyAttrs.size());

    part = i.next();
    assertEquals(1, part.headers.size());
    assertEquals(1, part.bodyContent.size());
    assertEquals(1, part.bodyAttrs.size());

    part = i.next();
    assertEquals(0, part.headers.size());
    assertEquals(1, part.bodyContent.size());
    assertEquals(1, part.bodyAttrs.size());
  }
Пример #4
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 @Override
 void resolveOrder(Mod.Builder modBuilder, Node node) throws TransformException {
   ItemList siblings = query.runOn(modBuilder.customScope(node.query().single("..").query()));
   for (Node sibling : siblings.nodes()) {
     if (!node.query().single(".. is $_1/..", sibling).booleanValue())
       throw new TransformException("query selected non-sibling node: " + sibling);
     modBuilder.reference(sibling);
   }
   modBuilder
       .supplement()
       .elem("sort-siblings")
       .attr("run-length", siblings.size())
       .end("sort-siblings");
 }
Пример #5
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  /**
   * Compares results.
   *
   * @param expected expected result
   * @param returned returned result
   * @throws Exception exception
   */
  private static void compare(final ItemList expected, final ItemList returned) throws Exception {

    // Compare response with expected result
    assertEquals("Different number of results", expected.size(), returned.size());

    final long es = expected.size();
    for (int e = 0; e < es; e++) {
      final Item exp = expected.get(e), ret = returned.get(e);
      if (!new DeepEqual().equal(exp, ret)) {
        final TokenBuilder tb = new TokenBuilder("Result ").addLong(e).add(" differs:\nReturned: ");
        tb.addExt(ret.serialize()).add("\nExpected: ").addExt(exp.serialize());
        fail(tb.toString());
      }
    }
  }
Пример #6
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 @Override
 void resolveOrder(Mod.Builder modBuilder, Node node) throws TransformException {
   ItemList items = query.runOn(modBuilder.customScope(node.query()));
   if (items.size() != 1)
     throw new TransformException(
         "sort by value must select one value per target, but instead selected "
             + items.size()
             + ": "
             + items);
   modBuilder
       .supplement()
       .elem("sort-value")
       .attr("refid", node.query().single("@xml:id").value())
       .text(items.get(0).value())
       .end("sort-value");
 }
Пример #7
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  /**
   * Loot item from a dead body
   *
   * @param Targ Target Inventory
   * @param Index Item Index
   */
  public void Take(ItemList Targ, int Index) {
    // Add item to character inventory

    // unequip item
    if (Targ.ITEM_NAME.elementAt(Index).indexOf("<Eq>") != -1) {
      Targ.ItemEffect(Index, this);
    }
    this.INVENTORY.addItem(
        Targ.ITEM_NAME.elementAt(Index),
        Targ.ITEM_PRICE.elementAt(Index),
        1,
        Targ.ITEM_IMAGE.elementAt(Index),
        Targ.ITEM_TAG.elementAt(Index),
        Targ.STATS.elementAt(Index));

    // Remove item from target inven
    Targ.removeItem(Index, 1);
  }
Пример #8
0
 @Override
 void resolveOrder(Mod.Builder modBuilder, Node node) throws TransformException {
   // TODO: see if we can resolve /id in global scope while keeping node context
   ItemList items = query.runOn(modBuilder.customScope(node.query()));
   if (items.size() != 1)
     throw new TransformException(
         "sort by corresponding node must select one node per target, but instead selected "
             + items.size()
             + ": "
             + items);
   Node proxy = items.get(0).node();
   modBuilder.reference(proxy);
   modBuilder
       .supplement()
       .elem("sort-proxy")
       .attr(
           "position", proxy.query().single("count(preceding::*) + count(ancestor::*)").value())
       .end("sort-proxy");
 }
Пример #9
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  /**
   * Sell an item to a shopkeeper
   *
   * @param Targ Target Inventory
   * @param Index Item Index
   */
  public void Sell(ItemList Targ, int Index) {
    // Un-equip item
    if (INVENTORY.ITEM_NAME.elementAt(Index).indexOf("<Eq>") != -1) {
      INVENTORY.ItemEffect(Index, this);
    }

