Пример #1
0
    /**
     * Initializes the menu state.
     *
     * @param container the game container
     * @param game the game
     * @param button the center button image
     * @param buttonL the left button image
     * @param buttonR the right button image
     */
    public void init(
        GameContainer container, StateBasedGame game, Image button, Image buttonL, Image buttonR) {
      float center = container.getWidth() / 2f;
      float baseY = getBaseY(container, game);
      float offsetY = button.getHeight() * 1.25f;

      menuButtons = new MenuButton[buttons.length];
      for (int i = 0; i < buttons.length; i++) {
        MenuButton b = new MenuButton(button, buttonL, buttonR, center, baseY + (i * offsetY));
        b.setText(
            String.format("%d. %s", i + 1, buttons[i].getText()), Utils.FONT_XLARGE, Color.white);
        b.setHoverFade();
        menuButtons[i] = b;
      }
    }
Пример #2
0
 @Override
 public void keyPressed(int key, char c) {
   switch (key) {
     case Input.KEY_ESCAPE:
     case Input.KEY_Q:
       ((ButtonMenu) game.getState(Opsu.STATE_BUTTONMENU)).setMenuState(MenuState.EXIT);
       game.enterState(Opsu.STATE_BUTTONMENU);
       break;
     case Input.KEY_P:
       SoundController.playSound(SoundEffect.MENUHIT);
       if (!logoClicked) {
         logoClicked = true;
         logoTimer = 0;
         playButton.getImage().setAlpha(0f);
         exitButton.getImage().setAlpha(0f);
       } else enterSongMenu();
       break;
     case Input.KEY_D:
       SoundController.playSound(SoundEffect.MENUHIT);
       game.enterState(
           Opsu.STATE_DOWNLOADSMENU,
           new FadeOutTransition(Color.black),
           new FadeInTransition(Color.black));
       break;
     case Input.KEY_R:
       nextTrack();
       break;
     case Input.KEY_UP:
       UI.changeVolume(1);
       break;
     case Input.KEY_DOWN:
       UI.changeVolume(-1);
       break;
     case Input.KEY_F7:
       Options.setNextFPS(container);
       break;
     case Input.KEY_F10:
       Options.toggleMouseDisabled();
       break;
     case Input.KEY_F12:
       Utils.takeScreenShot();
       break;
   }
 }
Пример #3
0
  /** Resets the button states. */
  public void reset() {
    // reset logo
    logo.setX(container.getWidth() / 2);
    logoClicked = false;
    logoTimer = 0;

    logo.resetHover();
    playButton.resetHover();
    optionsButton.resetHover();
    exitButton.resetHover();
    musicPlay.resetHover();
    musicPause.resetHover();
    musicNext.resetHover();
    musicPrevious.resetHover();
    if (repoButton != null) repoButton.resetHover();
    updateButton.resetHover();
    downloadsButton.resetHover();
  }
Пример #4
0
  @Override
  public void mousePressed(int button, int x, int y) {
    // check mouse button
    if (button == Input.MOUSE_MIDDLE_BUTTON) return;

    // music position bar
    if (MusicController.isPlaying()) {
      if (musicPositionBarContains(x, y)) {
        float pos = (x - musicBarX) / musicBarWidth;
        MusicController.setPosition((int) (pos * MusicController.getDuration()));
        return;
      }
    }

    // music button actions
    if (musicPlay.contains(x, y)) {
      if (MusicController.isPlaying()) {
        MusicController.pause();
        UI.sendBarNotification("Pause");
      } else if (!MusicController.isTrackLoading()) {
        MusicController.resume();
        UI.sendBarNotification("Play");
      }
    } else if (musicNext.contains(x, y)) {
      nextTrack();
      UI.sendBarNotification(">> Next");
    } else if (musicPrevious.contains(x, y)) {
      if (!previous.isEmpty()) {
        SongMenu menu = (SongMenu) game.getState(Opsu.STATE_SONGMENU);
        menu.setFocus(BeatmapSetList.get().getBaseNode(previous.pop()), -1, true, false);
        if (Options.isDynamicBackgroundEnabled()) bgAlpha = 0f;
      } else MusicController.setPosition(0);
      UI.sendBarNotification("<< Previous");
    }

