public void actionPerformed(ActionEvent ae) { if (userPoints.getGamePhase()) { move2phase2button.setVisible(true); move2phase2button.setText(phase21msg); timerForf2Button.stop(); } }
public void actionPerformed(ActionEvent ae) { if (start) { count--; if (count == 0) timerCountdonFrom60.stop(); changingLabel1.setText( runningOut + count + " seconds" + " , You have to take more " + userPoints.getPoints() + " cubes !"); } }