    // Give the target this item
    Targ.addItem(
        this.INVENTORY.ITEM_NAME.elementAt(Index),
        this.INVENTORY.ITEM_PRICE.elementAt(Index),
        1,
        this.INVENTORY.ITEM_IMAGE.elementAt(Index),
        this.INVENTORY.ITEM_TAG.elementAt(Index),
        this.INVENTORY.STATS.elementAt(Index));

    // Get payment from target
    this.GOLD += this.INVENTORY.ITEM_PRICE.elementAt(Index);

    // Remove item from the character inventory
    this.INVENTORY.removeItem(Index, 1);
  }
Пример #10
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  /**
   * do damage to character
   *
   * @param Dmg Amount of Damage
   */
  public void Damage(int Dmg, int Type) {
    // If character is already dead then dont do damage
    if (ISDEAD) return;

    // Do damage
    if (Type == 1) {
      // DAMAGE FROM PHYSICAL ATTACK
      if (STATS.ARMOR > Dmg) return;
      HEALTH = HEALTH - Dmg + STATS.ARMOR;
    } else if (Type == 2) {
      // DAMAGE FROM MAGIC ATTACK
      if (STATS.MAGIC_RESIST > Dmg) return;
      HEALTH = HEALTH - Dmg + STATS.MAGIC_RESIST;
    }
    // If an Npc then run and hide
    if (NAI != null) {
      NAI.State = "alarmed";
    }

    // Death condition
    if (HEALTH <= 0) {
      // If player is dead
      if (this.CLASS.equals("Player")) {

        HEALTH = 0;

        // Quit game
        JOptionPane.showMessageDialog(null, "You are dead");
        X = 100;
        Y = 100;
        Opify(50);
        HEALTH = (int) MAX_HEALTH;

      } else {
        // If other character
        // set Death stats
        ISDEAD = true;
        HEALTH = 0;
        // display death
        CLASS = Cl + " (Dead)";

        // Rot effect
        for (int i = 0; i < imgCHARAC.getWidth(); i++) {
          for (int j = 0; j < imgCHARAC.getHeight(); j++) {
            imgCHARAC.setRGB(i, j, imgCHARAC.getRGB(i, j) * (int) Math.pow(3, 3));
          }
        }

        // Make inventory open to looting
        INVENTORY.OPEN_INVEN = true;
      }
    }
  }
Пример #11
0
 @Override
 public void restore() throws TransformException {
   ItemList runLengths = mod.supplementQuery().all("sort-siblings/@run-length");
   ItemList targets = mod.nearest(NodeTarget.class).targets();
   assert runLengths.size() == targets.size();
   for (int i = 0, j = 0; i < targets.size(); i++) {
     int runLength = runLengths.get(i).intValue();
     siblingsByTarget.add(
         Pair.of(targets.get(i).node(), mod.references().subList(j, j + runLength)));
     j += runLength;
   }
 }
Пример #12
0
 @Override
 public void restore() throws TransformException {
   ItemList targets = mod.nearest(NodeTarget.class).targets();
   values = new ArrayList<Pair<String, Item>>(targets.size());
   for (Node node : targets.nodes()) {
     ItemList items = query.runOn(mod.scope(node.query()));
     if (items.size() != 1)
       throw new TransformException(
           "sort by value query did not select exactly one item: " + items);
     values.add(Pair.of(node.query().single("@xml:id").value(), items.get(0).toAtomicItem()));
   }
 }
Пример #13
0
  /**
   * Buy an item from a shopkeeper
   *
   * @param Targ Target Inventory
   * @param Index Item Index
   */
  public void Buy(ItemList Targ, int Index) {
    // If item is too expensive
    if (Targ.ITEM_PRICE.elementAt(Index) > this.GOLD) {
      JOptionPane.showMessageDialog(null, "Too rich for your blood");
      return;
    }

    // add Item to character inventory
    this.INVENTORY.addItem(
        Targ.ITEM_NAME.elementAt(Index),
        Targ.ITEM_PRICE.elementAt(Index),
        1,
        Targ.ITEM_IMAGE.elementAt(Index),
        Targ.ITEM_TAG.elementAt(Index),
        Targ.STATS.elementAt(Index));

