@Command(
      aliases = {"/copy"},
      flags = "em",
      desc = "Copy the selection to the clipboard",
      help =
          "Copy the selection to the clipboard\n"
              + "Flags:\n"
              + "  -e controls whether entities are copied\n"
              + "  -m sets a source mask so that excluded blocks become air\n"
              + "WARNING: Pasting entities cannot yet be undone!",
      min = 0,
      max = 0)
  @CommandPermissions("worldedit.clipboard.copy")
  public void copy(
      Player player,
      LocalSession session,
      EditSession editSession,
      @Selection Region region,
      @Switch('e') boolean copyEntities,
      @Switch('m') Mask mask)
      throws WorldEditException {

    BlockArrayClipboard clipboard = new BlockArrayClipboard(region);
    clipboard.setOrigin(session.getPlacementPosition(player));
    ForwardExtentCopy copy =
        new ForwardExtentCopy(editSession, region, clipboard, region.getMinimumPoint());
    if (mask != null) {
      copy.setSourceMask(mask);
    }
    Operations.completeLegacy(copy);
    session.setClipboard(new ClipboardHolder(clipboard, editSession.getWorld().getWorldData()));

    player.print(region.getArea() + " block(s) were copied.");
  }
Пример #2
0
  @Command(
      aliases = {"/copy"},
      flags = "e",
      desc = "Копирует выделенную территорию в буфер обмена",
      help =
          "Копирует выделенную территорию в буфер обмен\n"
              + "Флаги:\n"
              + "  -e определяет, будут ли объекты копироваться в буфер обмена\n"
              + "ПРЕДУПРЕЖДЕНИЕ: Вставленные объекты не могут быть отменены!",
      min = 0,
      max = 0)
  @CommandPermissions("worldedit.clipboard.copy")
  public void copy(
      CommandContext args, LocalSession session, LocalPlayer player, EditSession editSession)
      throws WorldEditException {

    Region region = session.getSelection(player.getWorld());
    Vector min = region.getMinimumPoint();
    Vector max = region.getMaximumPoint();
    Vector pos = session.getPlacementPosition(player);

    CuboidClipboard clipboard =
        new CuboidClipboard(max.subtract(min).add(new Vector(1, 1, 1)), min, min.subtract(pos));
    clipboard.copy(editSession);
    if (args.hasFlag('e')) {
      for (LocalEntity entity : player.getWorld().getEntities(region)) {
        clipboard.storeEntity(entity);
      }
    }
    session.setClipboard(clipboard);

    player.print("Блок(и) скопирован(ы).");
  }
  @Command(
      aliases = {"/paste"},
      usage = "",
      flags = "sao",
      desc = "Paste the clipboard's contents",
      help =
          "Pastes the clipboard's contents.\n"
              + "Flags:\n"
              + "  -a skips air blocks\n"
              + "  -o pastes at the original position\n"
              + "  -s selects the region after pasting",
      min = 0,
      max = 0)
  @CommandPermissions("worldedit.clipboard.paste")
  @Logging(PLACEMENT)
  public void paste(
      Player player,
      LocalSession session,
      EditSession editSession,
      @Switch('a') boolean ignoreAirBlocks,
      @Switch('o') boolean atOrigin,
      @Switch('s') boolean selectPasted)
      throws WorldEditException {

    ClipboardHolder holder = session.getClipboard();
    Clipboard clipboard = holder.getClipboard();
    Region region = clipboard.getRegion();

    Vector to = atOrigin ? clipboard.getOrigin() : session.getPlacementPosition(player);
    Operation operation =
        holder
            .createPaste(editSession, editSession.getWorld().getWorldData())
            .to(to)
            .ignoreAirBlocks(ignoreAirBlocks)
            .build();
    Operations.completeLegacy(operation);

    if (selectPasted) {
      Vector clipboardOffset =
          clipboard.getRegion().getMinimumPoint().subtract(clipboard.getOrigin());
      Vector realTo = to.add(holder.getTransform().apply(clipboardOffset));
      Vector max =
          realTo.add(
              holder
                  .getTransform()
                  .apply(region.getMaximumPoint().subtract(region.getMinimumPoint())));
      RegionSelector selector = new CuboidRegionSelector(player.getWorld(), realTo, max);
      session.setRegionSelector(player.getWorld(), selector);
      selector.learnChanges();
      selector.explainRegionAdjust(player, session);
    }

    player.print("The clipboard has been pasted at " + to);
  }
  @Command(
      aliases = {"/deform"},
      usage = "<expression>",
      desc = "Deforms a selected region with an expression",
      help =
          "Deforms a selected region with an expression\n"
              + "The expression is executed for each block and is expected\n"
              + "to modify the variables x, y and z to point to a new block\n"
              + "to fetch. See also tinyurl.com/wesyntax.",
      flags = "ro",
      min = 1,
      max = -1)
  @CommandPermissions("worldedit.region.deform")
  @Logging(ALL)
  public void deform(
      Player player,
      LocalSession session,
      EditSession editSession,
      @Selection Region region,
      @Text String expression,
      @Switch('r') boolean useRawCoords,
      @Switch('o') boolean offset)
      throws WorldEditException {
    final Vector zero;
    Vector unit;

    if (useRawCoords) {
      zero = Vector.ZERO;
      unit = Vector.ONE;
    } else if (offset) {
      zero = session.getPlacementPosition(player);
      unit = Vector.ONE;
    } else {
      final Vector min = region.getMinimumPoint();
      final Vector max = region.getMaximumPoint();

