public Dimension preferredLayoutSize(Container parent) { JToolBar tb = (JToolBar) parent; Insets insets = tb.getInsets(); Dimension dim = new Dimension(); SeaGlassContext context = getContext(tb); if (tb.getOrientation() == JToolBar.HORIZONTAL) { dim.width = tb.isFloatable() ? SeaGlassIcon.getIconWidth(handleIcon, context) : 0; Dimension compDim; for (int i = 0; i < tb.getComponentCount(); i++) { Component component = tb.getComponent(i); if (component.isVisible()) { compDim = component.getPreferredSize(); dim.width += compDim.width; dim.height = Math.max(dim.height, compDim.height); } } } else { dim.height = tb.isFloatable() ? SeaGlassIcon.getIconHeight(handleIcon, context) : 0; Dimension compDim; for (int i = 0; i < tb.getComponentCount(); i++) { Component component = tb.getComponent(i); if (component.isVisible()) { compDim = component.getPreferredSize(); dim.width = Math.max(dim.width, compDim.width); dim.height += compDim.height; } } } dim.width += insets.left + insets.right; dim.height += insets.top + insets.bottom; context.dispose(); return dim; }
protected void paint(SeaGlassContext context, Graphics g) { if (handleIcon != null && toolBar.isFloatable()) { int startX = toolBar.getComponentOrientation().isLeftToRight() ? 0 : toolBar.getWidth() - SeaGlassIcon.getIconWidth(handleIcon, context); SeaGlassIcon.paintIcon( handleIcon, context, g, startX, 0, SeaGlassIcon.getIconWidth(handleIcon, context), SeaGlassIcon.getIconHeight(handleIcon, context)); } SeaGlassContext subcontext = getContext(toolBar, Region.TOOL_BAR_CONTENT, contentStyle); // paintContent(subcontext, g, contentRect); subcontext.dispose(); }
public void layoutContainer(Container parent) { JToolBar tb = (JToolBar) parent; Insets insets = tb.getInsets(); boolean ltr = tb.getComponentOrientation().isLeftToRight(); SeaGlassContext context = getContext(tb); Component c; Dimension d; // JToolBar by default uses a somewhat modified BoxLayout as // its layout manager. For compatibility reasons, we want to // support Box "glue" as a way to move things around on the // toolbar. "glue" is represented in BoxLayout as a Box.Filler // with a minimum and preferred size of (0,0). // So what we do here is find the number of such glue fillers // and figure out how much space should be allocated to them. int glueCount = 0; for (int i = 0; i < tb.getComponentCount(); i++) { if (isGlue(tb.getComponent(i))) glueCount++; } if (tb.getOrientation() == JToolBar.HORIZONTAL) { int handleWidth = tb.isFloatable() ? SeaGlassIcon.getIconWidth(handleIcon, context) : 0; // Note: contentRect does not take insets into account // since it is used for determining the bounds that are // passed to paintToolBarContentBackground(). contentRect.x = ltr ? handleWidth : 0; contentRect.y = 0; contentRect.width = tb.getWidth() - handleWidth; contentRect.height = tb.getHeight(); // However, we do take the insets into account here for // the purposes of laying out the toolbar child components. int x = ltr ? handleWidth + insets.left : tb.getWidth() - handleWidth - insets.right; int baseY = insets.top; int baseH = tb.getHeight() - insets.top - insets.bottom; // we need to get the minimum width for laying things out // so that we can calculate how much empty space needs to // be distributed among the "glue", if any int extraSpacePerGlue = 0; if (glueCount > 0) { int minWidth = minimumLayoutSize(parent).width; extraSpacePerGlue = (tb.getWidth() - minWidth) / glueCount; if (extraSpacePerGlue < 0) extraSpacePerGlue = 0; } for (int i = 0; i < tb.getComponentCount(); i++) { c = tb.getComponent(i); if (c.isVisible()) { d = c.getPreferredSize(); int y, h; if (d.height >= baseH || c instanceof JSeparator) { // Fill available height y = baseY; h = baseH; } else { // Center component vertically in the available // space y = baseY + (baseH / 2) - (d.height / 2); h = d.height; } // if the component is a "glue" component then add to // its // width the extraSpacePerGlue it is due if (isGlue(c)) d.width += extraSpacePerGlue; c.setBounds(ltr ? x : x - d.width, y, d.width, h); x = ltr ? x + d.width : x - d.width; } } } else { int handleHeight = tb.isFloatable() ? SeaGlassIcon.getIconHeight(handleIcon, context) : 0; // See notes above regarding the use of insets contentRect.x = 0; contentRect.y = handleHeight; contentRect.width = tb.getWidth(); contentRect.height = tb.getHeight() - handleHeight; int baseX = insets.left; int baseW = tb.getWidth() - insets.left - insets.right; int y = handleHeight + insets.top; // we need to get the minimum height for laying things out // so that we can calculate how much empty space needs to // be distributed among the "glue", if any int extraSpacePerGlue = 0; if (glueCount > 0) { int minHeight = minimumLayoutSize(parent).height; extraSpacePerGlue = (tb.getHeight() - minHeight) / glueCount; if (extraSpacePerGlue < 0) extraSpacePerGlue = 0; } for (int i = 0; i < tb.getComponentCount(); i++) { c = tb.getComponent(i); if (c.isVisible()) { d = c.getPreferredSize(); int x, w; if (d.width >= baseW || c instanceof JSeparator) { // Fill available width x = baseX; w = baseW; } else { // Center component horizontally in the available // space x = baseX + (baseW / 2) - (d.width / 2); w = d.width; } // if the component is a "glue" component then add to // its // height the extraSpacePerGlue it is due if (isGlue(c)) d.height += extraSpacePerGlue; c.setBounds(x, y, w, d.height); y += d.height; } } } context.dispose(); }