public void keyPressed(int k) { if (player.getMovable()) { if (k == KeyEvent.VK_LEFT) player.setLeft(true); if (k == KeyEvent.VK_RIGHT) player.setRight(true); if (k == KeyEvent.VK_W) player.setJumping(true); if (k == KeyEvent.VK_R) player.setScratching(); if (k == KeyEvent.VK_F) player.setFiring(); } }
public void keyReleased(int k) { if (k == KeyEvent.VK_LEFT) player.setLeft(false); if (k == KeyEvent.VK_RIGHT) player.setRight(false); if (k == KeyEvent.VK_W) player.setJumping(false); }