    // remove Gold
    this.GOLD -= Targ.ITEM_PRICE.elementAt(Index);

    // remove item from target inventory
    Targ.removeItem(Index, 1);
  }
Пример #14
0
 /**
  * Get no more than one item that matches the given query in the context of this object.
  *
  * @param query the query to match
  * @param params
  * @return the item that matches this query, or <code>Item.NULL</code> if none
  */
 public Item optional(String query, Object... params) {
   ItemList result = executeQuery(query, ZERO_OR_ONE, params);
   assert result.size() <= 1 : "expected zero or one results, got " + result.size();
   return result.size() == 0 ? Item.NULL : result.get(0);
 }
Пример #15
0
 /**
  * Get the one and only item that matches the given query in the context of this object.
  *
  * @param query the query to match
  * @param params
  * @return the unique item that matches the query
  */
 public Item single(String query, Object... params) {
   ItemList result = executeQuery(query, EXACTLY_ONE, params);
   assert result.size() == 1 : "expected single result, got " + result.size();
   return result.get(0);
 }
Пример #16
0
  /**
   * Tests ResponseHandler.getResponse() with multipart response.
   *
   * @throws IOException I/O Exception
   * @throws Exception exception
   */
  @Test
  public void multipartResponse() throws Exception {
    // Create fake HTTP connection
    final FakeHttpConnection conn = new FakeHttpConnection(new URL("http://www.test.com"));
    final Map<String, List<String>> hdrs = new HashMap<>();
    final List<String> fromVal = new ArrayList<>();
    fromVal.add("Nathaniel Borenstein <*****@*****.**>");
    // From: Nathaniel Borenstein <*****@*****.**>
    hdrs.put("From", fromVal);
    final List<String> mimeVal = new ArrayList<>();
    mimeVal.add("1.0");
    // MIME-Version: 1.0
    hdrs.put("MIME-version", mimeVal);
    final List<String> subjVal = new ArrayList<>();
    subjVal.add("Formatted text mail");
    // Subject: Formatted text mail
    hdrs.put("Subject", subjVal);
    final List<String> contTypeVal = new ArrayList<>();
    contTypeVal.add("multipart/alternative");
    contTypeVal.add("boundary=\"boundary42\"");
    // Content-Type: multipart/alternative; boundary=boundary42
    hdrs.put("Content-Type", contTypeVal);

    conn.headers = hdrs;
    conn.contentType = "multipart/alternative; boundary=\"boundary42\"";
    conn.content =
        token(
            "--boundary42"
                + CRLF
                + "Content-Type: text/plain; charset=us-ascii"
                + CRLF
                + CRLF
                + "...plain text...."
                + CRLF
                + CRLF
                + "--boundary42"
                + CRLF
                + "Content-Type: text/richtext"
                + CRLF
                + CRLF
                + ".... richtext..."
                + CRLF
                + "--boundary42"
                + CRLF
                + "Content-Type: text/x-whatever"
                + CRLF
                + CRLF
                + ".... fanciest formatted version  "
                + CRLF
                + "..."
                + CRLF
                + "--boundary42--");
    final ItemList returned = new HttpResponse(null, ctx.options).getResponse(conn, true, null);