      zero = max.add(min).multiply(0.5);
      unit = max.subtract(zero);

      if (unit.getX() == 0) unit = unit.setX(1.0);
      if (unit.getY() == 0) unit = unit.setY(1.0);
      if (unit.getZ() == 0) unit = unit.setZ(1.0);
    }

    try {
      final int affected = editSession.deformRegion(region, zero, unit, expression);
      player.findFreePosition();
      BBC.VISITOR_BLOCK.send(player, affected);
    } catch (ExpressionException e) {
      player.printError(e.getMessage());
    }
  }
Пример #5
0
  @Command(
      aliases = {"/cut"},
      usage = "[leave-id]",
      desc = "Вырезает выделенную территорию в буфер обмена",
      help =
          "Вырезает выделенную территорию в буфер обмена\n"
              + "Флаги:\n"
              + "  -e controls определяет, будут ли объекты копироваться в буфер обмена\n"
              + "ПРЕДУПРЕЖДЕНИЕ: Вырезанные и вставленные объекты не могут быть отменены!",
      flags = "e",
      min = 0,
      max = 1)
  @CommandPermissions("worldedit.clipboard.cut")
  @Logging(REGION)
  public void cut(
      CommandContext args, LocalSession session, LocalPlayer player, EditSession editSession)
      throws WorldEditException {

    BaseBlock block = new BaseBlock(BlockID.AIR);
    LocalWorld world = player.getWorld();

    if (args.argsLength() > 0) {
      block = we.getBlock(player, args.getString(0));
    }

    Region region = session.getSelection(world);
    Vector min = region.getMinimumPoint();
    Vector max = region.getMaximumPoint();
    Vector pos = session.getPlacementPosition(player);

    CuboidClipboard clipboard =
        new CuboidClipboard(max.subtract(min).add(new Vector(1, 1, 1)), min, min.subtract(pos));
    clipboard.copy(editSession);
    if (args.hasFlag('e')) {
      LocalEntity[] entities = world.getEntities(region);
      for (LocalEntity entity : entities) {
        clipboard.storeEntity(entity);
      }
      world.killEntities(entities);
    }
    session.setClipboard(clipboard);

    int affected = editSession.setBlocks(session.getSelection(world), block);
    player.print(
        affected
            + " "
            + StringUtil.plural(affected, "блок вырезан", "блока вырезано", "блоков вырезано")
            + ".");
  }
Пример #6
0
  /**
   * Find needed chunks in the axis-aligned bounding box of the region.
   *
   * @param region The {@link Region} to iterate
   */
  private void findNeededCuboidChunks(Region region) {
    Vector min = region.getMinimumPoint();
    Vector max = region.getMaximumPoint();

    // First, we need to group points by chunk so that we only need
    // to keep one chunk in memory at any given moment
    for (int x = min.getBlockX(); x <= max.getBlockX(); ++x) {
      for (int y = min.getBlockY(); y <= max.getBlockY(); ++y) {
        for (int z = min.getBlockZ(); z <= max.getBlockZ(); ++z) {
          Vector pos = new Vector(x, y, z);
          checkAndAddBlock(pos);
        }
      }
    }
  }
  @Command(
      aliases = {"/stack"},
      usage = "[count] [direction]",
      flags = "sa",
      desc = "Repeat the contents of the selection",
      help =
          "Repeats the contents of the selection.\n"
              + "Flags:\n"
              + "  -s shifts the selection to the last stacked copy\n"
              + "  -a skips air blocks",
      min = 0,
      max = 2)
  @CommandPermissions("worldedit.region.stack")
  @Logging(ORIENTATION_REGION)
  public void stack(
      Player player,
      EditSession editSession,
      LocalSession session,
      @Selection Region region,
      @Optional("1") @Range(min = 1) int count,
      @Optional(Direction.AIM) @Direction Vector direction,
      @Switch('s') boolean moveSelection,
      @Switch('a') boolean ignoreAirBlocks)
      throws WorldEditException {
    int affected = editSession.stackCuboidRegion(region, direction, count, !ignoreAirBlocks);

    if (moveSelection) {
      try {
        final Vector size = region.getMaximumPoint().subtract(region.getMinimumPoint());

        final Vector shiftVector = direction.multiply(count * (Math.abs(direction.dot(size)) + 1));
        region.shift(shiftVector);

        session.getRegionSelector(player.getWorld()).learnChanges();
        session.getRegionSelector(player.getWorld()).explainRegionAdjust(player, session);
      } catch (RegionOperationException e) {
        player.printError(e.getMessage());
      }
    }

    BBC.VISITOR_BLOCK.send(player, affected);
  }
Пример #8
0
  /**
   * Find needed chunks in the cuboid of the region.
   *
   * @param region
   */
  private void findNeededCuboidChunks(Region region) {
    Vector min = region.getMinimumPoint();
    Vector max = region.getMaximumPoint();

    // First, we need to group points by chunk so that we only need
    // to keep one chunk in memory at any given moment
    for (int x = min.getBlockX(); x <= max.getBlockX(); ++x) {
      for (int y = min.getBlockY(); y <= max.getBlockY(); ++y) {
        for (int z = min.getBlockZ(); z <= max.getBlockZ(); ++z) {
          Vector pos = new Vector(x, y, z);
          BlockVector2D chunkPos = ChunkStore.toChunk(pos);

          // Unidentified chunk
          if (!neededChunks.containsKey(chunkPos)) {
            neededChunks.put(chunkPos, new ArrayList<Vector>());
          }

          neededChunks.get(chunkPos).add(pos);
        }
      }
    }
  }