public ItemStack #FIELD_CONTAINER_10#(EntityHuman entityhuman, int i) { ItemStack itemstack = null; Slot slot = (Slot) #FIELD_CONTAINER_3#.get(i); if(slot != null && slot.#FIELD_SLOT_1#()) { ItemStack itemstack1 = slot.getItem(); itemstack = itemstack1.cloneItemStack(); if(i == 2) { if(!#FIELD_CONTAINER_8#(itemstack1, 3, 39, true)) { return null; } slot.#FIELD_SLOT_2#(itemstack1, itemstack); } else if(i != 0 && i != 1) { if(i >= 3 && i < 39 && !#FIELD_CONTAINER_8#(itemstack1, 0, 2, false)) { return null; } } else if(!#FIELD_CONTAINER_8#(itemstack1, 3, 39, false)) { return null; } if(itemstack1.count == 0) { slot.set((ItemStack) null); } else { slot.#FIELD_SLOT_3#(); } if(itemstack1.count == itemstack.count) { return null; } slot.#FIELD_SLOT_2#(entityhuman, itemstack1); } return itemstack; }
public VAnvil(EntityPlayer entityplayer) { super(entityplayer.inventory, null, 0, 0, 0, entityplayer); checkReachable = false; _player = entityplayer; for(int i = 0; i < #FIELD_CONTAINER_3#.size(); i++) { try { if(Class.forName("net.minecraft.server.v#MC_VERSION#.SlotAnvilResult").isInstance(#FIELD_CONTAINER_3#.get(i))) { #FIELD_CONTAINER_3#.set(i, new VAnvilSlot(this, getInv("#FIELD_CONTAINERANVIL_2#"), 2, 134, 47)); break; } } catch(Throwable t) { t.printStackTrace(); break; } } }