@Override public void loop() { // Gamepad 1 - Drive Controller float rightDriveMotorSpeed = -gamepad1.right_stick_y; float leftDriveMotorSpeed = -gamepad1.left_stick_y; rightDriveMotorSpeed = Range.clip(rightDriveMotorSpeed, -1, 1); leftDriveMotorSpeed = Range.clip(leftDriveMotorSpeed, -1, 1); rightDriveMotorSpeed = (float) scaleInput(rightDriveMotorSpeed); leftDriveMotorSpeed = (float) scaleInput(leftDriveMotorSpeed); System.out.println(rightDriveMotorSpeed); driveRight.setPower(rightDriveMotorSpeed); driveLeft.setPower(leftDriveMotorSpeed); if (gamepad1.a & hookServoClick == 0) { hookServoPosition -= hookServoDelta; System.out.println(hookServoPosition); hookServoClick = 1; hookServo.setPosition(hookServoPosition); } if (gamepad1.a & hookServoClick == 1) { hookServoPosition += hookServoDelta; System.out.println(hookServoPosition); hookServoClick = 0; hookServo.setPosition(hookServoPosition); } if (gamepad1.x & triggerServoClick == 0) { triggerServoPosition -= triggerServoDelta; System.out.println(triggerServoPosition); triggerServoClick = 1; triggerServo.setPosition(triggerServoPosition); } if (gamepad1.x & triggerServoClick == 1) { triggerServoPosition += triggerServoDelta; System.out.println(triggerServoPosition); triggerServoClick = 0; triggerServo.setPosition(triggerServoPosition); } // Gamepad 2 float armStage1MotorSpeed = -gamepad2.right_stick_y; float armStage2MotorSpeed = -gamepad2.left_stick_y; armStage1MotorSpeed = Range.clip(armStage1MotorSpeed, -1, 1); armStage2MotorSpeed = Range.clip(armStage2MotorSpeed, -1, 1); armStage1MotorSpeed = (float) scaleInput(armStage1MotorSpeed); armStage2MotorSpeed = (float) scaleInput(armStage2MotorSpeed); armStage1.setPower(armStage1MotorSpeed); armStage2.setPower(armStage2MotorSpeed); }
public double[] run() { final double K_FAST = 1 / (slowDownStart * TICKS_PER_REVOLUTION); final double K_SLOW = (1 / slowDownStart - POWER_MIN / fineTuneStart) / TICKS_PER_REVOLUTION; final double TICK_OFFSET = POWER_MIN * slowDownStart * fineTuneStart * TICKS_PER_REVOLUTION / (fineTuneStart - POWER_MIN * slowDownStart); double[] currVal = new double[sides]; double[] error = new double[sides]; double[] power = new double[sides]; if (!hasReachedDestination()) { for (int i = 0; i < sides; i++) { currVal[i] = getCurrentPosition()[i]; error[i] = targets[i] - currVal[i]; if (Math.abs(error[i]) < threshold) { power[i] = 0.0d; } else { // try using - fineTuneStart on K_SLOW, maybe need /2 power[i] = (Math.abs(error[i]) > fineTuneStart * TICKS_PER_REVOLUTION) ? K_FAST * Math.abs(error[i]) : K_SLOW * (TICK_OFFSET + Math.abs(error[i])); } if (error[i] < 0.0d) { power[i] *= -1; } power[i] = Range.clip(power[i], -powerMax, powerMax); } } return power; }
double scale_motor_power(double p_power) { // // Assume no scaling. // double l_scale = 0.0f; // // Ensure the values are legal. // double l_power = Range.clip(p_power, -1, 1); double[] l_array = { 0.00, 0.05, 0.09, 0.10, 0.12, 0.15, 0.18, 0.24, 0.30, 0.36, 0.43, 0.50, 0.60, 0.72, 0.85, 1.00, 1.00 }; // // Get the corresponding index for the specified argument/parameter. // int l_index = (int) (l_power * 16.0); if (l_index < 0) { l_index = -l_index; } else if (l_index > 16) { l_index = 16; } if (l_power < 0) { l_scale = -l_array[l_index]; } else { l_scale = l_array[l_index]; } return l_scale; }
/* * This method will be called repeatedly in a loop * * @see com.qualcomm.robotcore.eventloop.opmode.OpMode#run() */ @Override public void loop() { /* * Gamepad 1 * * Gamepad 1 controls the motors via the left stick, and it controls the * wrist/claw via the a,b, x, y buttons */ // throttle: left_stick_y ranges from -1 to 1, where -1 is full up, and // 1 is full down // direction: left_stick_x ranges from -1 to 1, where -1 is full left // and 1 is full right float left_throttle = -gamepad1.left_stick_y; float right_throttle = -gamepad1.right_stick_y; // scale the joystick value to make it easier to control // the robot more precisely at slower speeds. left_throttle = (float) scaleInput(left_throttle); right_throttle = (float) scaleInput(right_throttle); // write the values to the motors front_right.setPower(right_throttle); back_right.setPower(right_throttle); front_left.setPower(left_throttle); back_left.setPower(left_throttle); // update the position of the arm. if (gamepad1.y) { // if the A button is pushed on gamepad1, increment the position of // the arm servo. spinnerPosition += spinnerDelta; } if (gamepad1.a) { // if the Y button is pushed on gamepad1, decrease the position of // the arm servo. spinnerPosition -= spinnerDelta; } // clip the position values so that they never exceed their allowed range. spinnerPosition = Range.clip(spinnerPosition, 0.0, 1.0); // write position values to the wrist and claw servo spinner.setPosition(spinnerPosition); /* * Send telemetry data back to driver station. Note that if we are using * a legacy NXT-compatible motor controller, then the getPower() method * will return a null value. The legacy NXT-compatible motor controllers * are currently write only. */ telemetry.addData("Text", "*** Robot Data***"); telemetry.addData("arm", "arm: " + String.format("%.2f", armPosition)); telemetry.addData("claw", "claw: " + String.format("%.2f", clawPosition)); telemetry.addData("left tgt pwr", "left pwr: " + String.format("%.2f", left)); telemetry.addData("right tgt pwr", "right pwr: " + String.format("%.2f", right)); }
@Override public void loop(RobotContext ctx, LinkedList<Object> out) throws Exception { PolarCoordinates joystick = gamepad1().rightJoystick().polar().invert(); double r = joystick.getR(); r = Range.clip(2.2842 * Math.pow(Math.tanh(r), 3d), -1, 1); joystick = new PolarCoordinates(r, joystick.getTheta()); // TODO: finish this }
@Override public void loop() { float lf_power; float lb_power; float rf_power; float rb_power; if (gamepad1.left_stick_x > gamepad1.left_stick_y || -gamepad1.left_stick_x > -gamepad1.left_stick_y) { float left_power = gamepad1.left_stick_x; float right_power = gamepad1.left_stick_x; left_power = Range.clip(left_power, -1, 1); right_power = Range.clip(right_power, -1, 1); lf_power = -left_power; lb_power = left_power; rf_power = right_power; rb_power = -right_power; } else { float left_power = -gamepad1.left_stick_y; float right_power = gamepad1.right_stick_y; left_power = Range.clip(left_power, -1, 1); right_power = Range.clip(right_power, -1, 1); lf_power = left_power; lb_power = left_power; rf_power = right_power; rb_power = right_power; } float turn = (float) scaleInput(gamepad1.right_stick_x); lf_power += turn; lb_power += turn; rf_power += turn; rb_power += turn; left_front.setPower((float) scaleInput(lf_power)); left_back.setPower((float) scaleInput(lb_power)); right_front.setPower((float) scaleInput(rf_power)); right_back.setPower((float) scaleInput(rb_power)); }
