@Override public void e(float inXMotion, float inZMotion) { float[] motion = new float[] {inXMotion, inZMotion, 0}; if (this.m_remoteEntity.getMind().hasBehaviour("Ride")) ((RideBehavior) this.m_remoteEntity.getMind().getBehaviour("Ride")).ride(motion); super.e(motion[0], motion[1]); this.motY = motion[2]; }