@Override
 protected boolean canPlayAI(Player ai, SpellAbility sa) {
   final String svarName = sa.getParam("Execute");
   final SpellAbility trigsa = AbilityFactory.getAbility(sa.getSVar(svarName), sa.getHostCard());
   trigsa.setActivatingPlayer(ai);
   return AiPlayDecision.WillPlay
       == ((PlayerControllerAi) ai.getController()).getAi().canPlaySa(trigsa);
 }
Пример #2
0
  @Override
  public void resolve(SpellAbility sa) {
    final Card host = sa.getHostCard();
    final String[] choices = sa.getParam("Choices").split(",");
    final List<SpellAbility> abilities = new ArrayList<SpellAbility>();

    for (String s : choices) {
      abilities.add(AbilityFactory.getAbility(host.getSVar(s), host));
    }

    final List<Player> tgtPlayers = getDefinedPlayersOrTargeted(sa);
    final TargetRestrictions tgt = sa.getTargetRestrictions();

    for (final Player p : tgtPlayers) {
      if (tgt != null && !p.canBeTargetedBy(sa)) {
        continue;
      }

      int idxChosen = 0;
      String chosenName;
      if (sa.hasParam("AtRandom")) {
        idxChosen = MyRandom.getRandom().nextInt(choices.length);
        chosenName = choices[idxChosen];
      } else {
        SpellAbility saChosen =
            p.getController().chooseSingleSpellForEffect(abilities, sa, "Choose one");
        idxChosen = abilities.indexOf(saChosen);
        chosenName = choices[idxChosen];
      }
      SpellAbility chosenSA = AbilityFactory.getAbility(host.getSVar(chosenName), host);
      if (sa.hasParam("ShowChoice")) {
        p.getGame()
            .getAction()
            .nofityOfValue(sa, p, abilities.get(idxChosen).getDescription(), null);
      }
      chosenSA.setActivatingPlayer(sa.getActivatingPlayer());
      ((AbilitySub) chosenSA).setParent(sa);
      AbilityUtils.resolve(chosenSA);
    }
  }
  @Override
  protected boolean doTriggerAINoCost(Player ai, SpellAbility sa, boolean mandatory) {
    final String svarName = sa.getParam("Execute");
    final SpellAbility trigsa =
        AbilityFactory.getAbility(sa.getHostCard().getSVar(svarName), sa.getHostCard());
    AiController aic = ((PlayerControllerAi) ai.getController()).getAi();
    trigsa.setActivatingPlayer(ai);

    if (!sa.hasParam("OptionalDecider")) {
      return aic.doTrigger(trigsa, true);
    } else {
      return aic.doTrigger(trigsa, !sa.getParam("OptionalDecider").equals("You"));
    }
  }
  @Override
  public boolean chkAIDrawback(SpellAbility sa, Player ai) {
    if ("Always".equals(sa.getParam("AILogic"))) {
      // TODO: improve ai
      return true;
    }
    final String svarName = sa.getParam("Execute");
    final SpellAbility trigsa =
        AbilityFactory.getAbility(sa.getHostCard().getSVar(svarName), sa.getHostCard());
    trigsa.setActivatingPlayer(ai);

    if (trigsa instanceof AbilitySub) {
      return SpellApiToAi.Converter.get(((AbilitySub) trigsa).getApi())
          .chkDrawbackWithSubs(ai, (AbilitySub) trigsa);
    } else {
      return AiPlayDecision.WillPlay
          == ((PlayerControllerAi) ai.getController()).getAi().canPlaySa(trigsa);
    }
  }
 private static void registerDelayedTrigger(
     final SpellAbility sa, final String location, final List<Card> crds) {
   String delTrig =
       "Mode$ Phase | Phase$ End Of Turn | TriggerDescription$ "
           + location
           + " "
           + crds
           + " at the beginning of the next end step.";
   final Trigger trig = TriggerHandler.parseTrigger(delTrig, sa.getHostCard(), true);
   for (final Card c : crds) {
     trig.addRemembered(c);
   }
   String trigSA = "";
   if (location.equals("Sacrifice")) {
     trigSA = "DB$ SacrificeAll | Defined$ DelayTriggerRemembered | Controller$ You";
   } else if (location.equals("Exile")) {
     trigSA =
         "DB$ ChangeZone | Defined$ DelayTriggerRemembered | Origin$ Battlefield | Destination$ Exile";
   }
   trig.setOverridingAbility(AbilityFactory.getAbility(trigSA, sa.getHostCard()));
   sa.getActivatingPlayer().getGame().getTriggerHandler().registerDelayedTrigger(trig);
 }
Пример #6
0
  private boolean pumpTgtAI(
      final Player ai,
      final SpellAbility sa,
      final int defense,
      final int attack,
      final boolean mandatory) {
    final List<String> keywords =
        sa.hasParam("KW") ? Arrays.asList(sa.getParam("KW").split(" & ")) : new ArrayList<String>();
    final Game game = ai.getGame();
    final Card source = sa.getHostCard();