    // Construct expected result
    final ItemList expected = new ItemList();
    final String response =
        "<http:response "
            + "xmlns:http='http://expath.org/ns/http-client' "
            + "status='200' message='OK'>"
            + "<http:header name='Subject' value='Formatted text mail'/>"
            + "<http:header name='Content-Type' "
            + "value='multipart/alternative;boundary=&quot;boundary42&quot;'/>"
            + "<http:header name='MIME-version' value='1.0'/>"
            + "<http:header name='From' value='Nathaniel Borenstein "
            + "&lt;[email protected]&gt;'/>"
            + "<http:multipart media-type='multipart/alternative' "
            + "boundary='boundary42'>"
            + "<http:header name='Content-Type' "
            + "value='text/plain; charset=us-ascii'/>"
            + "<http:body media-type='text/plain; charset=us-ascii'/>"
            + "<http:header name='Content-Type' value='text/richtext'/>"
            + "<http:body media-type='text/richtext'/>"
            + "<http:header name='Content-Type' value='text/x-whatever'/>"
            + "<http:body media-type='text/x-whatever'/>"
            + "</http:multipart>"
            + "</http:response> ";
    expected.add(new DBNode(new IOContent(response)).children().next());
    expected.add(Str.get("...plain text....\n\n"));
    expected.add(Str.get(".... richtext...\n"));
    expected.add(Str.get(".... fanciest formatted version  \n...\n"));
    compare(expected, returned);
  }
Пример #17
0
  /**
   * Constructor to create a character
   *
   * @param x X Position
   * @param y Y Position
   * @param w Width of Image
   * @param h Height of Image
   * @param FileN Name of image file
   * @param S Max number of frames
   */
  public GameCharacter(
      double x, double y, double w, double h, String FileN, int S, int Ty, String c) {
    // Set position and size
    X = x;
    Y = y;
    W = w;
    H = h;

    BASIC_PROCESS = new ProgressBar(new Font("Arial", 36, 36), this);
    BASIC_EFFECTS = new ProgressBar(new Font("Arial", 36, 36), this);
    // Add magic attacks
    // Fireball
    for (int i = 0; i < FIREBALL.length; i++) {
      FIREBALL[i] = new MagicAttack(-500, -500, 39, 41, "Fireball.png", 3, 1, 2, "Fireball");
      FIREBALL[i].STATS.setStats(new String[] {"Damage=10", "Points=10"});
      FIREBALL[i].CASTER = this;
    }
    // Shock
    for (int i = 0; i < SHOCK.length; i++) {
      SHOCK[i] = new MagicAttack(-500, -500, 39, 41, "Shock.png", 2, 1, 0, "Shock");
      SHOCK[i].STATS.setStats(new String[] {"Damage=20", "Points=15"});
      SHOCK[i].CASTER = this;
    }
    // Darkness
    for (int i = 0; i < DARKNESS.length; i++) {
      DARKNESS[i] = new MagicAttack(-500, -500, 165, 164, "Darkness.png", 3, 1, 2, "Darkness");
      DARKNESS[i].STATS.setStats(new String[] {"Damage=100", "Points=50"});
      DARKNESS[i].CASTER = this;
    }
    // Life Drain
    for (int i = 0; i < LIFE_DRAIN.length; i++) {
      LIFE_DRAIN[i] = new MagicAttack(-500, -500, 32, 32, "Life Drain.png", 7, 1, 0, "Life Drain");
      LIFE_DRAIN[i].STATS.setStats(new String[] {"Damage=50", "Points=25"});
      LIFE_DRAIN[i].CASTER = this;
    }
    // Get Image
    try {

      if (isJar()) {
        // Character
        imgCHARAC = getImage("/Graphics/Character/", FileN);

        // Blood
        int BloodType = (int) Math.round(Math.random() * 3) + 1;
        imgBLOOD = getImage("/Graphics/Effects/", "Dead" + BloodType + ".png");

        // Quest
        imgQStart = getImage("/Graphics/Effects/", "Quest_Start.png");
        imgQEnd = getImage("/Graphics/Effects/", "Quest_Complete.png");

      } else {
        // Character
        imgCHARAC = ImageIO.read(Paths.get(DIRECT + FileN).toFile());

        // Blood
        int BloodType = (int) Math.round(Math.random() * 3) + 1;
        imgBLOOD = ImageIO.read(Paths.get(DIRECT2 + "Dead" + BloodType + ".png").toFile());

        // Quest
        imgQStart = ImageIO.read(Paths.get(DIRECT2 + "Quest_Start.png").toFile());
        imgQEnd = ImageIO.read(Paths.get(DIRECT2 + "Quest_Complete.png").toFile());
      }

    } catch (Exception e) {
    }

    // Max number of frames
    SIZE = S;

    // Sprite type
    TYPE = Ty;

    // Assign class
    CLASS = c;
    Cl = c;

