Пример #1
0
  @Override
  public void mouseReleased(MouseEvent e) {

    if (_up != null) {
      int[] pos = setUpNearest(e);

      if (_up.getType() == BoardObject.type.SETTLEMENT)
        gameLogic.writeBuildSettlement(pos[0], pos[1]);
      else if (_up.getType() == BoardObject.type.CITY) gameLogic.writeBuildCity(pos[0], pos[1]);
      else if ((_up.getType() == BoardObject.type.ROAD) && (((Road) _up).oneDown == true)) {

        gameLogic.writeBuildRoad(((Road) _up).mycoord[0], ((Road) _up).mycoord[1], pos[0], pos[1]);
      }

      if (_up.getType() == BoardObject.type.ROAD) {
        if (((Road) _up).oneDown == false) {

          _up.setX(
              hexleft
                  + ((pos[0] - (pos[0] % 2)) / 2 * intervalSide[0]
                      + (pos[0] - (pos[0] % 2)) / 2 * intervalSide[1]
                      + (pos[0] % 2) * intervalSide[0])
                  + _display_offset[0]);
          _up.setY(hextop + pos[1] * intervalUp + _display_offset[1]);

          ((Road) _up).oneDown = true;
          ((Road) _up).mycoord = pos;

          _mousedown = null;
          e.consume();
        } else {
          ((Road) _up)
              .setX2(
                  hexleft
                      + ((pos[0] - (pos[0] % 2)) / 2 * intervalSide[0]
                          + (pos[0] - (pos[0] % 2)) / 2 * intervalSide[1]
                          + (pos[0] % 2) * intervalSide[0]));
          ((Road) _up).setY2(hextop + pos[1] * intervalUp);
          ((Road) _up).oneDown = true;
          _up = null;
          _mousedown = null;
        }
      } else {
        _up.setX(
            hexleft
                + ((pos[0] - (pos[0] % 2)) / 2 * intervalSide[0]
                    + (pos[0] - (pos[0] % 2)) / 2 * intervalSide[1]
                    + (pos[0] % 2) * intervalSide[0])
                - _up.getW() / 2);
        _up.setY(hextop + pos[1] * intervalUp - _up.getH() / 2);
        _up = null;
        _mousedown = null;
      }
    }
    repaint();
  }
Пример #2
0
  @Override
  public void mouseExited(MouseEvent e) {

    if (_up != null) { // && (e.getY() < _h-10)) {
      if (_up.getType() == BoardObject.type.SETTLEMENT) sb.activateExchanger(0, true);
      else if (_up.getType() == BoardObject.type.ROAD) sb.activateExchanger(1, true);
      else if (_up.getType() == BoardObject.type.CITY) sb.activateExchanger(3, true);
      //                 sb.setUp(_up,e.getX(),e.getY());
      _up = null;
      repaint();
    } else {

    }
  }
Пример #3
0
  @Override
  public void mouseDragged(MouseEvent e) {

    if (_mousedown != null && _up == null) {
      _display_offset[0] += e.getX() - _mousedown[0];
      _display_offset[1] += e.getY() - _mousedown[1];
      _mousedown = new int[] {e.getX(), e.getY()};
    }
    if (_up != null) {
      if (_up.getType() == BoardObject.type.ROAD) {
        if (((Road) _up).oneDown == false) {
          _up.setX(e.getX());
          _up.setY(e.getY());
        } else {
          ((Road) _up).setX2(e.getX());
          ((Road) _up).setY2(e.getY());
        }
      } else {
        _up.setX(e.getX() - _up.getW() / 2);
        _up.setY(e.getY() - _up.getH() / 2);
      }
    }

    repaint();
  }
Пример #4
0
  public void setUp(BoardObject u, int x, int y) {

    u.setX(5);
    _up = u;
  }
Пример #5
0
  public synchronized void paint(Graphics graphics) {

    Graphics2D g = (Graphics2D) graphics;

    Image water = Toolkit.getDefaultToolkit().getImage("catanui/water.jpg");
    g.drawImage(water, 0, 0, this);

    for (Hex o : _hexes) {
      o.paint(g, _display_offset[0], _display_offset[1]);
    }

    g.translate(_display_offset[0] + 2, _display_offset[1] - 1);
    synchronized (portContents) {
      for (Pair c : portContents.keySet()) {

