@Override public void onClick(View v) { SharedPreferences gameSettings = getSharedPreferences(GAME_SETTING_PREFS, 0); SharedPreferences.Editor editor = gameSettings.edit(); if (v.getId() == R.id.playBtn) { Intent nextIntent; SharedPreferences gameState = getSharedPreferences(GameActivity.GAME_STATE_PREFS, 0); final int currLevel = gameState.getInt(GameActivity.STATE_LEVEL, 0); nextIntent = new Intent(this, GameActivity.class); MediaController.stopLoopingSound(); // startNext intent startActivity(nextIntent); } else if (v.getId() == R.id.settings_btn) { RelativeLayout settingsWrap = (RelativeLayout) findViewById(R.id.other_settings_buttons_wrap); if (View.GONE == settingsWrap.getVisibility()) { settingsWrap.setVisibility(View.VISIBLE); } else { settingsWrap.setVisibility(View.GONE); } } else if (v.getId() == R.id.toggle_sound) { boolean soundEdit = gameSettings.getBoolean(SOUND_PREF, true); editor.putBoolean(SOUND_PREF, !soundEdit); editor.commit(); if (soundEdit) { Toast.makeText(getApplicationContext(), "Sound is turned off", Toast.LENGTH_SHORT).show(); MediaController.stopLoopingSound(); } else { Toast.makeText(getApplicationContext(), "Sound is turned on", Toast.LENGTH_SHORT).show(); MediaController.playSoundClip(this, R.raw.background_intro, true); } } else if (v.getId() == R.id.toggle_vibration) { boolean vibrateEdit = gameSettings.getBoolean(VIBRATE_PREF, true); editor.putBoolean(VIBRATE_PREF, !vibrateEdit); String vibrateState = (!vibrateEdit) ? "on" : "off"; Toast.makeText( getApplicationContext(), "Vibration is turned " + vibrateState, Toast.LENGTH_SHORT) .show(); } else if (v.getId() == R.id.show_credits) { new GameAlertDialogBuilder(this) .setTitle("Credits") .setMessage(this.getResources().getString(R.string.credits)) .setPositiveButton( android.R.string.no, new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { dialog.cancel(); } }) .show(); } editor.commit(); updateColorOfSettingsButtons(); }
@Override public void onPause() { super.onPause(); GameLoop.instance().stopLevelAndLoop(); stars_creator.stopSpawningStars(); adView.pause(); MediaController.stopLoopingSound(); }
@Override public void onResume() { super.onResume(); GameLoop.instance().startLevelAndLoop(this, null); stars_creator.startSpawningStars(); // set GameTextViews here, as the text may have updated since onCreate // (user plays game, gets new record, and goes back to mainActivity) SharedPreferences gameMeta = getSharedPreferences(MainActivity.GAME_META_DATA_PREFS, 0); GameTextView score = (GameTextView) findViewById(R.id.high_score); score.setText(formatInt(gameMeta.getInt(HIGHEST_SCORE, 0))); GameTextView days = (GameTextView) findViewById(R.id.max_day); days.setText(formatInt(gameMeta.getInt(MAX_LEVEL, 0))); adView.resume(); MediaController.playSoundClip(this, R.raw.background_intro, true); }