Пример #1
0
 @Override
 public void render() {
   GL11.glPushMatrix();
   GL11.glScalef(SCALE, SCALE, SCALE);
   RenderUtil.bindTexture(TEXTURE);
   model.renderAll();
   GL11.glPopMatrix();
 }
Пример #2
0
  public void renderIcon(
      double x, double y, double width, double height, double zLevel, boolean doDraw) {

    Tessellator tessellator = Tessellator.instance;
    if (doDraw) {
      RenderUtil.bindTexture(TEXTURE);
      GL11.glColor3f(1, 1, 1);
      tessellator.startDrawingQuads();
    }
    tessellator.addVertexWithUV(x, y + height, zLevel, minU, maxV);
    tessellator.addVertexWithUV(x + width, y + height, zLevel, maxU, maxV);
    tessellator.addVertexWithUV(x + width, y + 0, zLevel, maxU, minV);
    tessellator.addVertexWithUV(x, y + 0, zLevel, minU, minV);
    if (doDraw) {
      tessellator.draw();
    }
  }