/** * Moves right climber servo based on {@code enum rightClimberDirection} value set in {@link * DriverStation#getNextClimberCmd()} * * @param drvrcmd {@link DriverCommand} object with values. */ public void applyDSCmd(DriverCommand drvrcmd) { if (!rightClimberAvailable) { return; } double rightClimberPosition = rightClimber.getPosition(); DbgLog.msg(String.format("RightClimber Position = %f", rightClimberPosition)); switch (drvrcmd.rightClimberCmd.rightClimberStatus) { case -1: rightClimber.setPosition(Range.clip(0, 0, 1)); break; case 1: rightClimber.setPosition(Range.clip(1, 0, 1)); break; case 0: break; default: break; } }
public void moveSwiv() { if (gamepad1.left_bumper) { if (futureSwiv < time) { futureSwiv = time + .1; leftSwivPos += 0.1; leftSwivPos = Range.clip(leftSwivPos, 0, 1); rightSwivPos = 1 - leftSwivPos; } } if (gamepad1.right_bumper) { if (futureSwiv < time) { futureSwiv = time + .1; leftSwivPos -= 0.1; leftSwivPos = Range.clip(leftSwivPos, 0, 1); rightSwivPos = 1 - leftSwivPos; } } }
public void loop() { resetServos(); moveSwiv(); swivLeft.setPosition(leftSwivPos); swivRight.setPosition((rightSwivPos)); updateGamepadTelemetry(); float direction = gamepad1.right_stick_y; direction = Range.clip(direction, -1, 1); arm.setPosition(scaleContinuous(-gamepad1.right_stick_y)); }
@Override public void loop() { float throttle = -gamepad1.left_stick_y; float dirrection = gamepad1.left_stick_x; float right = throttle - dirrection; float left = throttle + dirrection; right = (float) scaleInput(right); left = (float) scaleInput(left); right = Range.clip(right, -1, 1); left = Range.clip(left, -1, 1); motorLeft1.setPower(left); motorLeft2.setPower(left); motorLeft3.setPower(left); telemetry.addData("Text", "*** Robot Data***"); telemetry.addData("left tgt pwr", "left pwr: " + String.format("%.2f", left)); telemetry.addData("right tgt pwr", "right pwr: " + String.format("%.2f", right)); }
@Override public void loop() { telemetry.addData("!WARNING! ", "!DANGEROUS SERVO TESTING! - " + mode); changeMode(); theDumper.setPosition(Range.clip(lDrivePower, 0.0, 1.0)); if (!mode) { lDrivePower -= 0.01; } if (mode) { lDrivePower += 0.01; } }
@Override public void loop() { Range.clip(motorPower, -1.0d, 1.0d); if (gamepad1.right_bumper) { motorPower = -gamepad1.right_trigger; } else { motorPower = gamepad1.right_trigger; } practiceMotor.setPower(motorPower); }
float ProcessToMotorFromJoy( float input) { // This is used in any case where joystick input is to be converted to a motor float output = 0.0f; // clip the power values so that the values never exceed +/- 1 output = Range.clip(input, -1, 1); // scale the joystick value to make it easier to control // the robot more precisely at slower speeds. output = (float) scaleInput(output); return output; }
public void rotatePB(double pow, int deg) throws InterruptedException { double power = pow; double angleTo = deg; double error; double inte = 0; double inteNoE = 0; double der; double currentAngle = sensor.getGyroYaw(); double previousError = angleTo - currentAngle; opMode.telemetry.addData("Current Angle", currentAngle + ""); opMode.telemetry.addData("Angle To", angleTo + ""); opMode.telemetry.update(); opMode.resetStartTime(); currentAngle = 0; while (Math.abs(currentAngle) < Math.abs(angleTo) - 2) { currentAngle = sensor.getGyroYaw(); error = Math.abs(angleTo) - Math.abs(currentAngle); opMode.telemetry.addData("error", error); power = (pow * (error) * .005) + .1; // update p values inte = ((opMode.getRuntime()) * error * .0025); // update inte value inteNoE = ((opMode.getRuntime()) * .05); der = (error - previousError) / opMode.getRuntime() * 0; // update der value power = power + inteNoE + der; if (angleTo > 0) power *= -1; Range.clip(power, -1, 1); startMotors(-power, power); opMode.telemetry.addData("PID", power); // opMode.telemetry.addData("integral", inte); opMode.telemetry.addData("integral without error", inteNoE); opMode.telemetry.addData("angle", currentAngle); opMode.telemetry.update(); previousError = error; opMode.idle(); } stopMotors(); opMode.telemetry.addData("finished", "done"); opMode.telemetry.update(); }
@Override public void loop() { // get the values from the gamepads // note: pushing the stick all the way up returns -1, // so we need to reverse the values float leftY = -gamepad1.left_stick_y; float rightY = -gamepad1.right_stick_y; leftY = Range.clip(leftY, -1, 1); rightY = Range.clip(rightY, -1, 1); // motorLF.setPower(leftY); motorLR.setPower(leftY); // motorRF.setPower(rightY); motorRR.setPower(rightY); // telemetry.addData("left tgt pwr", "left pwr: " + String.format("%.2f", left)); // telemetry.addData("right tgt pwr", "right pwr: " + String.format("%.2f", right)); if (leftY < 1 && rightY > 0) { DbgLog.msg("leftY, RightY " + leftY + " " + rightY); } }
public void rotatePZeroRev(double pow) throws InterruptedException { double power = pow; double angleTo = 0; double error; double inte = 0; double inteNoE = 0; double der; double currentAngle = sensor.getGyroYaw(); double previousError = angleTo - currentAngle; opMode.telemetry.addData("Current Angle", currentAngle + ""); opMode.telemetry.addData("Angle To", angleTo + ""); opMode.telemetry.update(); opMode.resetStartTime(); while (Math.abs(currentAngle) > 2) { currentAngle = sensor.getGyroYaw(); error = Math.abs(Math.abs(angleTo) - Math.abs(currentAngle)); opMode.telemetry.addData("error", error); power = (pow * (error) * .02) + .125; // update p values inte = ((opMode.getRuntime()) * error * .0020); // update inte value inteNoE = ((opMode.getRuntime()) * .075); der = (error - previousError) / opMode.getRuntime() * 0; // update der value power = power + inteNoE - der; power *= 1; // -1 is right Range.clip(power, -1, 1); startMotors(-power, power); opMode.telemetry.addData("PID", power); // opMode.telemetry.addData("integral", inte); opMode.telemetry.addData("integral without error", inteNoE); opMode.telemetry.addData("angle", currentAngle); opMode.telemetry.update(); previousError = error; opMode.idle(); } opMode.telemetry.update(); stopMotors(); }
