public void script() { time += Main.delay / 1000f; integerTime = (int) time; if (oldTime == integerTime) { nowNewSecond = false; // return; } else { nowNewSecond = true; oldTime = integerTime; } if (integerTime % 6 == 0 && nowNewSecond) { level++; } moveOnStep = gameConfiguration.moveOnStep; freakChanger = gameConfiguration.freakChanger; timeToPrism = gameConfiguration.timeToPrism; timeToObst = gameConfiguration.timeToObst; if (time - timeCfCreationBonus >= timeToPrism && (Main.game.gameConfiguration.playersAmount + Main.game.gameConfiguration.isBot <= 1)) { if (!obstacles.isEmpty()) { bonuses.add(new GOPrism()); while (Physics.checkCollisions( obstacles.get(obstacles.size() - 1), bonuses.get(bonuses.size() - 1))) { bonuses.remove(bonuses.size() - 1); bonuses.add(new GOPrism()); } } else bonuses.add(new GOPrism()); timeCfCreationBonus = time; } if (level > 7) { if (time - timeCfCreationObstacle >= timeToObst) { obstacles.add(new GOObstacle()); timeCfCreationObstacle = time; } } else { if (time - timeCfCreationObstacle >= timeToObst && time - timeCfCreationBonus > 0.2f) { obstacles.add(new GOObstacle()); timeCfCreationObstacle = time; } } }