@Override public void mouseReleased(MouseEvent e) { if (_up != null) { int[] pos = setUpNearest(e); if (_up.getType() == BoardObject.type.SETTLEMENT) gameLogic.writeBuildSettlement(pos[0], pos[1]); else if (_up.getType() == BoardObject.type.CITY) gameLogic.writeBuildCity(pos[0], pos[1]); else if ((_up.getType() == BoardObject.type.ROAD) && (((Road) _up).oneDown == true)) { gameLogic.writeBuildRoad(((Road) _up).mycoord[0], ((Road) _up).mycoord[1], pos[0], pos[1]); } if (_up.getType() == BoardObject.type.ROAD) { if (((Road) _up).oneDown == false) { _up.setX( hexleft + ((pos[0] - (pos[0] % 2)) / 2 * intervalSide[0] + (pos[0] - (pos[0] % 2)) / 2 * intervalSide[1] + (pos[0] % 2) * intervalSide[0]) + _display_offset[0]); _up.setY(hextop + pos[1] * intervalUp + _display_offset[1]); ((Road) _up).oneDown = true; ((Road) _up).mycoord = pos; _mousedown = null; e.consume(); } else { ((Road) _up) .setX2( hexleft + ((pos[0] - (pos[0] % 2)) / 2 * intervalSide[0] + (pos[0] - (pos[0] % 2)) / 2 * intervalSide[1] + (pos[0] % 2) * intervalSide[0])); ((Road) _up).setY2(hextop + pos[1] * intervalUp); ((Road) _up).oneDown = true; _up = null; _mousedown = null; } } else { _up.setX( hexleft + ((pos[0] - (pos[0] % 2)) / 2 * intervalSide[0] + (pos[0] - (pos[0] % 2)) / 2 * intervalSide[1] + (pos[0] % 2) * intervalSide[0]) - _up.getW() / 2); _up.setY(hextop + pos[1] * intervalUp - _up.getH() / 2); _up = null; _mousedown = null; } } repaint(); }
@Override public void mouseExited(MouseEvent e) { if (_up != null) { // && (e.getY() < _h-10)) { if (_up.getType() == BoardObject.type.SETTLEMENT) sb.activateExchanger(0, true); else if (_up.getType() == BoardObject.type.ROAD) sb.activateExchanger(1, true); else if (_up.getType() == BoardObject.type.CITY) sb.activateExchanger(3, true); // sb.setUp(_up,e.getX(),e.getY()); _up = null; repaint(); } else { } }
@Override public void mouseDragged(MouseEvent e) { if (_mousedown != null && _up == null) { _display_offset[0] += e.getX() - _mousedown[0]; _display_offset[1] += e.getY() - _mousedown[1]; _mousedown = new int[] {e.getX(), e.getY()}; } if (_up != null) { if (_up.getType() == BoardObject.type.ROAD) { if (((Road) _up).oneDown == false) { _up.setX(e.getX()); _up.setY(e.getY()); } else { ((Road) _up).setX2(e.getX()); ((Road) _up).setY2(e.getY()); } } else { _up.setX(e.getX() - _up.getW() / 2); _up.setY(e.getY() - _up.getH() / 2); } } repaint(); }
public void setUp(BoardObject u, int x, int y) { u.setX(5); _up = u; }
public synchronized void paint(Graphics graphics) { Graphics2D g = (Graphics2D) graphics; Image water = Toolkit.getDefaultToolkit().getImage("catanui/water.jpg"); g.drawImage(water, 0, 0, this); for (Hex o : _hexes) { o.paint(g, _display_offset[0], _display_offset[1]); } g.translate(_display_offset[0] + 2, _display_offset[1] - 1); synchronized (portContents) { for (Pair c : portContents.keySet()) { int lowx = hexleft + (((CoordPair) c.getA()).getX() - (((CoordPair) c.getA()).getX() % 2)) / 2 * intervalSide[0] + (((CoordPair) c.getA()).getX() - (((CoordPair) c.getA()).getX() % 2)) / 2 * intervalSide[1] + (((CoordPair) c.getA()).getX() % 2) * intervalSide[0]; int lowy = hextop + ((CoordPair) c.getA()).getY() * intervalUp; int highx = hexleft + (((CoordPair) c.getB()).getX() - (((CoordPair) c.getB()).getX() % 2)) / 2 * intervalSide[0] + (((CoordPair) c.getB()).getX() - (((CoordPair) c.getB()).getX() % 2)) / 2 * intervalSide[1] + (((CoordPair) c.getB()).getX() % 2) * intervalSide[0]; int highy = hextop + ((CoordPair) c.getB()).getY() * intervalUp; int dx = highx - lowx; int dy = highy - lowy; double rad = Math.atan((1.0) * dy / dx); if (dx < 0) rad += Math.PI; g.translate(lowx, lowy); g.rotate(rad); g.drawImage( BoardObject.images.get(BoardObject.type2port.get(portContents.get(c))), 0, -75, null); g.rotate(-rad); g.translate((-1) * lowx, (-1) * lowy); } } g.translate((-1) * _display_offset[0], (-1) * _display_offset[1]); synchronized (roadContents) { for (Pair c : roadContents.keySet()) { Road r = new Road( hexleft + (((CoordPair) c.getA()).getX() - (((CoordPair) c.getA()).getX() % 2)) / 2 * intervalSide[0] + (((CoordPair) c.getA()).getX() - (((CoordPair) c.getA()).getX() % 2)) / 2 * intervalSide[1] + (((CoordPair) c.getA()).getX() % 2) * intervalSide[0], hextop + ((CoordPair) c.getA()).getY() * intervalUp); r.setX2( hexleft + (((CoordPair) c.getB()).getX() - (((CoordPair) c.getB()).getX() % 2)) / 2 * intervalSide[0] + (((CoordPair) c.getB()).getX() - (((CoordPair) c.getB()).getX() % 2)) / 2 * intervalSide[1] + (((CoordPair) c.getB()).getX() % 2) * intervalSide[0]); r.setY2(hextop + ((CoordPair) c.getB()).getY() * intervalUp); r.setColor(roadContents.get(c)); r.paint(g, _display_offset[0], _display_offset[1]); } } synchronized (vertexContents) { for (CoordPair c : vertexContents.keySet()) { int newx = hexleft + ((c._x - (c._x % 2)) / 2 * intervalSide[0] + (c._x - (c._x % 2)) / 2 * intervalSide[1] + (c._x % 2) * intervalSide[0]) - 20; int newy = hextop + c._y * intervalUp - 20; if ((BoardObject.type) (vertexContents.get(c).getA()) == BoardObject.type.SETTLEMENT) { Settlement s = new Settlement(newx, newy, (Integer) (vertexContents.get(c).getB())); s.paint(g, _display_offset[0], _display_offset[1]); } else if ((BoardObject.type) (vertexContents.get(c).getA()) == BoardObject.type.CITY) { City s = new City(newx, newy, (Integer) (vertexContents.get(c).getB())); s.paint(g, _display_offset[0], _display_offset[1]); } else System.out.println("neither -_-"); } } g.setColor(Color.GRAY); g.fill(new Rectangle(0, 0, 110, 60)); g.setColor(Color.LIGHT_GRAY); g.fill(new Rectangle(3, 3, 104, 56)); if (_dieRoll > 0) { BufferedImage r1img = diceImage.getSubimage((int) (Math.floor((twoDice[0] - 1) * 94.7)), 0, 94, 93); g.drawImage(r1img, 5, 7, 48, 47, null); BufferedImage r2img = diceImage.getSubimage((int) (Math.floor((twoDice[1] - 1) * 94.7)), 0, 94, 93); g.drawImage(r2img, 55, 7, 48, 47, null); } if (_up != null) _up.paint(g); if (!_gameOver.equals("") && !_dismiss) { _currAlpha += 0.007; } g.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, _currAlpha)); g.setColor(Color.GRAY); g.fill(new Rectangle(-20, 0, 1020, 650)); g.setColor(Color.BLACK); g.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, (float) 1.0)); if (!_gameOver.equals("")) { if (_currAlpha >= 0.8) { if (_gameOver.equals(gameLogic._name)) { g.drawString("Congratulations, you won!", 350, 200); } else { g.drawString(_gameOver + " has won!", 350, 200); } _dismiss = true; } else repaint(); } }