@EventHandler(priority = EventPriority.HIGH) public void onPingEvent(ServerListPingEvent event) { if (plugin.status.equals(Main.etat.INGAME)) { event.setMotd(ChatColor.RED + "En jeux"); } if (plugin.status.equals(Main.etat.WAITING)) { event.setMotd(ChatColor.GREEN + "Disponible - Attente"); } if (plugin.status.equals(Main.etat.TIMER)) { event.setMotd(ChatColor.YELLOW + "Début :" + this.plugin.timeleft); } event.setMaxPlayers(plugin.getConfig().getInt("game.maxPlayerByTeam") * plugin.Team.size()); }