    if (!mandatory
        && !sa.isTrigger()
        && game.getPhaseHandler().getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS)
        && !(sa.isCurse() && defense < 0)
        && !this.containsNonCombatKeyword(keywords)
        && !sa.hasParam("UntilYourNextTurn")) {
      return false;
    }

    final Player opp = ai.getOpponent();
    final TargetRestrictions tgt = sa.getTargetRestrictions();
    sa.resetTargets();
    if (sa.hasParam("TargetingPlayer") && sa.getActivatingPlayer().equals(ai) && !sa.isTrigger()) {
      Player targetingPlayer =
          AbilityUtils.getDefinedPlayers(source, sa.getParam("TargetingPlayer"), sa).get(0);
      sa.setTargetingPlayer(targetingPlayer);
      return targetingPlayer.getController().chooseTargetsFor(sa);
    }

    List<Card> list = new ArrayList<Card>();
    if (sa.hasParam("AILogic")) {
      if (sa.getParam("AILogic").equals("HighestPower")) {
        list =
            CardLists.getValidCards(
                CardLists.filter(game.getCardsIn(ZoneType.Battlefield), Presets.CREATURES),
                tgt.getValidTgts(),
                ai,
                source);
        list = CardLists.getTargetableCards(list, sa);
        CardLists.sortByPowerDesc(list);
        if (!list.isEmpty()) {
          sa.getTargets().add(list.get(0));
          return true;
        } else {
          return false;
        }
      }
      if (sa.getParam("AILogic").equals("Fight") || sa.getParam("AILogic").equals("PowerDmg")) {
        final AbilitySub tgtFight = sa.getSubAbility();
        List<Card> aiCreatures = ai.getCreaturesInPlay();
        aiCreatures = CardLists.getTargetableCards(aiCreatures, sa);
        aiCreatures = ComputerUtil.getSafeTargets(ai, sa, aiCreatures);
        ComputerUtilCard.sortByEvaluateCreature(aiCreatures);
        // sort is suboptimal due to conflicting needs depending on game state:
        //  -deathtouch for deal damage
        //  -max power for damage to player
        //  -survivability for generic "fight"
        //  -no support for "heroic"

