@Override protected void apply(Hero hero) { setKnown(); Buff.affect(hero, Invisibility.class, Invisibility.DURATION); GLog.i("You see your hands turn invisible!"); Sample.INSTANCE.play(Assets.SND_MELD); }
@Override protected void apply(Hero hero) { setKnown(); heal(Dungeon.hero); GLog.p("Your wounds heal completely."); }