    // Add items and attacks according to class
    if (CLASS.equals("Player")) {

      // Add items
      INVENTORY.addItem(
          "Health Potion", 25, 1, "Health Pot.png", "Potion", new String[] {"Points=50"});
      INVENTORY.addItem(
          "Rusted Dagger",
          20,
          1,
          "Dagger_4.png",
          "Meele",
          new String[] {"Damage=10", "Attack Speed=1"});
      INVENTORY.addItem(
          "Wooden Staff",
          20,
          1,
          "Staff_1.png",
          "Meele",
          new String[] {"Damage=5", "Attack Speed=1"});

      // Equip items
      INVENTORY.ItemEffect(1, this);
      // MEELE_WEAPON=null;
      // Assign Magic
      SPELL_LIST.add(FIREBALL);

      // Inventory type
      INVENTORY.Type = "Player";
    } else if (CLASS.equals("Citizen")) {

      // Add items
      INVENTORY.addItem(
          "Health Potion", 25, 1, "Health Pot.png", "Potion", new String[] {"Points=50"});

      // Add Ai
      NAI = new NPCAI(this);

      // Add Gold
      this.GOLD = (int) Math.round(Math.random() * 15 + 5);

      INVENTORY.Type = "Friendly";
    } else if (CLASS.equals("Blacksmith")) {

      // Add items
      INVENTORY.addItem(
          "Silver Dagger",
          250,
          1,
          "Dagger_3.png",
          "Meele",
          new String[] {"Damage=10", "Attack Speed=1"});
      INVENTORY.addItem(
          "Steel Dagger",
          450,
          1,
          "Dagger_5.png",
          "Meele",
          new String[] {"Damage=35", "Attack Speed=1"});
      // INVENTORY.addItem("Assassin blade", 750,1, "Dagger_6.png","Meele",new
      // String[]{"Damage=45","Attack Speed=1"});
      // INVENTORY.addItem("Serpent Dagger", 5000,1, "Dagger_2.png","Meele",new
      // String[]{"Damage=50","Attack Speed=1"});
      // INVENTORY.addItem("Dagger of Time", 5050,1, "Dagger_1.png","Meele",new
      // String[]{"Damage=75","Attack Speed=1"});

      INVENTORY.addItem(
          "Steel Sword",
          450,
          1,
          "Sword_1.png",
          "Meele",
          new String[] {"Damage=30", "Attack Speed=0.65"});
      INVENTORY.addItem(
          "Iron Sword",
          50,
          1,
          "Sword_2.png",
          "Meele",
          new String[] {"Damage=15", "Attack Speed=0.65"});
      INVENTORY.addItem(
          "Silver Sword",
          100,
          1,
          "Sword_5.png",
          "Meele",
          new String[] {"Damage=20", "Attack Speed=0.5"});
      // INVENTORY.addItem("Iron Scimitar", 150,1, "Sword_7.png","Meele",new
      // String[]{"Damage=15","Attack Speed=0.75"});
      // INVENTORY.addItem("Steel Scimitar", 500,1, "Sword_4.png","Meele",new
      // String[]{"Damage=50","Attack Speed=0.75"});
      // INVENTORY.addItem("Steel Katana", 450,1, "Sword_6.png","Meele",new
      // String[]{"Damage=40","Attack Speed=0.95"});
      // INVENTORY.addItem("Butcher's Sword", 5000,1, "Sword_3.png","Meele",new
      // String[]{"Damage=100","Attack Speed=0.55"});
      // INVENTORY.addItem("Blood Thirster", 6000,1, "Sword_8.png","Meele",new
      // String[]{"Damage=200","Attack Speed=0.75"});

      INVENTORY.addItem(
          "Iron Hammer",
          150,
          1,
          "Hammer_1.png",
          "Meele",
          new String[] {"Damage=40", "Attack Speed=0.15"});
      // INVENTORY.addItem("Steel Hammer", 450,1, "Hammer_0.png","Meele",new
      // String[]{"Damage=60","Attack Speed=0.15"});
      // INVENTORY.addItem("Iron Mace", 50,1, "Mace_1.png","Meele",new String[]{"Damage=15","Attack
      // Speed=0.5"});