        List<Card> humCreatures = ai.getOpponent().getCreaturesInPlay();
        humCreatures = CardLists.getTargetableCards(humCreatures, tgtFight);
        ComputerUtilCard.sortByEvaluateCreature(humCreatures);
        if (humCreatures.isEmpty() || aiCreatures.isEmpty()) {
          return false;
        }
        int buffedAtk = attack, buffedDef = defense;
        for (Card humanCreature : humCreatures) {
          for (Card aiCreature : aiCreatures) {
            if (sa.isSpell()) { // heroic triggers adding counters
              for (Trigger t : aiCreature.getTriggers()) {
                if (t.getMode() == TriggerType.SpellCast) {
                  final Map<String, String> params = t.getMapParams();
                  if ("Card.Self".equals(params.get("TargetsValid"))
                      && "You".equals(params.get("ValidActivatingPlayer"))
                      && params.containsKey("Execute")) {
                    SpellAbility heroic =
                        AbilityFactory.getAbility(
                            aiCreature.getSVar(params.get("Execute")), aiCreature);
                    if ("Self".equals(heroic.getParam("Defined"))
                        && "P1P1".equals(heroic.getParam("CounterType"))) {
                      int amount =
                          AbilityUtils.calculateAmount(
                              aiCreature, heroic.getParam("CounterNum"), heroic);
                      buffedAtk += amount;
                      buffedDef += amount;
                    }
                    break;
                  }
                }
              }
            }
            if (sa.getParam("AILogic").equals("PowerDmg")) {
              if (FightAi.canKill(aiCreature, humanCreature, buffedAtk)) {
                sa.getTargets().add(aiCreature);
                tgtFight.getTargets().add(humanCreature);
                return true;
              }
            } else {
              if (FightAi.shouldFight(aiCreature, humanCreature, buffedAtk, buffedDef)) {
                sa.getTargets().add(aiCreature);
                tgtFight.getTargets().add(humanCreature);
                return true;
              }
            }
          }
        }
      }
      return false;
    } else if (sa.isCurse()) {
      if (sa.canTarget(opp)) {
        sa.getTargets().add(opp);
        return true;
      }
      list = this.getCurseCreatures(ai, sa, defense, attack, keywords);
    } else {
      if (!tgt.canTgtCreature()) {
        ZoneType zone = tgt.getZone().get(0);
        list = game.getCardsIn(zone);
      } else {
        list = this.getPumpCreatures(ai, sa, defense, attack, keywords);
      }
      if (sa.canTarget(ai)) {
        sa.getTargets().add(ai);
        return true;
      }
    }

    list = CardLists.getValidCards(list, tgt.getValidTgts(), ai, source);
    if (game.getStack().isEmpty()) {
      // If the cost is tapping, don't activate before declare
      // attack/block
      if (sa.getPayCosts() != null && sa.getPayCosts().hasTapCost()) {
        if (game.getPhaseHandler().getPhase().isBefore(PhaseType.COMBAT_DECLARE_ATTACKERS)
            && game.getPhaseHandler().isPlayerTurn(ai)) {
          list.remove(sa.getHostCard());
        }
        if (game.getPhaseHandler().getPhase().isBefore(PhaseType.COMBAT_DECLARE_BLOCKERS)
            && game.getPhaseHandler().isPlayerTurn(opp)) {
          list.remove(sa.getHostCard());
        }
      }
    }

    if (list.isEmpty()) {
      return mandatory && this.pumpMandatoryTarget(ai, sa, mandatory);
    }

    if (!sa.isCurse()) {
      // Don't target cards that will die.
      list = ComputerUtil.getSafeTargets(ai, sa, list);
    }

    while (sa.getTargets().getNumTargeted() < tgt.getMaxTargets(source, sa)) {
      Card t = null;
      // boolean goodt = false;

      if (list.isEmpty()) {
        if ((sa.getTargets().getNumTargeted() < tgt.getMinTargets(source, sa))
            || (sa.getTargets().getNumTargeted() == 0)) {
          if (mandatory) {
            return this.pumpMandatoryTarget(ai, sa, mandatory);
          }

          sa.resetTargets();
          return false;
        } else {
          // TODO is this good enough? for up to amounts?
          break;
        }
      }

      t = ComputerUtilCard.getBestAI(list);
      // option to hold removal instead only applies for single targeted removal
      if (!sa.isTrigger() && tgt.getMaxTargets(source, sa) == 1 && sa.isCurse()) {
        if (!ComputerUtilCard.useRemovalNow(sa, t, -defense, ZoneType.Graveyard)) {
          return false;
        }
      }
      sa.getTargets().add(t);
      list.remove(t);
    }

    return true;
  } // pumpTgtAI()
Пример #7
0
  @Override
  public void resolve(final SpellAbility sa) {
    final Card host = sa.getHostCard();
    final Map<String, String> svars = host.getSVars();

    // AF specific sa
    int power = -1;
    if (sa.hasParam("Power")) {
      power = AbilityUtils.calculateAmount(host, sa.getParam("Power"), sa);
    }
    int toughness = -1;
    if (sa.hasParam("Toughness")) {
      toughness = AbilityUtils.calculateAmount(host, sa.getParam("Toughness"), sa);
    }
    final Game game = sa.getActivatingPlayer().getGame();