/** Mutate the hand position. */ void m_hand_position(double p_position) { // // Ensure the specific value is legal. // double l_position = Range.clip(p_position, Servo.MIN_POSITION, Servo.MAX_POSITION); // // Set the value. The right hand value must be opposite of the left // value. // if (v_servo_left_hand != null) { v_servo_left_hand.setPosition(l_position); } if (v_servo_right_hand != null) { v_servo_right_hand.setPosition(1.0 - l_position); } } // m_hand_position
/** Scale the joystick input using a nonlinear algorithm. */ float scale_motor_power(float p_power) { // // Assume no scaling. // float l_scale; // // Ensure the values are legal. // float l_power = Range.clip(p_power, -1, 1); float[] l_array = { 0.00f, 0.05f, 0.09f, 0.10f, 0.12f, 0.15f, 0.18f, 0.24f, 0.30f, 0.36f, 0.43f, 0.50f, 0.60f, 0.72f, 0.85f, 1.00f, 1.00f }; // // Get the corresponding index for the specified argument/parameter. // int l_index = (int) (l_power * 16.0); if (l_index < 0) { l_index = -l_index; } else if (l_index > 16) { l_index = 16; } if (l_power < 0) { l_scale = -l_array[l_index]; } else { l_scale = l_array[l_index]; } return l_scale; } // scale_motor_power
/* * This method will be called repeatedly in a loop * @see com.qualcomm.robotcore.eventloop.opmode.OpMode#loop() */ @Override public void loop() { // The op mode should only use "write" methods (setPower, setMode, etc) while in // WRITE_ONLY mode or SWITCHING_TO_WRITE_MODE if (allowedToWrite()) { /* * Gamepad 1 * * Gamepad 1 controls the motors via the left stick, and it controls the wrist/claw via the a,b, * x, y buttons */ if (gamepad1.dpad_left) { // Nxt devices start up in "write" mode by default, so no need to switch modes here. motorLeft.setMode(DcMotorController.RunMode.RUN_WITHOUT_ENCODERS); motorRight.setMode(DcMotorController.RunMode.RUN_WITHOUT_ENCODERS); } if (gamepad1.dpad_right) { // Nxt devices start up in "write" mode by default, so no need to switch modes here. motorLeft.setMode(DcMotorController.RunMode.RUN_USING_ENCODERS); motorRight.setMode(DcMotorController.RunMode.RUN_USING_ENCODERS); } // throttle: left_stick_y ranges from -1 to 1, where -1 is full up, and 1 is full down // direction: left_stick_x ranges from -1 to 1, where -1 is full left and 1 is full right float throttle = -gamepad1.left_stick_y; float direction = gamepad1.left_stick_x; float right = throttle - direction; float left = throttle + direction; // clip the right/left values so that the values never exceed +/- 1 right = Range.clip(right, -1, 1); left = Range.clip(left, -1, 1); // write the values to the motors motorRight.setPower(right); motorLeft.setPower(left); // update the position of the wrist if (gamepad1.a) { wristPosition -= wristDelta; } if (gamepad1.y) { wristPosition += wristDelta; } // update the position of the claw if (gamepad1.x) { clawPosition -= clawDelta; } if (gamepad1.b) { clawPosition += clawDelta; } // clip the position values so that they never exceed 0..1 wristPosition = Range.clip(wristPosition, 0, 1); clawPosition = Range.clip(clawPosition, 0, 1); // write position values to the wrist and claw servo wrist.setPosition(wristPosition); claw.setPosition(clawPosition); /* * Gamepad 2 * * Gamepad controls the motors via the right trigger as a throttle, left trigger as reverse, and * the left stick for direction. This type of control is sometimes referred to as race car mode. */ // we only want to process gamepad2 if someone is using one of it's analog inputs. If you // always // want to process gamepad2, remove this check if (gamepad2.atRest() == false) { // throttle is taken directly from the right trigger, the right trigger ranges in values // from // 0 to 1 throttle = gamepad2.right_trigger; // if the left trigger is pressed, go in reverse if (gamepad2.left_trigger != 0.0) { throttle = -gamepad2.left_trigger; } // assign throttle to the left and right motors right = throttle; left = throttle; // now we need to apply steering (direction). The left stick ranges from -1 to 1. If it is // negative we want to slow down the left motor. If it is positive we want to slow down the // right motor. if (gamepad2.left_stick_x < 0) { // negative value, stick is pulled to the left left = left * (1 + gamepad2.left_stick_x); } if (gamepad2.left_stick_x > 0) { // positive value, stick is pulled to the right right = right * (1 - gamepad2.left_stick_x); } // write the values to the motor. This will over write any values placed while processing // gamepad1 motorRight.setPower(right); motorLeft.setPower(left); } } // To read any values from the NXT controllers, we need to switch into READ_ONLY mode. // It takes time for the hardware to switch, so you can't switch modes within one loop of the // op mode. Every 17th loop, this op mode switches to READ_ONLY mode, and gets the current // power. if (numOpLoops % 17 == 0) { // Note: If you are using the NxtDcMotorController, you need to switch into "read" mode // before doing a read, and into "write" mode before doing a write. This is because // the NxtDcMotorController is on the I2C interface, and can only do one at a time. If you are // using the USBDcMotorController, there is no need to switch, because USB can handle reads // and writes without changing modes. The NxtDcMotorControllers start up in "write" mode. // This method does nothing on USB devices, but is needed on Nxt devices. wheelController.setMotorControllerDeviceMode(DcMotorController.DeviceMode.READ_ONLY); } // Every 17 loops, switch to read mode so we can read data from the NXT device. // Only necessary on NXT devices. if (wheelController.getMotorControllerDeviceMode() == DcMotorController.DeviceMode.READ_ONLY) { // Update the reads after some loops, when the command has successfully propagated through. telemetry.addData("Text", "free flow text"); telemetry.addData("left motor", motorLeft.getPower()); telemetry.addData("right motor", motorRight.getPower()); telemetry.addData("RunMode: ", motorLeft.getMode().toString()); // Only needed on Nxt devices, but not on USB devices wheelController.setMotorControllerDeviceMode(DcMotorController.DeviceMode.WRITE_ONLY); // Reset the loop numOpLoops = 0; } // Update the current devMode devMode = wheelController.getMotorControllerDeviceMode(); numOpLoops++; }