    // downloads button actions
    else if (downloadsButton.contains(x, y)) {
      SoundController.playSound(SoundEffect.MENUHIT);
      game.enterState(
          Opsu.STATE_DOWNLOADSMENU,
          new FadeOutTransition(Color.black),
          new FadeInTransition(Color.black));
    }

    // repository button actions
    else if (repoButton != null && repoButton.contains(x, y)) {
      try {
        Desktop.getDesktop().browse(Options.REPOSITORY_URI);
      } catch (IOException e) {
        ErrorHandler.error("Could not browse to repository URI.", e, false);
      }
    }

    // update button actions
    else if (Updater.get().showButton() && updateButton.contains(x, y)) {
      switch (Updater.get().getStatus()) {
        case UPDATE_AVAILABLE:
          SoundController.playSound(SoundEffect.MENUHIT);
          Updater.get().startDownload();
          break;
        case UPDATE_DOWNLOADED:
          SoundController.playSound(SoundEffect.MENUHIT);
          Updater.get().prepareUpdate();
          container.setForceExit(false);
          container.exit();
          break;
        default:
          break;
      }
    }

    // start moving logo (if clicked)
    else if (!logoClicked) {
      if (logo.contains(x, y, 0.25f)) {
        logoClicked = true;
        logoTimer = 0;
        playButton.getImage().setAlpha(0f);
        exitButton.getImage().setAlpha(0f);
        SoundController.playSound(SoundEffect.MENUHIT);
      }
    }

    // other button actions (if visible)
    else if (logoClicked) {
      if (logo.contains(x, y, 0.25f) || playButton.contains(x, y, 0.25f)) {
        SoundController.playSound(SoundEffect.MENUHIT);
        enterSongMenu();
      } else if (exitButton.contains(x, y, 0.25f)) {
        container.exit();
      } else if (optionsButton.contains(x, y, 0.25f)) {
        enterOptionsMenu();
      }
    }
  }
Пример #5
0
  @Override
  public void enter(GameContainer container, StateBasedGame game) throws SlickException {
    UI.enter();
    if (!enterNotification) {
      if (Updater.get().getStatus() == Updater.Status.UPDATE_AVAILABLE) {
        UI.sendBarNotification("An opsu! update is available.");
        enterNotification = true;
      } else if (Updater.get().justUpdated()) {
        UI.sendBarNotification("opsu! is now up to date!");
        enterNotification = true;
      }
    }

