/** * Reconfigures MediaPlayer according to audio focus settings and starts/restarts it. This method * starts/restarts the MediaPlayer respecting the current audio focus state. So if we have focus, * it will play normally; if we don't have focus, it will either leave the MediaPlayer paused or * set it to a low volume, depending on what is allowed by the current focus settings. This method * assumes mPlayer != null, so if you are calling it, you have to do so from a context where you * are sure this is the case. */ private void configMediaPlayerState() { LogHelper.d(TAG, "configMediaPlayerState. mAudioFocus=", mAudioFocus); if (mAudioFocus == AUDIO_NO_FOCUS_NO_DUCK) { // If we don't have audio focus and can't duck, we have to pause, if (mState == PlaybackStateCompat.STATE_PLAYING) { pause(); } } else { // we have audio focus: if (mAudioFocus == AUDIO_NO_FOCUS_CAN_DUCK) { mMediaPlayer.setVolume(VOLUME_DUCK, VOLUME_DUCK); // we'll be relatively quiet } else { if (mMediaPlayer != null) { mMediaPlayer.setVolume(VOLUME_NORMAL, VOLUME_NORMAL); // we can be loud again } // else do something for remote client. } // If we were playing when we lost focus, we need to resume playing. if (mPlayOnFocusGain) { if (mMediaPlayer != null && !mMediaPlayer.isPlaying()) { LogHelper.d( TAG, "configMediaPlayerState startMediaPlayer. seeking to ", mCurrentPosition); if (mCurrentPosition == mMediaPlayer.getCurrentPosition()) { mMediaPlayer.start(); mState = PlaybackStateCompat.STATE_PLAYING; } else { mMediaPlayer.seekTo(mCurrentPosition); mState = PlaybackStateCompat.STATE_BUFFERING; } } mPlayOnFocusGain = false; } } if (mCallback != null) { mCallback.onPlaybackStatusChanged(mState); } }
/** * Called when media player is done preparing. * * @see OnPreparedListener */ @Override public void onPrepared(MediaPlayer player) { LogHelper.d(TAG, "onPrepared from MediaPlayer"); // The media player is done preparing. That means we can start playing if we // have audio focus. configMediaPlayerState(); }
/** * Called by AudioManager on audio focus changes. Implementation of {@link * AudioManager.OnAudioFocusChangeListener} */ @Override public void onAudioFocusChange(int focusChange) { LogHelper.d(TAG, "onAudioFocusChange. focusChange=", focusChange); if (focusChange == AudioManager.AUDIOFOCUS_GAIN) { // We have gained focus: mAudioFocus = AUDIO_FOCUSED; } else if (focusChange == AudioManager.AUDIOFOCUS_LOSS || focusChange == AudioManager.AUDIOFOCUS_LOSS_TRANSIENT || focusChange == AudioManager.AUDIOFOCUS_LOSS_TRANSIENT_CAN_DUCK) { // We have lost focus. If we can duck (low playback volume), we can keep playing. // Otherwise, we need to pause the playback. boolean canDuck = focusChange == AudioManager.AUDIOFOCUS_LOSS_TRANSIENT_CAN_DUCK; mAudioFocus = canDuck ? AUDIO_NO_FOCUS_CAN_DUCK : AUDIO_NO_FOCUS_NO_DUCK; // If we are playing, we need to reset media player by calling configMediaPlayerState // with mAudioFocus properly set. if (mState == PlaybackStateCompat.STATE_PLAYING && !canDuck) { // If we don't have audio focus and can't duck, we save the information that // we were playing, so that we can resume playback once we get the focus back. mPlayOnFocusGain = true; } } else { LogHelper.e(TAG, "onAudioFocusChange: Ignoring unsupported focusChange: ", focusChange); } configMediaPlayerState(); }
/** Give up the audio focus. */ private void giveUpAudioFocus() { LogHelper.d(TAG, "giveUpAudioFocus"); if (mAudioFocus == AUDIO_FOCUSED) { if (mAudioManager.abandonAudioFocus(this) == AudioManager.AUDIOFOCUS_REQUEST_GRANTED) { mAudioFocus = AUDIO_NO_FOCUS_NO_DUCK; } } }
