/** * Apply attributes to mana regen * * @param event event details */ @EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true) public void onManaRegen(PlayerManaGainEvent event) { // Bonus to regen from attributes if (event.getSource() == ManaSource.REGEN) { double newAmount = event.getPlayerData().scaleStat(AttributeManager.MANA_REGEN, event.getAmount()); event.setAmount(newAmount); } }