      INVENTORY.addItem("Steel Helmet", 250, 1, "Head_1.png", "H_armor", new String[] {"Armor=20"});
      INVENTORY.addItem("Iron Helmet", 150, 1, "Head_2.png", "H_armor", new String[] {"Armor=5"});
      // INVENTORY.addItem("Iron Horn Helmet", 350,1, "Head_6.png","H_armor",new
      // String[]{"Armor=50","Magic Resist=0"});
      // INVENTORY.addItem("Steel Horn Helmet", 500,1, "Head_7.png","H_armor",new
      // String[]{"Armor=80","Magic Resist=0"});
      // INVENTORY.addItem("Skysteel Helmet", 4000,1, "Head_4.png","H_armor",new
      // String[]{"Armor=60","Magic Resist=25"});

      INVENTORY.addItem(
          "Iron Cuirass", 250, 1, "Chest_4.png", "C_armor", new String[] {"Armor=20"});
      INVENTORY.addItem(
          "Steel Cuirass", 350, 1, "Chest_1.png", "C_armor", new String[] {"Armor=30"});
      // INVENTORY.addItem("Scale Cuirass", 550,1, "Chest_3.png","C_armor",new
      // String[]{"Armor=50"});
      // INVENTORY.addItem("Dark metal Cuirass", 750,1, "Chest_6.png","C_armor",new
      // String[]{"Armor=70"});
      // INVENTORY.addItem("Master Cuirass", 3050,1, "Chest_5.png","C_armor",new
      // String[]{"Armor=80","Magic Resist=25"});
      // INVENTORY.addItem("Legendary Cuirass", 3050,1, "Chest_2.png","C_armor",new
      // String[]{"Armor=100","Magic Resist=100"});

      INVENTORY.addItem(
          "Wooden Shield",
          50,
          1,
          "Shield_1.png",
          "Shield",
          new String[] {"Armor=5", "Magic Resist=0"});

      // Add AI
      NAI = new NPCAI(this);

      // Identify as trader
      INVENTORY.Type = "Trader";

      // Set Stats
      STATS.setStats(new String[] {"Level = 5 "});
      MAX_HEALTH = 200;
      HEALTH = (int) MAX_HEALTH;
    } else if (CLASS.equals("Alchemist")) {
      // Add Items
      INVENTORY.addItem(
          "Health Potion", 25, 50, "Health Pot.png", "Potion", new String[] {"Points=50"});
      INVENTORY.addItem(
          "Mana Potion", 20, 50, "Mana Pot.png", "Potion", new String[] {"Points=50"});
      INVENTORY.addItem(
          "Speed Potion", 10, 50, "Speed Pot.png", "Potion", new String[] {"Points=5"});
      // INVENTORY.addItem("Invisib Potion", 50, 10, "Invisibility Pot.png","Potion",new
      // String[]{"Points=5"});

      // Add AI
      NAI = new NPCAI(this);

      // Identify as trader
      INVENTORY.Type = "Trader";
    } else if (CLASS.equals("Inn Keeper")) {
      // Add Items
      INVENTORY.addItem("Roasted Fish", 15, 10, "Fish.png", "Food", new String[] {"Points=5"});
      INVENTORY.addItem("Apple", 15, 10, "Apple.png", "Food", new String[] {"Points=2"});

      // Add AI
      NAI = new NPCAI(this);

      // Identify as trader
      INVENTORY.Type = "Trader";
    } else if (CLASS.equals("Mage")) {

      INVENTORY.addItem(
          "Leather Cap",
          250,
          1,
          "Head_8.png",
          "H_armor",
          new String[] {"Armor=5", "Magic Resist=25"});
      INVENTORY.addItem(
          "Dark Leather Cap",
          300,
          1,
          "Head_9.png",
          "H_armor",
          new String[] {"Armor=5", "Magic Resist=50"});
      // INVENTORY.addItem("Jesters Cap", 500,1, "Head_5.png","H_armor",new
      // String[]{"Armor=10","Magic Resist=90"});
      // INVENTORY.addItem("Skull Helmet", 5000,1, "Head_3.png","H_armor",new
      // String[]{"Armor=100","Magic Resist=100"});
      INVENTORY.addItem(
          "Shock Spell Stone",
          250,
          1,
          "Stone_1.png",
          "SpellStoner",
          new String[] {"Damage=" + SHOCK[0].STATS.DAMAGE});
      // INVENTORY.addItem("Darkness Spell Stone", 500,1, "Stone_1.png","SpellStoner",new
      // String[]{"Damage="+DARKNESS[0].STATS.DAMAGE});
      INVENTORY.addItem(
          "Life Drain Spell Stone",
          300,
          1,
          "Stone_1.png",
          "SpellStoner",
          new String[] {"Damage=" + LIFE_DRAIN[0].STATS.DAMAGE});