    // reset button hover states if mouse is not currently hovering over the button
    int mouseX = input.getMouseX(), mouseY = input.getMouseY();
    if (!logo.contains(mouseX, mouseY, 0.25f)) logo.resetHover();
    if (!playButton.contains(mouseX, mouseY, 0.25f)) playButton.resetHover();
    if (!optionsButton.contains(mouseX, mouseY, 0.25f)) optionsButton.resetHover();
    if (!exitButton.contains(mouseX, mouseY, 0.25f)) exitButton.resetHover();
    if (!musicPlay.contains(mouseX, mouseY)) musicPlay.resetHover();
    if (!musicPause.contains(mouseX, mouseY)) musicPause.resetHover();
    if (!musicNext.contains(mouseX, mouseY)) musicNext.resetHover();
    if (!musicPrevious.contains(mouseX, mouseY)) musicPrevious.resetHover();
    if (repoButton != null && !repoButton.contains(mouseX, mouseY)) repoButton.resetHover();
    if (!updateButton.contains(mouseX, mouseY)) updateButton.resetHover();
    if (!downloadsButton.contains(mouseX, mouseY)) downloadsButton.resetHover();
  }
Пример #6
0
  @Override
  public void update(GameContainer container, StateBasedGame game, int delta)
      throws SlickException {
    UI.update(delta);
    if (MusicController.trackEnded()) nextTrack(); // end of track: go to next track
    int mouseX = input.getMouseX(), mouseY = input.getMouseY();
    logo.hoverUpdate(delta, mouseX, mouseY, 0.25f);
    playButton.hoverUpdate(delta, mouseX, mouseY, 0.25f);
    optionsButton.hoverUpdate(delta, mouseX, mouseY, 0.25f);
    exitButton.hoverUpdate(delta, mouseX, mouseY, 0.25f);
    if (repoButton != null) repoButton.hoverUpdate(delta, mouseX, mouseY);
    updateButton.hoverUpdate(delta, mouseX, mouseY);
    downloadsButton.hoverUpdate(delta, mouseX, mouseY);
    // ensure only one button is in hover state at once
    boolean noHoverUpdate = musicPositionBarContains(mouseX, mouseY);
    boolean contains = musicPlay.contains(mouseX, mouseY);
    musicPlay.hoverUpdate(delta, !noHoverUpdate && contains);
    musicPause.hoverUpdate(delta, !noHoverUpdate && contains);
    noHoverUpdate |= contains;
    musicNext.hoverUpdate(delta, !noHoverUpdate && musicNext.contains(mouseX, mouseY));
    musicPrevious.hoverUpdate(delta, !noHoverUpdate && musicPrevious.contains(mouseX, mouseY));

    // window focus change: increase/decrease theme song volume
    if (MusicController.isThemePlaying() && MusicController.isTrackDimmed() == container.hasFocus())
      MusicController.toggleTrackDimmed(0.33f);

    // fade in background
    if (bgAlpha < BG_MAX_ALPHA) {
      bgAlpha += delta / 1000f;
      if (bgAlpha > BG_MAX_ALPHA) bgAlpha = BG_MAX_ALPHA;
    }

    // buttons
    if (logoClicked) {
      if (logoTimer == 0) { // shifting to left
        if (logo.getX() > container.getWidth() / 3.3f) logo.setX(logo.getX() - delta);
        else logoTimer = 1;
      } else if (logoTimer >= MOVE_DELAY) // timer over: shift back to center
      logoClicked = false;
      else { // increment timer
        logoTimer += delta;
        if (logoTimer <= 500) {
          // fade in buttons
          playButton.getImage().setAlpha(logoTimer / 400f);
          optionsButton.getImage().setAlpha(logoTimer / 400f);
          exitButton.getImage().setAlpha(logoTimer / 400f);
        }
      }
    } else {
      // fade out buttons
      if (logoTimer > 0) {
        float alpha = playButton.getImage().getAlpha();
        if (alpha > 0f) {
          playButton.getImage().setAlpha(alpha - (delta / 200f));
          optionsButton.getImage().setAlpha(alpha - (delta / 200f));
          exitButton.getImage().setAlpha(alpha - (delta / 200f));
        } else logoTimer = 0;
      }

      // move back to original location
      if (logo.getX() < container.getWidth() / 2) {
        logo.setX(logo.getX() + (delta / 3f));
        if (logo.getX() > container.getWidth() / 2) logo.setX(container.getWidth() / 2);
      }
    }

    // tooltips
    if (musicPositionBarContains(mouseX, mouseY))
      UI.updateTooltip(delta, "Click to seek to a specific point in the song.", false);
    else if (musicPlay.contains(mouseX, mouseY))
      UI.updateTooltip(delta, (MusicController.isPlaying()) ? "Pause" : "Play", false);
    else if (musicNext.contains(mouseX, mouseY)) UI.updateTooltip(delta, "Next track", false);
    else if (musicPrevious.contains(mouseX, mouseY))
      UI.updateTooltip(delta, "Previous track", false);
    else if (Updater.get().showButton() && updateButton.contains(mouseX, mouseY))
      UI.updateTooltip(delta, Updater.get().getStatus().getDescription(), true);
  }
Пример #7
0
  @Override
  public void render(GameContainer container, StateBasedGame game, Graphics g)
      throws SlickException {
    int width = container.getWidth();
    int height = container.getHeight();