        int lowx =
            hexleft
                + (((CoordPair) c.getA()).getX() - (((CoordPair) c.getA()).getX() % 2))
                    / 2
                    * intervalSide[0]
                + (((CoordPair) c.getA()).getX() - (((CoordPair) c.getA()).getX() % 2))
                    / 2
                    * intervalSide[1]
                + (((CoordPair) c.getA()).getX() % 2) * intervalSide[0];
        int lowy = hextop + ((CoordPair) c.getA()).getY() * intervalUp;
        int highx =
            hexleft
                + (((CoordPair) c.getB()).getX() - (((CoordPair) c.getB()).getX() % 2))
                    / 2
                    * intervalSide[0]
                + (((CoordPair) c.getB()).getX() - (((CoordPair) c.getB()).getX() % 2))
                    / 2
                    * intervalSide[1]
                + (((CoordPair) c.getB()).getX() % 2) * intervalSide[0];
        int highy = hextop + ((CoordPair) c.getB()).getY() * intervalUp;

        int dx = highx - lowx;
        int dy = highy - lowy;
        double rad = Math.atan((1.0) * dy / dx);

        if (dx < 0) rad += Math.PI;

        g.translate(lowx, lowy);
        g.rotate(rad);
        g.drawImage(
            BoardObject.images.get(BoardObject.type2port.get(portContents.get(c))), 0, -75, null);
        g.rotate(-rad);
        g.translate((-1) * lowx, (-1) * lowy);
      }
    }
    g.translate((-1) * _display_offset[0], (-1) * _display_offset[1]);

    synchronized (roadContents) {
      for (Pair c : roadContents.keySet()) {

        Road r =
            new Road(
                hexleft
                    + (((CoordPair) c.getA()).getX() - (((CoordPair) c.getA()).getX() % 2))
                        / 2
                        * intervalSide[0]
                    + (((CoordPair) c.getA()).getX() - (((CoordPair) c.getA()).getX() % 2))
                        / 2
                        * intervalSide[1]
                    + (((CoordPair) c.getA()).getX() % 2) * intervalSide[0],
                hextop + ((CoordPair) c.getA()).getY() * intervalUp);

        r.setX2(
            hexleft
                + (((CoordPair) c.getB()).getX() - (((CoordPair) c.getB()).getX() % 2))
                    / 2
                    * intervalSide[0]
                + (((CoordPair) c.getB()).getX() - (((CoordPair) c.getB()).getX() % 2))
                    / 2
                    * intervalSide[1]
                + (((CoordPair) c.getB()).getX() % 2) * intervalSide[0]);
        r.setY2(hextop + ((CoordPair) c.getB()).getY() * intervalUp);

        r.setColor(roadContents.get(c));
        r.paint(g, _display_offset[0], _display_offset[1]);
      }
    }

    synchronized (vertexContents) {
      for (CoordPair c : vertexContents.keySet()) {
        int newx =
            hexleft
                + ((c._x - (c._x % 2)) / 2 * intervalSide[0]
                    + (c._x - (c._x % 2)) / 2 * intervalSide[1]
                    + (c._x % 2) * intervalSide[0])
                - 20;
        int newy = hextop + c._y * intervalUp - 20;

        if ((BoardObject.type) (vertexContents.get(c).getA()) == BoardObject.type.SETTLEMENT) {
          Settlement s = new Settlement(newx, newy, (Integer) (vertexContents.get(c).getB()));
          s.paint(g, _display_offset[0], _display_offset[1]);
        } else if ((BoardObject.type) (vertexContents.get(c).getA()) == BoardObject.type.CITY) {
          City s = new City(newx, newy, (Integer) (vertexContents.get(c).getB()));
          s.paint(g, _display_offset[0], _display_offset[1]);
        } else System.out.println("neither -_-");
      }
    }

    g.setColor(Color.GRAY);
    g.fill(new Rectangle(0, 0, 110, 60));
    g.setColor(Color.LIGHT_GRAY);
    g.fill(new Rectangle(3, 3, 104, 56));
    if (_dieRoll > 0) {
      BufferedImage r1img =
          diceImage.getSubimage((int) (Math.floor((twoDice[0] - 1) * 94.7)), 0, 94, 93);
      g.drawImage(r1img, 5, 7, 48, 47, null);
      BufferedImage r2img =
          diceImage.getSubimage((int) (Math.floor((twoDice[1] - 1) * 94.7)), 0, 94, 93);
      g.drawImage(r2img, 55, 7, 48, 47, null);
    }

    if (_up != null) _up.paint(g);

    if (!_gameOver.equals("") && !_dismiss) {
      _currAlpha += 0.007;
    }
    g.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, _currAlpha));
    g.setColor(Color.GRAY);
    g.fill(new Rectangle(-20, 0, 1020, 650));
    g.setColor(Color.BLACK);
    g.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, (float) 1.0));
    if (!_gameOver.equals("")) {

      if (_currAlpha >= 0.8) {
        if (_gameOver.equals(gameLogic._name)) {
          g.drawString("Congratulations, you won!", 350, 200);
        } else {
          g.drawString(_gameOver + " has won!", 350, 200);
        }
        _dismiss = true;
      } else repaint();
    }
  }