/** Paint it. */ public void paint(Graphics g) { Dimension d = getSize(); if (!inited || buff == null || d.width != buffSize.width || d.height != buffSize.height) { buffSize.width = d.width; buffSize.height = d.height; buff = createImage(d.width + 4, d.height + 4); if (buff == null) return; buffG = buff.getGraphics(); inited = true; } buffG.setColor(Color.lightGray); buffG.fillRect(0, 0, prefSize.width, prefSize.height); PressedRect(buffG, 0, 0, prefSize.width - 2, prefSize.height - 2); buffG.setColor(Color.lightGray); buffG.fillRect(0, 0, prefSize.width + 2, prefSize.height + 2); if (!gameover) if ((gameover = is_game_over())) end_game(); for (int i = 0; i < rows; i++) { for (int j = 0; j < cols; j++) { drawBlock(buffG, i, j, status(i, j)); } } // PressedRect(buffG,0,0,prefSize.width + 2,prefSize.height + 2); if (buff != null) g.drawImage(buff, 0, 0, null); }
public void restart(int rows, int cols, int nummines) { this.rows = rows; this.cols = cols; this.nummines = nummines; prefSize.width = cols * wt; prefSize.height = rows * ht; minerowlist = new int[nummines]; minecollist = new int[nummines]; restart(); }
public Dimension getPreferredSize() { prefSize.width = 4 + cols * ht; prefSize.height = 4 + rows * ht; return prefSize; }