      // Add AI
      NAI = new NPCAI(this);

      // Identify as trader
      INVENTORY.Type = "Trader";

    } else if (CLASS.equals("Skeleton")) {

      // Add items
      INVENTORY.addItem(
          "Bone Club", 5, 1, "Mace_2.png", "Meele", new String[] {"Damage=5", "Attack Speed=1"});

      // Add Gold
      this.GOLD = (int) Math.round(Math.random() * 10 + 2);

      // Use Item
      INVENTORY.ItemEffect(0, this);

      // Add AI
      EAI = new EnemyAI(this);
    } else if (CLASS.equals("Skeleton Chieftan")) {

      // Add Item
      INVENTORY.addItem(
          "Iron Sword",
          50,
          1,
          "Sword_2.png",
          "Meele",
          new String[] {"Damage=15", "Attack Speed=0.65"});
      INVENTORY.addItem(
          "Health Potion", 25, 1, "Health Pot.png", "Potion", new String[] {"Points=50"});

      // Add Gold
      this.GOLD = (int) Math.round(Math.random() * 50 + 25);

      // Use Item
      INVENTORY.ItemEffect(0, this);

      // Assign Stats
      STATS.LEVEL = 3;
      HEALTH = 250;
      MAX_HEALTH = 250;

      // Opify
      Opify(1 / 1.25);

      // Add AI
      EAI = new EnemyAI(this);
    } else if (CLASS.equals("Shaman")) {

      // Add items
      INVENTORY.addItem(
          "Health Potion", 25, 1, "Health Pot.png", "Potion", new String[] {"Points=50"});

      // Add Ai
      NAI = new NPCAI(this);

    } else if (CLASS.equals("Dark Elf")) {

      // Add items
      INVENTORY.addItem(
          "Rusted Dagger",
          20,
          1,
          "Dagger_4.png",
          "Meele",
          new String[] {"Damage=10", "Attack Speed=1"});
      INVENTORY.addItem("Iron Helmet", 150, 1, "Head_2.png", "H_armor", new String[] {"Armor=5"});

      // Assign Stats
      STATS.LEVEL = 2;
      HEALTH = 150;
      MAX_HEALTH = 150;

      // Add Gold
      this.GOLD = (int) Math.round(Math.random() * 15 + 2);

      // Use Item
      INVENTORY.ItemEffect(0, this);
      INVENTORY.ItemEffect(1, this);

      // Add Ai
      EAI = new EnemyAI(this);