/* * This method will be called repeatedly in a loop * * @see com.qualcomm.robotcore.eventloop.opmode.OpMode#run() */ @Override public void loop() { /* * Gamepad 1 * * Gamepad 1 controls the motors via the left stick, and it controls the * wrist/claw via the a,b, x, y buttons */ // throttle: left_stick_y ranges from -1 to 1, where -1 is full up, and // 1 is full down // direction: left_stick_x ranges from -1 to 1, where -1 is full left // and 1 is full right float throttle = -gamepad1.left_stick_y; float direction = gamepad1.left_stick_x; float right = throttle - direction; float left = throttle + direction; // clip the right/left values so that the values never exceed +/- 1 right = Range.clip(right, -1, 1); left = Range.clip(left, -1, 1); // scale the joystick value to make it easier to control // the robot more precisely at slower speeds. right = (float) scaleInput(right); left = (float) scaleInput(left); // write the values to the motors motorRight.setPower(right); motorLeft.setPower(left); motorRight2.setPower(right / 3); // front wheels motorLeft2.setPower(left / 3); // /3 because of gear ratio /* / / / GAMEPAD 2 / / / */ float armThrottle = gamepad2.left_stick_y; armThrottle = Range.clip(armThrottle, -1, 1); armThrottle = (float) scaleInput(armThrottle); // down = (float)scaleInput(down); arm.setPower(armThrottle); // arm.setPower(down); // update the position of the arm. if (gamepad2.a) { // if the A button is pushed on gamepad1, increment the position of // the arm servo. claw1Position += armDelta; } if (gamepad2.b) { // if the Y button is pushed on gamepad1, decrease the position of // the arm servo. claw1Position -= armDelta; } // update the position of the claw if (gamepad2.a) { claw2Position -= clawDelta; } if (gamepad2.b) { claw2Position += clawDelta; } // clip the position values so that they never exceed their allowed range. claw1Position = Range.clip(claw1Position, ARM_MIN_RANGE, ARM_MAX_RANGE); claw2Position = Range.clip(claw2Position, CLAW_MIN_RANGE, CLAW_MAX_RANGE); // write position values to the wrist and claw servo claw1.setPosition(claw1Position); claw2.setPosition(claw2Position); /* * Send telemetry data back to driver station. Note that if we are using * a legacy NXT-compatible motor controller, then the getPower() method * will return a null value. The legacy NXT-compatible motor controllers * are currently write only. */ telemetry.addData("Text", "*** Robot Data***"); telemetry.addData("claw1", "claw1: " + String.format("%.2f", claw1Position)); telemetry.addData("claw2", "claw 2: " + String.format("%.2f", claw2Position)); telemetry.addData("left tgt pwr", "left pwr: " + String.format("%.2f", left)); telemetry.addData("right tgt pwr", "right pwr: " + String.format("%.2f", right)); }
@Override public void loop() { // PullUp!!! /*if (gamepad2.left_bumper) { PullUp_Motors_SetPower(1.0); } if (gamepad2.left_trigger > 0.2) { PullUp_Motors_SetPower(-1.0); }*/ // Climber control variable! if (!gamepad2.a && !gamepad2.b && !gamepad2.y && gamepad2.right_stick_y > -.05 && gamepad2.right_stick_y < .05) { climber_bypass = false; } // Pull Up if (gamepad2.right_bumper) { PullUp_Motors_SetPower(1.0); } if (gamepad2.right_trigger > 0.2) { PullUp_Motors_SetPower(-1.0); } if (gamepad2.left_stick_y > 0.1) { PullUp_Motor_Tape.setPower(-gamepad2.left_stick_y); } if (gamepad2.left_stick_y < 0.1 && !gamepad2.right_bumper && gamepad2.right_trigger <= 0.2) { PullUp_Motor_Tape.setPower(0); // The tape stop. } if (gamepad2.left_stick_y < -0.1) { // PullUp_Motor_String.setPower(-gamepad2.left_stick_y); } if (gamepad2.left_stick_y > -0.1 && !gamepad2.right_bumper && gamepad2.right_trigger <= 0.2) { PullUp_Motor_String.setPower(0); // The string stop. } if (gamepad2.left_stick_y > -0.1 && gamepad2.left_stick_y < 0.1 && !gamepad2.right_bumper && gamepad2.right_trigger <= 0.2) { PullUp_Motors_SetPower(0); // Both stop. } // STUFF FOR DRIVE TRAIN!!! float left = gamepad1.left_stick_y; float right = gamepad1.right_stick_y; // clip the right/left values so that the values never exceed +/- 1 (changed range to -.8 to .8 // to prevent motor overdrive.) right = Range.clip(right, -.80F, .80F); left = Range.clip(left, -.80F, .80F); // write the values to the motors setPowerLeftMotor(left); setPowerRightMotor(right); // CLIMBER!!! if (!climber_bypass) { Climber_dump(gamepad1.b); } // FLIPPERS!!! if (the_stop_button_left_flipper) { if (!gamepad2.dpad_right) { the_stop_button_left_flipper = false; } } if (!the_stop_button_left_flipper) { if (gamepad2.dpad_right) { was_pressed_left_flipper = true; } } if (was_pressed_left_flipper) { Flipper_Servo_Left.setPosition(0); if (!gamepad2.dpad_right) { bypass_left_flipper = true; } if (bypass_left_flipper) { if (gamepad2.dpad_right) { was_pressed_left_flipper = false; bypass_left_flipper = false; the_stop_button_left_flipper = true; } } } if (!was_pressed_left_flipper) { Flipper_Servo_Left.setPosition(.6); // Was .59 } if (the_stop_button_right_flipper) { if (!gamepad2.dpad_left) { the_stop_button_right_flipper = false; } } if (!the_stop_button_right_flipper) { if (gamepad2.dpad_left) { was_pressed_right_flipper = true; } } if (was_pressed_right_flipper) { Flipper_Servo_Right.setPosition(1); if (!gamepad2.dpad_left) { bypass_right_flipper = true; } if (bypass_right_flipper) { if (gamepad2.dpad_left) { was_pressed_right_flipper = false; bypass_right_flipper = false; the_stop_button_right_flipper = true; } } } if (!was_pressed_right_flipper) { Flipper_Servo_Right.setPosition(.4); } /* if (gamepad2.dpad_left) { Flipper_Servo_Right.setPosition(1); } if (!gamepad2.dpad_left) { Flipper_Servo_Right.setPosition(.57); } if (gamepad2.dpad_right) { Flipper_Servo_Left.setPosition(0); } if (!gamepad2.dpad_right) { Flipper_Servo_Left.setPosition(.40); } */ /* if (gamepad2.left_trigger > 0) { Flipper_Servo_Right.setPosition(1); } if (gamepad2.left_trigger == 0) { Flipper_Servo_Right.setPosition(.57); } if (gamepad2.right_trigger > 0) { Flipper_Servo_Left.setPosition(0); } if (gamepad2.right_trigger == 0) { Flipper_Servo_Left.setPosition(.40); } */ // THE CONVEYOR BELT! boolean conveyor_left = gamepad1.left_bumper; boolean conveyor_right = gamepad1.right_bumper; Conveyor_Belt_Control(conveyor_left, conveyor_right); // SCOOP!!! if (gamepad2.a) { Scoop_Motor.setMode(DcMotorController.RunMode.RUN_TO_POSITION); Scoop_Motor.setTargetPosition(5); // Preset for Collecting Debris, previously was 670 // (assumes scoop is ALL THE WAY TO THE FLOOR AT INIT) Scoop_Motor.setPower(.1); // You set this as the max power the motor can have... // (foresee issues depending on which side you are on) MoveClimberDepositor(0); } if (gamepad2.b) { Scoop_Motor.setMode(DcMotorController.RunMode.RUN_TO_POSITION); Scoop_Motor.setTargetPosition( -355); // Preset for Dumping Debris into Conveyor, previously was -375 Scoop_Motor.setPower(.11); MoveClimberDepositor(0); } if (gamepad2.y) { Scoop_Motor.setMode(DcMotorController.RunMode.RUN_TO_POSITION); Scoop_Motor.setTargetPosition(-640); // Preset for Storage, previously was 30 Scoop_Motor.setPower(.1); Climber_servo.setPosition(climber_safe_from_smashing_position); climber_bypass = true; } if (gamepad2.x) { int hover_position = Scoop_Motor.getCurrentPosition(); Scoop_Motor.setMode(DcMotorController.RunMode.RUN_TO_POSITION); Scoop_Motor.setTargetPosition(hover_position); Scoop_Motor.setPower(.1); } double Scoop_Motor_value = Range.clip(gamepad2.right_stick_y, -.1, .1); double Scoop_Motor_Power = Scoop_Motor_value; // Equivalent to x^3? Based on // https://docs.oracle.com/javase/tutorial/java/data/beyondmath.htm // if joystick 2, right joystick // Stop Motor if (gamepad2.right_stick_y < 0.05 && gamepad2.right_stick_y > -0.05 && !gamepad2.a && !gamepad2.b && !gamepad2.y && !gamepad2.x) { Scoop_Motor.setMode((DcMotorController.RunMode.RUN_USING_ENCODERS)); Scoop_Motor.setPower(0); } if (gamepad2.right_stick_y > 0.05 || gamepad2.right_stick_y < -.05) { Scoop_Motor.setMode((DcMotorController.RunMode.RUN_USING_ENCODERS)); Scoop_Motor.setPower(Scoop_Motor_Power); MoveClimberDepositor(225); } // END Scoop Fine-Tuning // Sweeper!!! boolean locked_controls = false; if (gamepad1.a && gamepad1.y) // Pressing A and Y buttons at same time will reset Sweeper. { locked_controls = true; Sweep_servo.setPosition(.5); } if (the_stop_button_a) { if (!gamepad1.a) { the_stop_button_a = false; } } if (!the_stop_button_a) { if (gamepad1.a) { was_pressed_a = true; } } if (was_pressed_a) { if (!locked_controls) { Sweep_servo.setPosition(.1); // FORWARD SWEEPER!!! } if (was_pressed_y) { was_pressed_y = false; bypass_y = false; } if (!gamepad1.a) { bypass_a = true; } if (bypass_a) { if (gamepad1.a) { was_pressed_a = false; bypass_a = false; the_stop_button_a = true; } } } if (!was_pressed_a && !was_pressed_y) { Sweep_servo.setPosition(.5); } if (gamepad1.a && gamepad1.y) { locked_controls = true; Sweep_servo.setPosition(.5); } if (the_stop_button_y) { if (!gamepad1.y) { the_stop_button_y = false; } } if (!the_stop_button_y) { if (gamepad1.y) { was_pressed_y = true; } } if (was_pressed_y) { if (!locked_controls) { Sweep_servo.setPosition(.9); // REVERSE SWEEPER!!! } if (was_pressed_a) { was_pressed_a = false; bypass_a = false; } if (!gamepad1.y) { bypass_y = true; } if (bypass_y) { if (gamepad1.y) { was_pressed_y = false; bypass_y = false; the_stop_button_y = true; } } } if (locked_controls) { was_pressed_y = false; was_pressed_a = false; bypass_y = false; bypass_a = false; the_stop_button_y = false; the_stop_button_a = false; } if (!was_pressed_a && !was_pressed_y) { Sweep_servo.setPosition(.5); } // telemetry.addData("Text", "*** Robot Data***"); telemetry.addData("Scoop Encoder value", Scoop_Motor.getCurrentPosition()); telemetry.addData("Scoop Motor Power", Scoop_Motor.getPower()); telemetry.addData("PullUp Tape Motor Power", PullUp_Motor_Tape.getPower()); telemetry.addData("PullUp String Motor Power", PullUp_Motor_String.getPower()); telemetry.addData("Climber Position", Climber_servo.getPosition()); telemetry.addData("Left Motor Power:" + motorLeft1.getPower(), motorLeft2.getPower()); telemetry.addData("Right Motor Power:" + motorRight1.getPower(), motorRight2.getPower()); }
/** Loop repeatedly called during TeleOp while the robot is running. */ @Override public void loop() { // Scale values from analog sticks into range readable by motors float leftY = (float) scaleInput(Range.clip(gamepad1.left_stick_y, -1, 1)); float rightY = (float) scaleInput(Range.clip(gamepad1.right_stick_y, -1, 1)); float hangMove = -(float) scaleInput(Range.clip(gamepad2.right_stick_y, -1, 1)); float hangPincher = -(float) scaleInput(Range.clip(gamepad2.left_stick_y, -.5, .5)); // hangingPower.setPower(hangMove); // Control motors for hanging the robot if (hangMove > 0.1) hangingPower.setPower(hangMove); else if (hangMove < -0.1) hangingPower.setPower(hangMove); else hangingPower.setPower(0); if (gamepad1.right_bumper) servoPlease.setPosition(.5); else if (gamepad1.left_bumper) servoPlease.setPosition(0); hangingPincer.setPower(hangPincher); if (gamepad2.right_bumper) { if (!hangPivotPressed) { hangPivotPressed = true; if (hangPivot == .75f) hangPivot = 1; else if (hangPivot == 1) hangPivot = .75f; } } else if (hangPivotPressed) hangPivotPressed = false; // Control motors for pivoting the hanger // Power is based on how far the joystick is moved if (gamepad2.dpad_up) { hangingPivot.setPower(-hangPivot); hangingPivot2.setPower(-hangPivot); } else if (gamepad2.dpad_down) { hangingPivot.setPower(hangPivot); hangingPivot2.setPower(hangPivot); } else { // Stop the pivot motors hangingPivot.setPower(0); hangingPivot2.setPower(0); } // Control servos for controlling the wings // *** X Y for left, A B for right if (gamepad2.x) LWing.setPosition(0.0); else if (gamepad2.y) LWing.setPosition(1.0); else LWing.setPosition(0.5); if (gamepad2.a) RWing.setPosition(1.0); else if (gamepad2.b) RWing.setPosition(0.0); else RWing.setPosition(0.5); // Reverse the tank drive direction if (gamepad1.start) { if (!speedReversePressed) { speedMultiplier *= -1; speedReversePressed = true; } } else if (speedReversePressed) speedReversePressed = false; SetDrivePower(speedMultiplier * rightY, speedMultiplier * leftY); telemetry.addData("Drive Right", speedMultiplier * rightY); telemetry.addData("Drive Left", speedMultiplier * leftY); }
