@EventHandler(priority = EventPriority.HIGH)
  public void onRegainHealth(EntityRegainHealthEvent rhe) {
    if (rhe.getEntityType() != EntityType.PLAYER) {
      return;
    }

    Player player = (Player) rhe.getEntity();
    Game game = Main.getInstance().getGameManager().getGameOfPlayer(player);

    if (game == null) {
      return;
    }

    if (game.getState() != GameState.RUNNING) {
      return;
    }

    if (player.getHealth() >= player.getMaxHealth()) {
      game.setPlayerDamager(player, null);
    }
  }
Пример #2
0
  @EventHandler
  public void onDamage(EntityDamageEvent ede) {
    if (!(ede.getEntity() instanceof Player)) {
      if (!(ede instanceof EntityDamageByEntityEvent)) {
        return;
      }

      EntityDamageByEntityEvent edbee = (EntityDamageByEntityEvent) ede;
      if (edbee.getDamager() == null || !(edbee.getDamager() instanceof Player)) {
        return;
      }

      Player player = (Player) edbee.getDamager();
      Game game = Main.getInstance().getGameManager().getGameOfPlayer(player);

      if (game == null) {
        return;
      }

      if (game.getState() == GameState.WAITING) {
        ede.setCancelled(true);
      }

      return;
    }

    Player p = (Player) ede.getEntity();
    Game g = Main.getInstance().getGameManager().getGameOfPlayer(p);
    if (g == null) {
      return;
    }

    if (g.getState() == GameState.STOPPED) {
      return;
    }

    if (g.getState() == GameState.RUNNING) {
      if (g.isSpectator(p)) {
        ede.setCancelled(true);
        return;
      }

      if (g.isProtected(p) && ede.getCause() != DamageCause.VOID) {
        ede.setCancelled(true);
        return;
      }

      if (Main.getInstance().getBooleanConfig("die-on-void", false)
          && ede.getCause() == DamageCause.VOID) {
        ede.setCancelled(true);
        p.setHealth(0);
        return;
      }

      if (ede instanceof EntityDamageByEntityEvent) {
        EntityDamageByEntityEvent edbee = (EntityDamageByEntityEvent) ede;

        if (edbee.getDamager() instanceof Player) {
          Player damager = (Player) edbee.getDamager();
          if (g.isSpectator(damager)) {
            ede.setCancelled(true);
            return;
          }

          g.setPlayerDamager(p, damager);
        } else if (edbee.getDamager().getType().equals(EntityType.ARROW)) {
          Arrow arrow = (Arrow) edbee.getDamager();
          if (arrow.getShooter() instanceof Player) {
            Player shooter = (Player) arrow.getShooter();
            if (g.isSpectator(shooter)) {
              ede.setCancelled(true);
              return;
            }

            g.setPlayerDamager(p, (Player) arrow.getShooter());
          }
        }
      }

      if (!g.getCycle().isEndGameRunning()) {
        return;
      } else if (ede.getCause() == DamageCause.VOID) {
        p.teleport(g.getPlayerTeam(p).getSpawnLocation());
      }
    } else if (g.getState() == GameState.WAITING) {
      if (ede.getCause() == EntityDamageEvent.DamageCause.VOID) {
        p.teleport(g.getLobby());
      }
    }

    ede.setCancelled(true);
  }