    // Every Animate event needs a unique time stamp
    final long timestamp = game.getNextTimestamp();

    final boolean permanent = sa.hasParam("Permanent");

    final CardType types = new CardType();
    if (sa.hasParam("Types")) {
      types.addAll(Arrays.asList(sa.getParam("Types").split(",")));
    }

    final CardType removeTypes = new CardType();
    if (sa.hasParam("RemoveTypes")) {
      removeTypes.addAll(Arrays.asList(sa.getParam("RemoveTypes").split(",")));
    }

    // allow ChosenType - overrides anything else specified
    if (types.hasSubtype("ChosenType")) {
      types.clear();
      types.add(host.getChosenType());
    }

    final List<String> keywords = new ArrayList<String>();
    if (sa.hasParam("Keywords")) {
      keywords.addAll(Arrays.asList(sa.getParam("Keywords").split(" & ")));
    }

    final List<String> removeKeywords = new ArrayList<String>();
    if (sa.hasParam("RemoveKeywords")) {
      removeKeywords.addAll(Arrays.asList(sa.getParam("RemoveKeywords").split(" & ")));
    }

    final List<String> hiddenKeywords = new ArrayList<String>();
    if (sa.hasParam("HiddenKeywords")) {
      hiddenKeywords.addAll(Arrays.asList(sa.getParam("HiddenKeywords").split(" & ")));
    }
    // allow SVar substitution for keywords
    for (int i = 0; i < keywords.size(); i++) {
      final String k = keywords.get(i);
      if (svars.containsKey(k)) {
        keywords.add(svars.get(k));
        keywords.remove(k);
      }
    }

    // colors to be added or changed to
    String tmpDesc = "";
    if (sa.hasParam("Colors")) {
      final String colors = sa.getParam("Colors");
      if (colors.equals("ChosenColor")) {
        tmpDesc = CardUtil.getShortColorsString(host.getChosenColors());
      } else {
        tmpDesc =
            CardUtil.getShortColorsString(new ArrayList<String>(Arrays.asList(colors.split(","))));
      }
    }
    final String finalDesc = tmpDesc;

    // abilities to add to the animated being
    final List<String> abilities = new ArrayList<String>();
    if (sa.hasParam("Abilities")) {
      abilities.addAll(Arrays.asList(sa.getParam("Abilities").split(",")));
    }
    // replacement effects to add to the animated being
    final List<String> replacements = new ArrayList<String>();
    if (sa.hasParam("Replacements")) {
      replacements.addAll(Arrays.asList(sa.getParam("Replacements").split(",")));
    }
    // triggers to add to the animated being
    final List<String> triggers = new ArrayList<String>();
    if (sa.hasParam("Triggers")) {
      triggers.addAll(Arrays.asList(sa.getParam("Triggers").split(",")));
    }

    // sVars to add to the animated being
    final List<String> sVars = new ArrayList<String>();
    if (sa.hasParam("sVars")) {
      sVars.addAll(Arrays.asList(sa.getParam("sVars").split(",")));
    }

    String valid = "";

    if (sa.hasParam("ValidCards")) {
      valid = sa.getParam("ValidCards");
    }

    CardCollectionView list;
    List<Player> tgtPlayers = getTargetPlayers(sa);

    if (!sa.usesTargeting() && !sa.hasParam("Defined")) {
      list = game.getCardsIn(ZoneType.Battlefield);
    } else {
      list = tgtPlayers.get(0).getCardsIn(ZoneType.Battlefield);
    }

    list = CardLists.getValidCards(list, valid.split(","), host.getController(), host);

    for (final Card c : list) {
      doAnimate(
          c,
          sa,
          power,
          toughness,
          types,
          removeTypes,
          finalDesc,
          keywords,
          removeKeywords,
          hiddenKeywords,
          timestamp);

      // give abilities
      final List<SpellAbility> addedAbilities = new ArrayList<SpellAbility>();
      if (abilities.size() > 0) {
        for (final String s : abilities) {
          final String actualAbility = host.getSVar(s);
          final SpellAbility grantedAbility = AbilityFactory.getAbility(actualAbility, c);
          addedAbilities.add(grantedAbility);
          c.addSpellAbility(grantedAbility);
        }
      }