@Override public void loop() { // When dpad is pushed up increase one mode // When dpad is pushed down decrease by one mode if (gamepad1.dpad_up) { if (!iSawDpadUpAlready) { iSawDpadUpAlready = true; mode = mode + 0.25; } } else { iSawDpadUpAlready = false; } if (gamepad1.dpad_down) { if (!iSawDpadDownAlready) { iSawDpadDownAlready = true; mode = mode - 0.25; } } else { iSawDpadDownAlready = false; } mode = Range.clip(mode, 0.25, 1); // when leftstick is pushed up move forward // when rightstick is pushed down move backwards double left = -gamepad1.left_stick_y; double right = -gamepad1.right_stick_y; right = (double) scaleInput(right); left = (double) scaleInput(left); right = Range.clip(right, -mode, mode); left = Range.clip(left, -mode, mode); leftFront.setPower(left); leftBack.setPower(left); rightFront.setPower(right); rightBack.setPower(right); if (gamepad1.y) { vortex.setPower(50); } else { vortex.setPower(0); } if (gamepad1.a) { vortex.setPower(-50); } else { vortex.setPower(0); } if (gamepad2.x) { pusherposition = 1; pusherposition = Range.clip(pusherposition, -1, 1); pusherLeft.setPower(1); } else { pusherposition = 0; pusherposition = Range.clip(pusherposition, -1, 1); pusherLeft.setPower(0); } if (gamepad2.b) { pusherposition = -1; pusherposition = Range.clip(pusherposition, -1, 1); pusherLeft.setPower(-1); } else { pusherposition = 0; pusherposition = Range.clip(pusherposition, -1, 1); pusherLeft.setPower(0); } if (gamepad2.y) { pusherposition = 1; pusherposition = Range.clip(pusherposition, -1, 1); pusherRight.setPower(1); } else { pusherposition = 0; pusherposition = Range.clip(pusherposition, -1, 1); pusherRight.setPower(0); } if (gamepad2.a) { pusherposition = -1; pusherposition = Range.clip(pusherposition, -1, 1); pusherRight.setPower(-1); } else { pusherposition = 0; pusherposition = Range.clip(pusherposition, -1, 1); pusherRight.setPower(0); } }
// // This method will be called repeatedly in a loop // @see com.qualcomm.robotcore.eventloop.opmode.OpMode#loop() // @Override public void loop() { String selectedOption = ""; long startTime = System.currentTimeMillis(); M_driveRightPower = gamepad1.right_stick_y; M_driveLeftPower = gamepad1.left_stick_y; if (gamepad1.a && A_upDownServoPos > Servo.MIN_POSITION) A_upDownServoPos -= 0.01d; else if (gamepad1.b && A_upDownServoPos < Servo.MAX_POSITION) A_upDownServoPos += 0.01d; if (gamepad1.x && A_sideSideServoPos < Servo.MAX_POSITION) A_sideSideServoPos += 0.01d; else if (gamepad1.y && A_sideSideServoPos > Servo.MIN_POSITION) A_sideSideServoPos -= 0.01d; // setting hardware M_driveRight.setPower(M_driveRightPower); M_driveLeft.setPower(M_driveLeftPower); S_sideSide.setPosition(Range.clip(A_sideSideServoPos, 0.0, 1.0)); S_upDown.setPosition(Range.clip(A_upDownServoPos, 0.0, 1.0)); // Employ the enum option set in init_loop with if and switch statements. if (choiceValue == Options.Option_1) selectedOption = "Option 1"; switch (choiceValue) { case Option_2: selectedOption = "Option 2"; break; case Option_3: selectedOption = "Option 3"; break; } // display telemetry on DS. line labels are sorted. Util.telemetry( "1-LeftGP", "LY=%.2f LP=%.2f RY=%.2f RP=%.2f", gamepad1.left_stick_y, M_driveLeftPower, gamepad1.right_stick_y, M_driveRightPower); Util.telemetry( "Buttons", "t=%b x=%b a=%b b=%b y=%b", I_touch.isPressed(), gamepad1.x, gamepad1.a, gamepad1.b, gamepad1.y); Util.telemetry("UpDwn Servo", "Sup=%.2f real=%.2f", A_upDownServoPos, S_upDown.getPosition()); Util.telemetry( "Sidew Servo", "Sup=%.2f real=%.2f", A_sideSideServoPos, S_sideSide.getPosition()); // Util.telemetry("Options", "String=%s Enum=%s SelEnum=%s", option, // enumOption.toString(), selectedEnumOption); Util.telemetry("Menu selection", "%d=%s (%s)", choice, choiceValue.name(), selectedOption); Util.telemetry("Outside Loop Time", Long.toString(startTime - lastLoopTime)); long endTime = System.currentTimeMillis(); Util.telemetry("Loop Time", Long.toString(endTime - startTime)); lastLoopTime = endTime; }
@Override public void runOpMode() throws InterruptedException { // initMediaPlayer(); leftMotor = hardwareMap.dcMotor.get("leftdrive"); rightMotor = hardwareMap.dcMotor.get("rightdrive"); armmotor1 = hardwareMap.dcMotor.get("armmotor1"); armmotor2 = hardwareMap.dcMotor.get("armmotor2"); spinner = hardwareMap.dcMotor.get("spinner"); turner = hardwareMap.dcMotor.get("turner"); zipLine1 = hardwareMap.servo.get("servo1"); zipLine2 = hardwareMap.servo.get("servo2"); leftMotor.setDirection(DcMotor.Direction.REVERSE); armOn = false; waitForStart(); // assign the starting position of the servos zipPosition1 = 1.0; zipPosition2 = 0; while (opModeIsActive()) { // Change Direction if (gamepad1.right_bumper) { if (reverseOn) { reverseOn = false; } else if (!reverseOn) { reverseOn = true; } } float throttle_r = -gamepad1.right_stick_y; float throttle_l = -gamepad1.left_stick_y; float right = throttle_r; float left = throttle_l; // This is for sniper mode if (gamepad1.a) { if (sniperOn) { sniperOn = false; } else { sniperOn = true; } } if (!sniperOn) { // clip the right/left values so that the values never exceed +/- 1 right = Range.clip(right, -1, 1); left = Range.clip(left, -1, 1); // write the values to the motors rightMotor.setPower(right); leftMotor.setPower(left); } else if (sniperOn) { // clip the right/left values so that the values never exceed +/- .5 right = Range.clip(right, -.5f, .5f); left = Range.clip(left, -.5f, .5f); // write the values to the motors rightMotor.setPower(right); leftMotor.setPower(left); } if (gamepad2.dpad_down) { // move the servos to hit the ziplines zipPosition1 = 0.2D; zipPosition2 = 0.7D; } if (gamepad2.dpad_up) { zipPosition1 = 1.0; zipPosition2 = 0; } if (gamepad2.y) { spinner.setPower(-0.9); } else if (gamepad2.x) { spinner.setPower(0.9); } else { if (!gamepad2.y && !gamepad2.x) { spinner.setPower(0); } } if (gamepad2.right_bumper) { turner.setPower(-0.5); } else if (gamepad2.left_bumper) { turner.setPower(0.5); } else { if (!gamepad2.right_bumper && !gamepad2.left_bumper) { turner.setPower(0); } } if (gamepad2.a) { armmotor1.setPower(-0.2); armmotor2.setPower(0.2); armOn = true; } else if (gamepad2.b) { armmotor1.setPower(0.2); armmotor2.setPower(-0.2); armOn = true; } else { if (armOn) { armmotor1.setPower(0); armmotor2.setPower(0); armOn = false; } } // if (gamepad2.a){ // spinnerMotor.setPower(1); // } // if (gamepad2.x){ // spinnerMotor.setPower(-1); // } // if (!gamepad2.a && !gamepad2.x){ // spinnerMotor.setPowerFloat(); // } // write position values to the wrist and claw servo zipLine1.setPosition(zipPosition1); zipLine2.setPosition(zipPosition2); // if (gamepad1.left_bumper) { // toggleMediaPlayer(); // } /* * Send telemetry data back to driver station. */ telemetry.addData("Text", "*** TestBot Data***"); telemetry.addData("left tgt pwr", "left pwr: " + String.format("%.2f", left)); telemetry.addData("tgt pwr", "right pwr: " + String.format("%.2f", right)); waitOneFullHardwareCycle(); // stopMediaPlayer(); } }
