Пример #1
0
 @Override
 public void update() {
   GameplayManager.getInstance().update((Player) Level.getObjects().get(0));
   gameOver = checkGameOver();
   levelEnded = checkLevelEnded();
   checkPause();
   if (pause || gameOver || levelEnded) {
     manager.update();
   } else {
     level.input();
     level.update();
     ParticleMaster.update(camera);
   }
 }