@Override public void release() { super.release(); this.finalizeShaderProgram(); }
@Override protected void initializeShaderProgram() throws OpenGlException { this.mSimpleColorInGLSL = GLES20.glGetUniformLocation(this.mShaderProgram, "simpleColor"); ExtendedGlSurfaceView.checkGlErrorWithException(); super.initializeShaderProgram(); }