/** Returns the last completed build, if any. Otherwise null. */ @Exported @QuickSilver public RunT getLastCompletedBuild() { RunT r = getLastBuild(); while (r != null && r.isBuilding()) r = r.getPreviousBuild(); return r; }
/** Returns the last failed build, if any. Otherwise null. */ @Exported @QuickSilver public RunT getLastFailedBuild() { RunT r = getLastBuild(); while (r != null && (r.isBuilding() || r.getResult() != Result.FAILURE)) r = r.getPreviousBuild(); return r; }
/** * Returns the last stable build, if any. Otherwise null. * * @see #getLastSuccessfulBuild */ @Exported @QuickSilver public RunT getLastStableBuild() { RunT r = getLastBuild(); while (r != null && (r.isBuilding() || r.getResult().isWorseThan(Result.SUCCESS))) r = r.getPreviousBuild(); return r; }
/** * Returns the last unstable build, if any. Otherwise null. * * @see #getLastSuccessfulBuild */ @Exported @QuickSilver public RunT getLastUnstableBuild() { RunT r = getLastBuild(); while (r != null && (r.isBuilding() || r.getResult() != Result.UNSTABLE)) r = r.getPreviousBuild(); return r; }
/** * Returns the last build that was anything but stable, if any. Otherwise null. * * @see #getLastSuccessfulBuild */ @Exported @QuickSilver public RunT getLastUnsuccessfulBuild() { RunT r = getLastBuild(); while (r != null && (r.isBuilding() || r.getResult() == Result.SUCCESS)) r = r.getPreviousBuild(); return r; }
/** Used as the color of the status ball for the project. */ @Exported(visibility = 2, name = "color") public BallColor getIconColor() { RunT lastBuild = getLastBuild(); while (lastBuild != null && lastBuild.hasntStartedYet()) lastBuild = lastBuild.getPreviousBuild(); if (lastBuild != null) return lastBuild.getIconColor(); else return BallColor.GREY; }
/** * Returns the last successful build, if any. Otherwise null. A successful build would include * either {@link Result#SUCCESS} or {@link Result#UNSTABLE}. * * @see #getLastStableBuild() */ @Exported @QuickSilver public RunT getLastSuccessfulBuild() { RunT r = getLastBuild(); // temporary hack till we figure out what's causing this bug while (r != null && (r.isBuilding() || r.getResult() == null || r.getResult().isWorseThan(Result.UNSTABLE))) r = r.getPreviousBuild(); return r; }
/** * Returns the last 'numberOfBuilds' builds with a build result >= 'threshold' * * @return a list with the builds. May be smaller than 'numberOfBuilds' or even empty if not * enough builds satisfying the threshold have been found. Never null. */ public List<RunT> getLastBuildsOverThreshold(int numberOfBuilds, Result threshold) { List<RunT> result = new ArrayList<RunT>(numberOfBuilds); RunT r = getLastBuild(); while (r != null && result.size() < numberOfBuilds) { if (!r.isBuilding() && (r.getResult() != null && r.getResult().isBetterOrEqualTo(threshold))) { result.add(r); } r = r.getPreviousBuild(); } return result; }
@Exported(name = "healthReport") public List<HealthReport> getBuildHealthReports() { List<HealthReport> reports = new ArrayList<HealthReport>(); RunT lastBuild = getLastBuild(); if (lastBuild != null && lastBuild.isBuilding()) { // show the previous build's report until the current one is // finished building. lastBuild = lastBuild.getPreviousBuild(); } // check the cache if (cachedBuildHealthReportsBuildNumber != null && cachedBuildHealthReports != null && lastBuild != null && cachedBuildHealthReportsBuildNumber.intValue() == lastBuild.getNumber()) { reports.addAll(cachedBuildHealthReports); } else if (lastBuild != null) { for (HealthReportingAction healthReportingAction : lastBuild.getActions(HealthReportingAction.class)) { final HealthReport report = healthReportingAction.getBuildHealth(); if (report != null) { if (report.isAggregateReport()) { reports.addAll(report.getAggregatedReports()); } else { reports.add(report); } } } final HealthReport report = getBuildStabilityHealthReport(); if (report != null) { if (report.isAggregateReport()) { reports.addAll(report.getAggregatedReports()); } else { reports.add(report); } } Collections.sort(reports); // store the cache cachedBuildHealthReportsBuildNumber = lastBuild.getNumber(); cachedBuildHealthReports = new ArrayList<HealthReport>(reports); } return reports; }
private HealthReport getBuildStabilityHealthReport() { // we can give a simple view of build health from the last five builds int failCount = 0; int totalCount = 0; RunT i = getLastBuild(); while (totalCount < 5 && i != null) { switch (i.getIconColor()) { case BLUE: case YELLOW: // failCount stays the same totalCount++; break; case RED: failCount++; totalCount++; break; default: // do nothing as these are inconclusive statuses break; } i = i.getPreviousBuild(); } if (totalCount > 0) { int score = (int) ((100.0 * (totalCount - failCount)) / totalCount); Localizable description; if (failCount == 0) { description = Messages._Job_NoRecentBuildFailed(); } else if (totalCount == failCount) { // this should catch the case where totalCount == 1 // as failCount must be between 0 and totalCount // and we can't get here if failCount == 0 description = Messages._Job_AllRecentBuildFailed(); } else { description = Messages._Job_NOfMFailed(failCount, totalCount); } return new HealthReport(score, Messages._Job_BuildStability(description)); } return null; }