Пример #1
0
 private void setupListeners() {
   // register, so we get notified when the game model (GameData) changes (e.g if the user load a
   // save game or selects
   // another game)
   m_gameSelectorModel.addObserver(this);
   // subscribe to editor changes, so we cannotify the MainPanel
   m_diceServerEditor.addPropertyChangeListener(new NotifyingPropertyChangeListener());
   m_forumPosterEditor.addPropertyChangeListener(new NotifyingPropertyChangeListener());
   m_emailSenderEditor.addPropertyChangeListener(new NotifyingPropertyChangeListener());
   m_webPosterEditor.addPropertyChangeListener(new NotifyingPropertyChangeListener());
 }