Пример #1
0
 protected ResourceLocation getGhoulTexture(EntityDepthsghoul par1EntityLiving) {
   switch (par1EntityLiving.getGhoulType()) {
     case 0:
       defaultResource = ghoulResource;
       break;
     case 1:
       defaultResource = peteResource;
       break;
     case 2:
       defaultResource = wilsonResource;
       break;
     case 3:
       defaultResource = orangeResource;
   }
   return defaultResource;
 }