      // remove abilities
      final List<SpellAbility> removedAbilities = new ArrayList<SpellAbility>();
      if (sa.hasParam("OverwriteAbilities") || sa.hasParam("RemoveAllAbilities")) {
        for (final SpellAbility ab : c.getSpellAbilities()) {
          if (ab.isAbility()) {
            c.removeSpellAbility(ab);
            removedAbilities.add(ab);
          }
        }
      }
      // give replacement effects
      final List<ReplacementEffect> addedReplacements = new ArrayList<ReplacementEffect>();
      if (replacements.size() > 0) {
        for (final String s : replacements) {
          final String actualReplacement = host.getSVar(s);
          final ReplacementEffect parsedReplacement =
              ReplacementHandler.parseReplacement(actualReplacement, c, false);
          addedReplacements.add(c.addReplacementEffect(parsedReplacement));
        }
      }
      // Grant triggers
      final List<Trigger> addedTriggers = new ArrayList<Trigger>();
      if (triggers.size() > 0) {
        for (final String s : triggers) {
          final String actualTrigger = host.getSVar(s);
          final Trigger parsedTrigger = TriggerHandler.parseTrigger(actualTrigger, c, false);
          addedTriggers.add(c.addTrigger(parsedTrigger));
        }
      }

      // suppress triggers from the animated card
      final List<Trigger> removedTriggers = new ArrayList<Trigger>();
      if (sa.hasParam("OverwriteTriggers") || sa.hasParam("RemoveAllAbilities")) {
        final FCollectionView<Trigger> triggersToRemove = c.getTriggers();
        for (final Trigger trigger : triggersToRemove) {
          trigger.setSuppressed(true);
          removedTriggers.add(trigger);
        }
      }

      // suppress static abilities from the animated card
      final List<StaticAbility> removedStatics = new ArrayList<StaticAbility>();
      if (sa.hasParam("OverwriteStatics") || sa.hasParam("RemoveAllAbilities")) {
        final FCollectionView<StaticAbility> staticsToRemove = c.getStaticAbilities();
        for (final StaticAbility stAb : staticsToRemove) {
          stAb.setTemporarilySuppressed(true);
          removedStatics.add(stAb);
        }
      }

      // suppress static abilities from the animated card
      final List<ReplacementEffect> removedReplacements = new ArrayList<ReplacementEffect>();
      if (sa.hasParam("OverwriteReplacements") || sa.hasParam("RemoveAllAbilities")) {
        final FCollectionView<ReplacementEffect> replacementsToRemove = c.getReplacementEffects();
        for (final ReplacementEffect re : replacementsToRemove) {
          re.setTemporarilySuppressed(true);
          removedReplacements.add(re);
        }
      }

      // give sVars
      if (sVars.size() > 0) {
        for (final String s : sVars) {
          final String actualsVar = host.getSVar(s);
          c.setSVar(s, actualsVar);
        }
      }
      game.fireEvent(new GameEventCardStatsChanged(c));

      final GameCommand unanimate =
          new GameCommand() {
            private static final long serialVersionUID = -5861759814760561373L;

            @Override
            public void run() {
              doUnanimate(
                  c,
                  sa,
                  finalDesc,
                  hiddenKeywords,
                  addedAbilities,
                  addedTriggers,
                  addedReplacements,
                  false,
                  removedAbilities,
                  timestamp);

              // give back suppressed triggers
              for (final Trigger t : removedTriggers) {
                t.setSuppressed(false);
              }

              // give back suppressed static abilities
              for (final StaticAbility s : removedStatics) {
                s.setTemporarilySuppressed(false);
              }

              // give back suppressed replacement effects
              for (final ReplacementEffect re : removedReplacements) {
                re.setTemporarilySuppressed(false);
              }
              game.fireEvent(new GameEventCardStatsChanged(c));
            }
          };

      if (!permanent) {
        if (sa.hasParam("UntilEndOfCombat")) {
          game.getEndOfCombat().addUntil(unanimate);
        } else {
          game.getEndOfTurn().addUntil(unanimate);
        }
      }
    }
  } // animateAllResolve
  @Override
  public void resolve(SpellAbility sa) {
    final Card card = sa.getHostCard();
    // final int min = sa.containsKey("Min") ? Integer.parseInt(sa.get("Min")) : 0;
    // final int max = sa.containsKey("Max") ? Integer.parseInt(sa.get("Max")) : 99;
    final boolean random = sa.hasParam("Random");
    final boolean anyNumber = sa.hasParam("ChooseAnyNumber");
    final boolean secretlyChoose = sa.hasParam("SecretlyChoose");