/** * Called when media player is done playing current song. * * @see OnCompletionListener */ @Override public void onCompletion(MediaPlayer player) { LogHelper.d(TAG, "onCompletion from MediaPlayer"); // The media player finished playing the current song, so we go ahead // and start the next. if (mCallback != null) { mCallback.onCompletion(); } }
/** Try to get the system audio focus. */ private void tryToGetAudioFocus() { LogHelper.d(TAG, "tryToGetAudioFocus"); if (mAudioFocus != AUDIO_FOCUSED) { int result = mAudioManager.requestAudioFocus( this, AudioManager.STREAM_MUSIC, AudioManager.AUDIOFOCUS_GAIN); if (result == AudioManager.AUDIOFOCUS_REQUEST_GRANTED) { mAudioFocus = AUDIO_FOCUSED; } } }
@Override public void onReceive(Context context, Intent intent) { if (AudioManager.ACTION_AUDIO_BECOMING_NOISY.equals(intent.getAction())) { LogHelper.d(TAG, "Headphones disconnected."); if (isPlaying()) { Intent i = new Intent(context, MusicService.class); i.setAction(MusicService.ACTION_CMD); i.putExtra(MusicService.CMD_NAME, MusicService.CMD_PAUSE); mService.startService(i); } } }
/** * Called when MediaPlayer has completed a seek * * @see OnSeekCompleteListener */ @Override public void onSeekComplete(MediaPlayer mp) { LogHelper.d(TAG, "onSeekComplete from MediaPlayer:", mp.getCurrentPosition()); mCurrentPosition = mp.getCurrentPosition(); if (mState == PlaybackStateCompat.STATE_BUFFERING) { mMediaPlayer.start(); mState = PlaybackStateCompat.STATE_PLAYING; } if (mCallback != null) { mCallback.onPlaybackStatusChanged(mState); } }
/** * Releases resources used by the service for playback. This includes the "foreground service" * status, the wake locks and possibly the MediaPlayer. * * @param releaseMediaPlayer Indicates whether the Media Player should also be released or not */ private void relaxResources(boolean releaseMediaPlayer) { LogHelper.d(TAG, "relaxResources. releaseMediaPlayer=", releaseMediaPlayer); mService.stopForeground(true); // stop and release the Media Player, if it's available if (releaseMediaPlayer && mMediaPlayer != null) { mMediaPlayer.reset(); mMediaPlayer.release(); mMediaPlayer = null; } // we can also release the Wifi lock, if we're holding it if (mWifiLock.isHeld()) { mWifiLock.release(); } }
@Override public void seekTo(int position) { LogHelper.d(TAG, "seekTo called with ", position); if (mMediaPlayer == null) { // If we do not have a current media player, simply update the current position mCurrentPosition = position; } else { if (mMediaPlayer.isPlaying()) { mState = PlaybackStateCompat.STATE_BUFFERING; } mMediaPlayer.seekTo(position); if (mCallback != null) { mCallback.onPlaybackStatusChanged(mState); } } }
/** * Makes sure the media player exists and has been reset. This will create the media player if * needed, or reset the existing media player if one already exists. */ private void createMediaPlayerIfNeeded() { LogHelper.d(TAG, "createMediaPlayerIfNeeded. needed? ", (mMediaPlayer == null)); if (mMediaPlayer == null) { mMediaPlayer = new MediaPlayer(); // Make sure the media player will acquire a wake-lock while // playing. If we don't do that, the CPU might go to sleep while the // song is playing, causing playback to stop. mMediaPlayer.setWakeMode(mService.getApplicationContext(), PowerManager.PARTIAL_WAKE_LOCK); // we want the media player to notify us when it's ready preparing, // and when it's done playing: mMediaPlayer.setOnPreparedListener(this); mMediaPlayer.setOnCompletionListener(this); mMediaPlayer.setOnErrorListener(this); mMediaPlayer.setOnSeekCompleteListener(this); } else { mMediaPlayer.reset(); } }