@Override
  public void mouseMoved(MouseEvent e) {
    List<GuiControl> controlList = new ArrayList<GuiControl>();
    controlList.addAll(this.controlList);
    for (GuiControl c : controlList) c.mouseMoved(e);

    if (mapCache == null) return;
    int mapWidth = mapCache.length;
    int mapHeight = mapCache[0].length;

    int x = (int) (((e.getX() + scrollX) / zoom) / tileSize);
    int y = (int) (((e.getY() + scrollY) / zoom) / tileSize);

    if (x < 0 || x >= fieldHover.length || y < 0 || y >= fieldHover[x].length) return;
    Building[][] buildings = Client.instance.buildings;

    fieldHover = new boolean[mapWidth][mapHeight];
    for (int x1 = x; x1 > x1 - 6 && x1 >= 0; x1--) {
      for (int y1 = y; y1 > y1 - 6 && y1 >= 0; y1--) {
        Building b = buildings[x1][y1];
        if (b != null && b.getSizeX() + x1 > x && b.getSizeY() + y1 > y) {
          fieldHover[x1][y1] = true;
          return;
        }
      }
    }
  }
  @Override
  public void mousePressed(MouseEvent e) {
    List<GuiControl> controlList = new ArrayList<GuiControl>();
    controlList.addAll(this.controlList);
    for (GuiControl c : controlList) c.mousePressed(e);

    if (e.getButton() == MouseEvent.BUTTON3) {
      diffX = e.getX();
      diffY = e.getY();
    }
  }
 @Override
 public void mouseDragged(MouseEvent e) {
   List<GuiControl> controlList = new ArrayList<GuiControl>();
   controlList.addAll(this.controlList);
   for (GuiControl c : controlList) c.mouseDragged(e);
   if (e.getModifiersEx() == MouseEvent.BUTTON3_DOWN_MASK) {
     scrollX -= e.getX() - diffX;
     scrollY -= e.getY() - diffY;
     if (scrollX < 0) scrollX = 0;
     if (scrollY < 0) scrollY = 0;
     int mapWidth = mapCache.length;
     int mapHeight = mapCache[0].length;
     if (scrollX > (int) (mapWidth * tileSize * zoom - width))
       scrollX = (int) (mapWidth * tileSize * zoom - width);
     if (scrollY > (int) (mapHeight * tileSize * zoom - height))
       scrollY = (int) (mapHeight * tileSize * zoom - height);
     diffX = e.getX();
     diffY = e.getY();
   }
 }
  @Override
  public void render(Graphics2D g2do, int width, int height) {
    this.width = width;
    this.height = height;
    cache = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
    Graphics2D g2d = cache.createGraphics();
    for (GuiControl c : controlList) c.render(g2d, width, height);

    Tile[][] map = Client.instance.map;
    int mapWidth = map.length;
    int mapHeight = map[0].length;
    double w = (mapWidth * tileSize * zoom);
    if (w < width) zoom /= w / width;
    double h = (mapHeight * tileSize * zoom);
    if (h < height) zoom /= h / height;
    AffineTransform tx = g2d.getTransform();
    g2d.translate(-scrollX, -scrollY);
    g2d.scale(zoom, zoom);

    // Rendering Map
    if (this.map == null || !map.equals(mapCache)) {
      this.map =
          new BufferedImage(
              map.length * tileSize, map[0].length * tileSize, BufferedImage.TYPE_INT_ARGB);
      Graphics2D g = this.map.createGraphics();
      for (int x = 0; x < map.length; x++) {
        for (int y = 0; y < map[x].length; y++) {
          Tile tile = map[x][y];
          Texture tex = TileRenderMap.getTexture(tile);
          if (tex == null) continue;
          g.drawImage(tex.getImage(), x * tileSize, y * tileSize, tileSize, tileSize, tex);
        }
      }
      g.dispose();
      mapCache = map;
    }
    g2d.drawImage(this.map, 0, 0, null);

    // Rendering Buildings
    Building[][] buildings = Client.instance.buildings;
    for (int x = 0; x < buildings.length; x++) {
      for (int y = 0; y < buildings[x].length; y++) {
        if (buildings[x][y] != null) {
          Texture tex = buildings[x][y].getTexture();
          if (tex != null)
            g2d.drawImage(
                tex.getImage(),
                x * tileSize,
                y * tileSize,
                tex.getWidth() / (TILE_SIZE_NORMAL / tileSize),
                tex.getHeight() / (TILE_SIZE_NORMAL / tileSize),
                tex);
        }
      }
    }

    if (fieldHover == null || fieldHover.length != mapWidth || fieldHover[0].length != mapHeight)
      fieldHover = new boolean[mapWidth][mapHeight];
    if (field == null || field.length != mapWidth || field[0].length != mapHeight)
      field = new boolean[mapWidth][mapHeight];

    // Rendering Click and Hover
    for (int x = 0; x < fieldHover.length; x++) {
      for (int y = 0; y < fieldHover[x].length; y++) {
        if (fieldHover[x][y]) {
          Texture tex = StandardTexture.get("hover");
          Building b = buildings[x][y];
          g2d.drawImage(
              tex.getImage(),
              x * tileSize,
              y * tileSize,
              tileSize * b.getSizeX(),
              tileSize * b.getSizeY(),
              tex);
        }

        if (field[x][y]) {
          Texture tex = StandardTexture.get("hover_clicked");
          Building b = buildings[x][y];
          g2d.drawImage(
              tex.getImage(),
              x * tileSize,
              y * tileSize,
              tileSize * b.getSizeX(),
              tileSize * b.getSizeY(),
              tex);
        }
      }
    }

    g2d.setTransform(tx);

    int[] x = new int[] {width / 2, width - tileSize / 2, width / 2, tileSize / 2};
    int[] y = new int[] {tileSize / 2, height / 2, height - tileSize / 2, height / 2};
    Texture tex = StandardTexture.get("arrow_" + Client.instance.preferences.game.arrow);
    for (int i = 0; i < 4; i++) {
      if (i == 0 && scrollY <= 0) continue;
      if (i == 1 && scrollX >= (int) (mapWidth * tileSize * zoom - width)) continue;
      if (i == 2 && scrollY >= (int) (mapHeight * tileSize * zoom - height)) continue;
      if (i == 3 && scrollX <= 0) continue;
      g2d.translate(x[i], y[i]);
      g2d.rotate(Math.toRadians(90 * i));
      g2d.drawImage(tex.getImage(), -tileSize / 2, -tileSize / 2, tex);
      g2d.setTransform(tx);
    }

    g2d.dispose();
    g2do.drawImage(cache, 0, 0, null);
  }
 @Override
 public void mouseReleased(MouseEvent e) {
   List<GuiControl> controlList = new ArrayList<GuiControl>();
   controlList.addAll(this.controlList);
   for (GuiControl c : controlList) c.mouseReleased(e);
 }