    // draw background
    Beatmap beatmap = MusicController.getBeatmap();
    if (Options.isDynamicBackgroundEnabled()
        && beatmap != null
        && beatmap.drawBG(width, height, bgAlpha, true)) ;
    else {
      Image bg = GameImage.MENU_BG.getImage();
      bg.setAlpha(bgAlpha);
      bg.draw();
    }

    // top/bottom horizontal bars
    float oldAlpha = Utils.COLOR_BLACK_ALPHA.a;
    Utils.COLOR_BLACK_ALPHA.a = 0.2f;
    g.setColor(Utils.COLOR_BLACK_ALPHA);
    g.fillRect(0, 0, width, height / 9f);
    g.fillRect(0, height * 8 / 9f, width, height / 9f);
    Utils.COLOR_BLACK_ALPHA.a = oldAlpha;

    // draw downloads button
    downloadsButton.draw();

    // draw buttons
    if (logoTimer > 0) {
      playButton.draw();
      exitButton.draw();
      optionsButton.draw();
    }
    logo.draw();

    // draw music buttons
    if (MusicController.isPlaying()) musicPause.draw();
    else musicPlay.draw();
    musicNext.draw();
    musicPrevious.draw();

    // draw music position bar
    int mouseX = input.getMouseX(), mouseY = input.getMouseY();
    g.setColor((musicPositionBarContains(mouseX, mouseY)) ? BG_HOVER : BG_NORMAL);
    g.fillRoundRect(musicBarX, musicBarY, musicBarWidth, musicBarHeight, 4);
    g.setColor(Color.white);
    if (!MusicController.isTrackLoading() && beatmap != null) {
      float musicBarPosition =
          Math.min((float) MusicController.getPosition() / MusicController.getDuration(), 1f);
      g.fillRoundRect(musicBarX, musicBarY, musicBarWidth * musicBarPosition, musicBarHeight, 4);
    }

    // draw repository button
    if (repoButton != null) repoButton.draw();

    // draw update button
    if (Updater.get().showButton()) {
      Color updateColor = null;
      switch (Updater.get().getStatus()) {
        case UPDATE_AVAILABLE:
          updateColor = Color.red;
          break;
        case UPDATE_DOWNLOADED:
          updateColor = Color.green;
          break;
        case UPDATE_DOWNLOADING:
          updateColor = Color.yellow;
          break;
        default:
          updateColor = Color.white;
          break;
      }
      updateButton.draw(updateColor);
    }

    // draw text
    float marginX = width * 0.015f, topMarginY = height * 0.01f, bottomMarginY = height * 0.015f;
    g.setFont(Utils.FONT_MEDIUM);
    float lineHeight = Utils.FONT_MEDIUM.getLineHeight() * 0.925f;
    g.drawString(
        String.format(
            "Loaded %d songs and %d beatmaps.",
            BeatmapSetList.get().getMapSetCount(), BeatmapSetList.get().getMapCount()),
        marginX,
        topMarginY);
    if (MusicController.isTrackLoading())
      g.drawString("Track loading...", marginX, topMarginY + lineHeight);
    else if (MusicController.trackExists()) {
      if (Options.useUnicodeMetadata()) // load glyphs
      Utils.loadGlyphs(Utils.FONT_MEDIUM, beatmap.titleUnicode, beatmap.artistUnicode);
      g.drawString(
          (MusicController.isPlaying()) ? "Now Playing:" : "Paused:",
          marginX,
          topMarginY + lineHeight);
      g.drawString(
          String.format("%s: %s", beatmap.getArtist(), beatmap.getTitle()),
          marginX + 25,
          topMarginY + (lineHeight * 2));
    }
    g.drawString(
        String.format(
            "opsu! has been running for %s.",
            Utils.getTimeString((int) (System.currentTimeMillis() - programStartTime) / 1000)),
        marginX,
        height - bottomMarginY - (lineHeight * 2));
    g.drawString(
        String.format("It is currently %s.", new SimpleDateFormat("h:mm a").format(new Date())),
        marginX,
        height - bottomMarginY - lineHeight);

