@Override public void reload() { MinecraftScriptMod.getLogger().fine("Reloading Scripting Scope"); loadScope(false); loadAllScripts(_scriptsDirectory, false); loadAllScripts(new File(DimensionManager.getCurrentSaveRootDirectory(), "scripts"), true); }
@Override public void loadAllScripts(File scriptsDir, boolean aux) { if (!aux) { _scriptsDirectory = scriptsDir; } if (scriptsDir == null) { return; } if (!scriptsDir.exists()) { scriptsDir.mkdirs(); } enterContext(); for (File f : scriptsDir.listFiles()) { try { if (!f.getName() .startsWith( "init_")) { // this should make including libarys easier and should pave the way for // a require compatable system continue; } MinecraftScriptMod.getLogger().info("Loading " + f.toString()); FileReader fr = new FileReader(f); mcJavascriptContext.evaluateReader(mcJavascriptScope, fr, f.getName(), 0, null); } catch (FileNotFoundException e) { MinecraftScriptMod.getLogger().severe("Could not find " + f.getName()); } catch (IOException e) { MinecraftScriptMod.getLogger().severe(e.toString()); } catch (Error e) { MinecraftScriptMod.getLogger().severe("Error Loading " + f.getName()); } } exitContext(); }