    final String sMin = sa.getParamOrDefault("Min", "0");
    final int min = AbilityUtils.calculateAmount(card, sMin, sa);
    final String sMax = sa.getParamOrDefault("Max", "99");
    final int max = AbilityUtils.calculateAmount(card, sMax, sa);

    final List<Player> tgtPlayers = getTargetPlayers(sa);
    final TargetRestrictions tgt = sa.getTargetRestrictions();
    final Map<Player, Integer> chooseMap = new HashMap<Player, Integer>();

    for (final Player p : tgtPlayers) {
      if ((tgt == null) || p.canBeTargetedBy(sa)) {
        int chosen;
        if (random) {
          final Random randomGen = new Random();
          chosen = randomGen.nextInt(max - min) + min;
          p.getGame().getAction().nofityOfValue(sa, p, Integer.toString(chosen), null);
        } else {
          String title = sa.hasParam("ListTitle") ? sa.getParam("ListTitle") : "Choose a number";
          if (anyNumber) {
            chosen = p.getController().announceRequirements(sa, title, true);
          } else {
            chosen = p.getController().chooseNumber(sa, title, min, max);
          }
          // don't notify here, because most scripts I've seen don't store that number in a long
          // term
        }
        if (secretlyChoose) {
          chooseMap.put(p, chosen);
        } else {
          card.setChosenNumber(chosen);
        }
        if (sa.hasParam("Notify")) {
          p.getGame().getAction().nofityOfValue(sa, card, p.getName() + " picked " + chosen, p);
        }
      }
    }
    if (secretlyChoose) {
      StringBuilder sb = new StringBuilder();
      List<Player> highestNum = new ArrayList<Player>();
      List<Player> lowestNum = new ArrayList<Player>();
      int highest = 0;
      int lowest = Integer.MAX_VALUE;
      for (Entry<Player, Integer> ev : chooseMap.entrySet()) {
        int num = ev.getValue();
        Player player = ev.getKey();
        sb.append(player).append(" chose ").append(num);
        sb.append("\r\n");
        if (num > highest) {
          highestNum.clear();
          highest = num;
        }
        if (num == highest) {
          highestNum.add(player);
        }
        if (num < lowest) {
          lowestNum.clear();
          lowest = num;
        }
        if (num == lowest) {
          lowestNum.add(player);
        }
      }
      card.getGame().getAction().nofityOfValue(sa, card, sb.toString(), null);
      if (sa.hasParam("ChooseNumberSubAbility")) {
        SpellAbility sub =
            AbilityFactory.getAbility(card.getSVar(sa.getParam("ChooseNumberSubAbility")), card);
        sub.setActivatingPlayer(sa.getActivatingPlayer());
        ((AbilitySub) sub).setParent(sa);
        for (Player p : chooseMap.keySet()) {
          card.addRemembered(p);
          card.setChosenNumber(chooseMap.get(p));
          AbilityUtils.resolve(sub);
          card.clearRemembered();
        }
      }

      if (sa.hasParam("Lowest")) {
        SpellAbility action = AbilityFactory.getAbility(card.getSVar(sa.getParam("Lowest")), card);
        action.setActivatingPlayer(sa.getActivatingPlayer());
        ((AbilitySub) action).setParent(sa);
        for (Player p : lowestNum) {
          card.addRemembered(p);
          card.setChosenNumber(lowest);
          AbilityUtils.resolve(action);
          card.clearRemembered();
        }
      }
      if (sa.hasParam("Highest")) {
        SpellAbility action = AbilityFactory.getAbility(card.getSVar(sa.getParam("Highest")), card);
        action.setActivatingPlayer(sa.getActivatingPlayer());
        ((AbilitySub) action).setParent(sa);
        for (Player p : highestNum) {
          card.addRemembered(p);
          card.setChosenNumber(highest);
          AbilityUtils.resolve(action);
          card.clearRemembered();
        }
        if (sa.hasParam("RememberHighest")) {
          card.addRemembered(highestNum);
        }
      }
    }
  }