/* * This method will be called repeatedly in a loop * * @see com.qualcomm.robotcore.eventloop.opmode.OpMode#run() */ @Override public void loop() { double motor_1_stick; double motor_2_stick; // ON CONTROLLER: // - no light next to mode button // - switch set to x on back // IN DRIVER APP // - controller set as Logitech F310 Gamepad // // y value: -1 = up, +1 = down // x value: -1 = left, +1 = right // // Joystick y inverted, so then the motor speed is // positive when pushing stick up double motor_speed = -gamepad1.left_stick_y; // Just get the plain stick x and use as the turn speed double turn_speed = gamepad1.right_stick_x; // Joystick is pushed forward or backward if (motor_speed != 0) { // If the turn speed is maxed at either 1 or -1, // this variable will cancel out the motor speed (by subtraction). // This is useful in turning (while moving) by preventing // motor from going the opposite direction and making things go crazy. double turn_speed_to_halt = abs_d(turn_speed) * motor_speed; // If joystick is push to the left (turn_speed < 0), // then motor 2 will slow down. motor_2_stick = motor_speed - ((turn_speed < 0) ? turn_speed_to_halt : 0); // If joystick is push to the right (turn_speed > 0), // then motor 1 will slow down. motor_1_stick = motor_speed - ((turn_speed > 0) ? turn_speed_to_halt : 0); } // Basic 'standing' turn else { motor_1_stick = -turn_speed; motor_2_stick = turn_speed; } // clip values so to be in [-1,1] motor_1_stick = Range.clip(motor_1_stick, -1, 1); motor_2_stick = Range.clip(motor_2_stick, -1, 1); // call motor response function motor_1_stick = (float) response_function(motor_1_stick); motor_2_stick = (float) response_function(motor_2_stick); // set motor values (inverted because of motor placement) motor_1.setPower(-motor_1_stick); motor_2.setPower(-motor_2_stick); if (gamepad1.a && !touch_sensor.isPressed()) { motor_3.setPower(motor_3_delta); } else if (gamepad1.y) { motor_3.setPower(-motor_3_delta); } else { motor_3.setPower(0); } // Left dpad, move servo, then move back after 3 sec if (gamepad1.dpad_left) { servo1Timer.setWaitPeriod(3000); // servo_1_position = SERVO_MAX; servo_1.setPosition(SERVO_MAX); } if (servo1Timer.isDone()) { servo_1.setPosition(SERVO_MIN); } // Up dpad, move servo, then move back after 3 sec if (gamepad1.dpad_up) { servo2Timer.setWaitPeriod(3000); servo_2.setPosition(SERVO_MAX); } if (servo2Timer.isDone()) { servo_2.setPosition(SERVO_MIN); } // Right dpad, move servo, then move back after 3 sec if (gamepad1.dpad_right) { servo3Timer.setWaitPeriod(3000); servo_3.setPosition(SERVO_MAX); } if (servo3Timer.isDone()) { servo_3.setPosition(SERVO_MIN); } // use a to ratchet down servo 2, x to ratchet down servo 1, y to ratchet up servo 2 and b to // ratchet up servo 1 /*if(gamepad1.left_bumper){ servo_1_position-=servo_1_delta; } if(gamepad1.left_trigger>0){ servo_1_position+=servo_1_delta; }*/ // clip servos to prespectified range servo_1_position = Range.clip(servo_1_position, SERVO_MIN, SERVO_MAX); // set servo positions servo_1.setPosition(servo_1_position); /*if(touch_sensor.isPressed()) { motor_1.setPower(0.00); motor_2.setPower(0.00); motor_1_stick = 0.00; motor_2_stick = 0.00; }*/ /*double ir_angle = 0.0; double ir_strength = 0.0; if (ir_seeker.signalDetected()) { /* * Get angle and strength of the signal. * Note an angle of zero implies straight ahead. * A negative angle implies that the source is to the left. * A positive angle implies that the source is to the right. / ir_angle = ir_seeker.getAngle(); ir_strength = ir_seeker.getStrength(); }*/ // write some telemetry to the driver station // telemetry.addData("Text","*** Robot Data ***"); // telemetry.addData("servo_1","servo_1: "+String.format("%.2f",servo_1_position)); // telemetry.addData("servo_2","servo_2: "+String.format("%.2f",servo_2_position)); telemetry.addData("motor_1", "motor 1: " + String.format("%.2f", motor_1_stick)); telemetry.addData("motor_2", "motor 2: " + String.format("%.2f", motor_2_stick)); telemetry.addData("turn_speed", "turn_speed: " + String.format("%.2f", turn_speed)); telemetry.addData("motor_speed", "motor_speed: " + String.format("%.2f", motor_speed)); // telemetry.addData("ir detected","ir detected: // "+String.format("%d",ir_seeker.signalDetected())); // telemetry.addData("ir angle","ir angle: "+String.format("%.2f",ir_angle)); // telemetry.addData("ir strength","ir strength: "+String.format("%.2f",ir_strength)); // telemetry.addData("ods value","ods value: "+String.format("%.2f",light_detected)); }
void handle_drivetrain() { if (arcademode) { // code for arcade mode here telemetry.addData("Drive: ", drive_mode(arcademode)); double xValue = -gamepad1.left_stick_x; double yValue = -gamepad1.left_stick_y; xValue = xValue * maxXJoystick; double xSquaredVal = xValue * xValue; double ySquaredVal = yValue * yValue; double xPower; double yPower; if (xValue < 0) { xPower = -xSquaredVal; } else { xPower = xSquaredVal; } if (yValue < 0) { yPower = -ySquaredVal; } else { yPower = ySquaredVal; } double leftPower = yPower + xPower; double rightPower = yPower - xPower; leftPower = Range.clip(leftPower, -1, 1); rightPower = Range.clip(rightPower, -1, 1); leftMotor.setPower(leftPower * arcadeMaxPower); rightMotor.setPower(rightPower * arcadeMaxPower); } else { // code for tank mode here telemetry.addData("Drive: ", drive_mode(arcademode)); double leftY = -gamepad1.left_stick_y; double rightY = -gamepad1.right_stick_y; double leftSquaredVal = leftY * leftY; double rightSquaredVal = rightY * rightY; double leftPower; double rightPower; if (leftY < 0) { leftPower = -leftSquaredVal; } else { leftPower = leftSquaredVal; } if (rightY < 0) { rightPower = -rightSquaredVal; } else { rightPower = rightSquaredVal; } leftMotor.setPower(leftPower * tankMaxPower); rightMotor.setPower(rightPower * tankMaxPower); } }
void gripperPosition(double p_position) { double l_position = Range.clip(p_position, Servo.MIN_POSITION + 0.1, Servo.MAX_POSITION - 0.1); gripper.setPosition(l_position); }
