/** Stop the executors and clean memory on registered CUObject */ public static void stop() { synchronized (cudaEngines) { cuCtxSynchronizeAll(); for (Iterator<CudaEngine> iterator = cudaEngines.values().iterator(); iterator.hasNext(); ) { iterator.next().shutdown(); iterator.remove(); } // for (CudaEngine ce : cudaEngines.values()) { // ce.shutdown(); // } } }
public void run() { try { SocketChannel sc = SocketChannel.open(); InetSocketAddress sinaAddr = new InetSocketAddress("sina.com", 80); sc.socket().connect(sinaAddr); // init a selector via helper class selector provider Selector aSel = SelectorProvider.provider().openSelector(); Socket soc = new Socket("host", 80); soc.getChannel().register(aSel, SelectionKey.OP_ACCEPT); // init a channel for server socket. method 1 ServerSocketChannel ssc = ServerSocketChannel.open(); ssc.configureBlocking(true); // method 2, get server socket first, then init its channel ServerSocket ss = new ServerSocket(); ServerSocketChannel ssc2 = ss.getChannel(); // set socket channel as non blocking. ssc.configureBlocking(false); InetSocketAddress isa = new InetSocketAddress("localhost", 9999); ssc.socket().bind(isa); SelectionKey acceptKey = ssc.register(aSel, SelectionKey.OP_ACCEPT); int keysAdded = 0; while ((keysAdded = aSel.select()) > 0) { Set readyKeys = aSel.selectedKeys(); Iterator i = readyKeys.iterator(); while (i.hasNext()) { SelectionKey sk = (SelectionKey) i.next(); i.remove(); ServerSocketChannel n = (ServerSocketChannel) sk.channel(); // now we got a new socket and its channel after accept in server Socket s = n.accept().socket(); SocketChannel socketChannel = s.getChannel(); socketChannel.register(aSel, SelectionKey.OP_READ); } } } catch (Exception e) { } }