    UI.draw(g);
  }
Пример #8
0
  @Override
  public void init(GameContainer container, StateBasedGame game) throws SlickException {
    this.container = container;
    this.game = game;
    this.input = container.getInput();

    programStartTime = System.currentTimeMillis();
    previous = new Stack<Integer>();

    int width = container.getWidth();
    int height = container.getHeight();

    // initialize menu buttons
    Image logoImg = GameImage.MENU_LOGO.getImage();
    Image playImg = GameImage.MENU_PLAY.getImage();
    Image optiImg = GameImage.MENU_OPTIONS.getImage();
    Image exitImg = GameImage.MENU_EXIT.getImage();
    float exitOffset = (playImg.getWidth() - exitImg.getWidth()) / 3f;
    logo = new MenuButton(logoImg, width / 2f, height / 2f);
    playButton = new MenuButton(playImg, width * 0.75f, (height / 2) - (logoImg.getHeight() / 3f));
    optionsButton = new MenuButton(optiImg, width * 0.75f, (height / 2));
    exitButton =
        new MenuButton(
            exitImg, width * 0.75f - exitOffset, (height / 2) + (exitImg.getHeight() / 1f));
    logo.setHoverExpand(1.05f);
    playButton.setHoverExpand(1.05f);
    optionsButton.setHoverExpand(1.05f);
    exitButton.setHoverExpand(1.05f);

    // initialize music buttons
    int musicWidth = GameImage.MUSIC_PLAY.getImage().getWidth();
    int musicHeight = GameImage.MUSIC_PLAY.getImage().getHeight();
    musicPlay =
        new MenuButton(
            GameImage.MUSIC_PLAY.getImage(), width - (2 * musicWidth), musicHeight / 1.5f);
    musicPause =
        new MenuButton(
            GameImage.MUSIC_PAUSE.getImage(), width - (2 * musicWidth), musicHeight / 1.5f);
    musicNext =
        new MenuButton(GameImage.MUSIC_NEXT.getImage(), width - musicWidth, musicHeight / 1.5f);
    musicPrevious =
        new MenuButton(
            GameImage.MUSIC_PREVIOUS.getImage(), width - (3 * musicWidth), musicHeight / 1.5f);
    musicPlay.setHoverExpand(1.5f);
    musicPause.setHoverExpand(1.5f);
    musicNext.setHoverExpand(1.5f);
    musicPrevious.setHoverExpand(1.5f);

    // initialize music position bar location
    musicBarX = width - musicWidth * 3.5f;
    musicBarY = musicHeight * 1.25f;
    musicBarWidth = musicWidth * 3f;
    musicBarHeight = musicHeight * 0.11f;

    // initialize downloads button
    Image dlImg = GameImage.DOWNLOADS.getImage();
    downloadsButton = new MenuButton(dlImg, width - dlImg.getWidth() / 2f, height / 2f);
    downloadsButton.setHoverExpand(1.03f, Expand.LEFT);

    // initialize repository button
    float startX = width * 0.997f, startY = height * 0.997f;
    if (Desktop.isDesktopSupported()) { // only if a webpage can be opened
      Image repoImg = GameImage.REPOSITORY.getImage();
      repoButton =
          new MenuButton(repoImg, startX - repoImg.getWidth(), startY - repoImg.getHeight());
      repoButton.setHoverExpand();
      startX -= repoImg.getWidth() * 1.75f;
    } else startX -= width * 0.005f;

    // initialize update button
    Image bangImg = GameImage.BANG.getImage();
    updateButton =
        new MenuButton(bangImg, startX - bangImg.getWidth(), startY - bangImg.getHeight());
    updateButton.setHoverExpand(1.15f);

    reset();
  }