    } else if (CLASS.equals("Prisoner")) {
      INVENTORY.addItem("Key", 0, 1, "Key.png", "Key", new String[] {});
      // NAI= new NPCAI(this);
    }
  }
Пример #18
0
  /**
   * Tests ResponseHandler.getResponse() with multipart response having preamble and epilogue.
   *
   * @throws IOException I/O Exception
   * @throws Exception exception
   */
  @Test
  public void multipartRespPreamble() throws Exception {
    // Create fake HTTP connection
    final FakeHttpConnection conn = new FakeHttpConnection(new URL("http://www.test.com"));
    final Map<String, List<String>> hdrs = new HashMap<>();
    final List<String> fromVal = new ArrayList<>();
    fromVal.add("Nathaniel Borenstein <*****@*****.**>");
    // From: Nathaniel Borenstein <*****@*****.**>
    hdrs.put("From", fromVal);
    final List<String> mimeVal = new ArrayList<>();
    mimeVal.add("1.0");
    final List<String> toVal = new ArrayList<>();
    toVal.add("Ned Freed <*****@*****.**>");
    // To: Ned Freed <*****@*****.**>
    hdrs.put("To", toVal);
    // MIME-Version: 1.0
    hdrs.put("MIME-version", mimeVal);
    final List<String> subjVal = new ArrayList<>();
    subjVal.add("Formatted text mail");
    // Subject: Formatted text mail
    hdrs.put("Subject", subjVal);
    final List<String> contTypeVal = new ArrayList<>();
    contTypeVal.add("multipart/mixed");
    contTypeVal.add("boundary=\"simple boundary\"");
    // Content-Type: multipart/alternative; boundary=boundary42
    hdrs.put("Content-Type", contTypeVal);
    conn.headers = hdrs;
    conn.contentType = "multipart/mixed; boundary=\"simple boundary\"";
    // Response to be read
    conn.content =
        token(
            "This is the preamble.  "
                + "It is to be ignored, though it"
                + NL
                + "is a handy place for mail composers to include an"
                + CRLF
                + "explanatory note to non-MIME compliant readers."
                + CRLF
                + "--simple boundary"
                + CRLF
                + CRLF
                + "This is implicitly typed plain ASCII text."
                + CRLF
                + "It does NOT end with a linebreak."
                + CRLF
                + "--simple boundary"
                + CRLF
                + "Content-type: text/plain; charset=us-ascii"
                + CRLF
                + CRLF
                + "This is explicitly typed plain ASCII text."
                + CRLF
                + "It DOES end with a linebreak."
                + CRLF
                + CRLF
                + "--simple boundary--"
                + CRLF
                + "This is the epilogue.  It is also to be ignored.");
    // Get response as sequence of XQuery items
    final ItemList returned = new HttpResponse(null, ctx.options).getResponse(conn, true, null);

    // Construct expected result
    final ItemList expected = new ItemList();
    final String response =
        "<http:response "
            + "xmlns:http='http://expath.org/ns/http-client' "
            + "status='200' message='OK'>"
            + "<http:header name='Subject' value='Formatted text mail'/>"
            + "<http:header name='To' value='Ned "
            + "Freed &lt;[email protected]&gt;'/>"
            + "<http:header name='Content-Type' value='multipart/mixed;"
            + "boundary=&quot;simple boundary&quot;'/>"
            + "<http:header name='MIME-version' value='1.0'/>"
            + "<http:header name='From' value='Nathaniel Borenstein "
            + "&lt;[email protected]&gt;'/>"
            + "<http:multipart media-type='multipart/mixed' "
            + "boundary='simple boundary'>"
            + "<http:body media-type='text/plain'/>"
            + "<http:header name='Content-type' value='text/plain; "
            + "charset=us-ascii'/>"
            + "<http:body media-type='text/plain; charset=us-ascii'/>"
            + "</http:multipart>"
            + "</http:response>";
    expected.add(new DBNode(new IOContent(response)).children().next());
    expected.add(
        Str.get(
            "This is implicitly typed plain ASCII text.\n"
                + "It does NOT end with a linebreak.\n"));
    expected.add(
        Str.get(
            "This is explicitly typed plain ASCII text.\n" + "It DOES end with a linebreak.\n\n"));

    compare(expected, returned);
  }
Пример #19
0
 @Override
 public void verify() throws TransformException {
   ItemList targets = mod.nearest(NodeTarget.class).targets();
   List<Node> references = mod.references();
   ItemList records = mod.supplementQuery().all("sort-proxy");
   assert targets.size() == references.size();
   assert records.size() == references.size();
   for (int i = 0; i < targets.size(); i++) {
     Node target = targets.get(i).node();
     Node restoredProxy = references.get(i);
     ItemList items = query.runOn(mod.scope(target.query()));
     if (items.size() != 1)
       throw new TransformException(
           "sort by corresponding node must select one node per target, but instead selected "
               + items.size()
               + ": "
               + items);
     Node proxy = items.get(0).node();
     if (!restoredProxy.equals(proxy)) throw new TransformException("computed proxy changed");
     if (!proxy
         .query()
         .single(
             "(count(preceding::*) + count(ancestor::*)) eq xs:integer($_1/@position)",
             records.get(i))
         .booleanValue()) throw new SortingException("computed proxy moved");
   }
 }