Пример #1
0
 public void CenterUpdate() {
   if (Level.keysPressed[3] == 1)
     // && Level.leftPlatform != true) {
     x -= Player.getMoveX();
   // }
   if (Level.keysPressed[2] == 1)
     // && Level.rightPlatform != true) {
     x += Player.getMoveX();
   // }
   if (Level.onPlatform == false) {
     y += Level.gravityStrength + Level.yMove;
   }
   y -= Level.yAdjust;
   x -= Level.xAdjust;
   DrawQuadTex(tex, x, y, width, height);
 }