/** @author Frank Baumann, Daniel Saukel */ public class WorldUnloadTask extends BukkitRunnable { DungeonsXL plugin = DungeonsXL.getInstance(); @Override public void run() { for (DGameWorld gameWorld : plugin.getDWorlds().getGameWorlds()) { if (gameWorld.exists()) { if (gameWorld.getWorld().getPlayers().isEmpty()) { if (DGamePlayer.getByWorld(gameWorld.getWorld()).isEmpty()) { gameWorld.delete(); } } } } for (DEditWorld editWorld : plugin.getDWorlds().getEditWorlds()) { if (editWorld.exists()) { if (editWorld.getWorld().getPlayers().isEmpty()) { editWorld.delete(true); } } } } }
@Override public void run() { for (DGameWorld gameWorld : plugin.getDWorlds().getGameWorlds()) { if (gameWorld.exists()) { if (gameWorld.getWorld().getPlayers().isEmpty()) { if (DGamePlayer.getByWorld(gameWorld.getWorld()).isEmpty()) { gameWorld.delete(); } } } } for (DEditWorld editWorld : plugin.getDWorlds().getEditWorlds()) { if (editWorld.exists()) { if (editWorld.getWorld().getPlayers().isEmpty()) { editWorld.delete(true); } } } }
/** @author Daniel Saukel */ public class TestCommand extends BRCommand { DungeonsXL plugin = DungeonsXL.getInstance(); public TestCommand() { setCommand("test"); setMinArgs(0); setMaxArgs(0); setHelp(DMessages.HELP_CMD_TEST.getMessage()); setPermission(DPermissions.TEST.getNode()); setPlayerCommand(true); } @Override public void onExecute(String[] args, CommandSender sender) { Player player = (Player) sender; DGroup dGroup = DGroup.getByPlayer(player); if (dGroup == null) { MessageUtil.sendMessage(sender, DMessages.ERROR_JOIN_GROUP.getMessage()); return; } if (!dGroup.getCaptain().equals(player)) { MessageUtil.sendMessage(sender, DMessages.ERROR_NOT_CAPTAIN.getMessage()); return; } DGameWorld gameWorld = dGroup.getGameWorld(); if (gameWorld == null) { MessageUtil.sendMessage(sender, DMessages.ERROR_NOT_IN_DUNGEON.getMessage()); return; } Game game = gameWorld.getGame(); if (game != null) { MessageUtil.sendMessage(sender, DMessages.ERROR_LEAVE_DUNGEON.getMessage()); return; } for (Player groupPlayer : dGroup.getPlayers()) { DGamePlayer.getByPlayer(groupPlayer).ready(GameTypeDefault.TEST); } } }