public void checkJumperCollision() { // same as all the other collsions for (Jumper j : jumperList) { if (j.getOnScreen()) { // if (j.checkCollision(j.getImage(), player1)) { player1.setVelo(50); player1.setDown(false); if (musicOn) { bounce.play(); } } } else { jRemove.add(j); } } for (Jumper j : jRemove) { jumperList.remove(j); } jRemove = new ArrayList<Jumper>(); }
public void scrollJumpers() { for (Jumper i : jumperList) { i.setY(i.getY() + (int) (player1.getVelocity() * 0.3)); } }
public void drawJumper(Graphics g) { for (Jumper i : jumperList) { g.drawImage(i.getImage(), i.getX(), i.getY(), i.getWidth(), i.getHeight(), null); } }