@Override public void runOpMode() throws InterruptedException { sweeper = hardwareMap.dcMotor.get("motor_4"); motorLeft = hardwareMap.dcMotor.get("motor_1"); motorRight = hardwareMap.dcMotor.get("motor_2"); climbers = hardwareMap.servo.get("servo_1"); sensorGyro = hardwareMap.gyroSensor.get("gyro"); // sensorRGB = hardwareMap.colorSensor.get("mr"); motorLeft.setDirection(DcMotor.Direction.REVERSE); wrist = hardwareMap.servo.get("servo_3"); score = hardwareMap.servo.get("servo_1"); climbers = hardwareMap.servo.get("servo_2"); climberknockleft = hardwareMap.servo.get("servo_5"); climberknockright = hardwareMap.servo.get("servo_6"); extend = hardwareMap.servo.get("servo_4"); // button = hardwareMap.servo.get("servo_"); odsleft = hardwareMap.opticalDistanceSensor.get("odsleft"); odsright = hardwareMap.opticalDistanceSensor.get("odsright"); climberknockleft.setPosition(positionclimberknockleftclosed); climberknockright.setPosition(positionclimberknockrightclosed); arm = hardwareMap.dcMotor.get("motor_3"); motorRight.setMode(DcMotorController.RunMode.RESET_ENCODERS); motorLeft.setMode(DcMotorController.RunMode.RESET_ENCODERS); int Rotation = 1440; int Amount = 6; int[] Distance = { 5000, 0, 0, 12000, 8000, 0, 0, 0 }; // int[] Distance = {2000,2050,5000, 12000, 8000, 0, 0, 0};//int[] Distance = // {2000,2050,3000, 12000, 8000, 4000, 0}; // 4250//11000//10500//11500 // {2000,2050,5000, 12000, 8000, 0, 0, 0} int i = 0; int xVal, yVal, zVal = 0; int heading = 0; // set the starting 2q S 3qA3eASZzxa saxz of the wrist and neck positionwrist = Range.clip(positionwrist, ARM_MIN_RANGE, ARM_MAX_RANGE); positionclimber = Range.clip(positionclimber, ARM_MIN_RANGE, ARM_MAX_RANGE); positionscore = Range.clip(positionscore, ARM_MIN_RANGE, ARM_MAX_RANGE); wrist.setPosition(0.5); score.setPosition(0.9); climbers.setPosition(0.85); Boolean stop = false; sensorGyro.calibrate(); waitForStart(); while (sensorGyro.isCalibrating()) { Thread.sleep(50); } // write some device information (connection info, name and type) // to the log file. // get a reference to our GyroSensor object. resetStartTime(); motorLeft.setDirection(DcMotor.Direction.REVERSE); motorRight.setDirection(DcMotor.Direction.FORWARD); // uncomment this to enable sweeper sweeper.setPower(0.85); motorRight.setPower(1); motorLeft.setPower(0.78); boolean reset = false; while (opModeIsActive() && this.time < 30) { if (i < 7) { telemetry.addData("odsleft", odsleft.getLightDetected()); telemetry.addData("odsright", odsright.getLightDetected()); telemetry.addData("time: ", this.time); telemetry.addData("i=", i); if (reset) { motorLeft.setMode(DcMotorController.RunMode.RESET_ENCODERS); sleep(50); motorRight.setMode(DcMotorController.RunMode.RESET_ENCODERS); sleep(50); reset = false; } if (i == 0) { // do nothing because already going right way } if (i == 1) { motorLeft.setDirection(DcMotor.Direction.FORWARD); motorRight.setDirection(DcMotor.Direction.REVERSE); // change direction to knock down sweeper } /*if(i==2) { sweeper.setPower(-0.85); motorLeft.setDirection(DcMotor.Direction.REVERSE); motorRight.setDirection(DcMotor.Direction.FORWARD); } if(i==3) {sweeper.setPower(-0.85); motorLeft.setDirection(DcMotor.Direction.REVERSE); motorRight.setDirection(DcMotor.Direction.FORWARD); //go parallel to ramp }*/ if (i == 4) { sweeper.setPower(-0.85); motorLeft.setDirection(DcMotor.Direction.FORWARD); motorRight.setDirection(DcMotor.Direction.REVERSE); // go to bucket } if (i == 4) { telemetry.addData("here", "here"); motorLeft.setDirection(DcMotor.Direction.FORWARD); motorRight.setDirection(DcMotor.Direction.REVERSE); sweeper.setPower(0); motorLeft.setMode(DcMotorController.RunMode.RUN_WITHOUT_ENCODERS); motorRight.setMode(DcMotorController.RunMode.RUN_WITHOUT_ENCODERS); telemetry.addData("odsleft", odsleft.getLightDetected()); telemetry.addData("odsright", odsright.getLightDetected()); if (first) { starttime = this.time; first = false; telemetry.addData("first", "first"); } drop = true; condition = (odsleft.getLightDetected() < distanceleft || odsright.getLightDetected() < distanceright) && (this.time - starttime < 4.0) && opModeIsActive(); if (condition) { // only get 3 seconds to line up so motors don't keep going /* * if (odsleft.getLightDetected() < .5) * { * * */ telemetry.addData("odsleft: ", odsleft.getLightDetected()); telemetry.addData("odsright: ", odsright.getLightDetected()); telemetry.addData("time: ", this.time); telemetry.addData("time taken: ", (this.time - starttime)); if (odsleft.getLightDetected() < distanceleft && opModeIsActive()) { left = 0; motorLeft.setPower(0.2); } else { left = 1; motorLeft.setPower(0); } if (odsright.getLightDetected() < distanceright && opModeIsActive()) { right = 0; motorRight.setPower(0.2); } else { right = 1; motorRight.setPower(0); } } else { motorLeft.setPower(0); motorRight.setPower(0); i++; } } if (i != 4) { motorRight.setTargetPosition(Distance[i]); motorLeft.setTargetPosition(Distance[i]); motorRight.setMode(DcMotorController.RunMode.RUN_TO_POSITION); motorLeft.setMode(DcMotorController.RunMode.RUN_TO_POSITION); motorLeft.setMode(DcMotorController.RunMode.RUN_TO_POSITION); } if (motorRight.getCurrentPosition() >= Distance[i] && motorLeft.getCurrentPosition() >= Distance[i]) { motorRight.setMode(DcMotorController.RunMode.RUN_WITHOUT_ENCODERS); motorLeft.setMode(DcMotorController.RunMode.RUN_WITHOUT_ENCODERS); if (i == 2) { sweeper.setPower(0); motorLeft.setDirection(DcMotor.Direction.REVERSE); motorRight.setDirection(DcMotor.Direction.FORWARD); while ((heading < 30 || heading > 40) && opModeIsActive()) { // 323,// 327 // turn parallel to ramp motorLeft.setPower(0.8); motorRight.setPower(-1); heading = sensorGyro.getHeading(); telemetry.addData("gyro val: ", heading); } } if (i == 3) { sweeper.setPower(0); motorLeft.setDirection(DcMotor.Direction.REVERSE); motorRight.setDirection(DcMotor.Direction.FORWARD); while ((heading < 277 || heading > 279) && opModeIsActive()) { // 270,272//329,331//323,// 327 // turn to dump climbers motorLeft.setPower(-0.8); motorRight.setPower(1.0); heading = sensorGyro.getHeading(); telemetry.addData("gyro val: ", heading); } motorLeft.setDirection(DcMotor.Direction.FORWARD); motorRight.setDirection(DcMotor.Direction.REVERSE); } // don't know if this will work if (i == 6) { /* if((servocount>0.02) && opModeIsActive()); { telemetry.addData("there", "there"); telemetry.addData("climber", servocount); climbers.setPosition(servocount); servocount-=0.01; } */ if (true || odsright.getLightDetected() > 0.2) { climbers.setPosition(0.01); } i++; } if (i != 4 && i != 6) { drop = false; } else { drop = true; } if (!drop) { motorRight.setPower(0); motorLeft.setPower(0); motorRight.setMode(DcMotorController.RunMode.RUN_USING_ENCODERS); motorLeft.setMode(DcMotorController.RunMode.RUN_USING_ENCODERS); motorRight.setMode(DcMotorController.RunMode.RESET_ENCODERS); sleep(50); motorLeft.setMode(DcMotorController.RunMode.RESET_ENCODERS); sleep(50); reset = true; motorLeft.setPower(1); motorRight.setPower(1); sleep(50); i++; } } } else { if (!end) { programtimetaken = this.time; end = true; } motorLeft.setPower(0); motorRight.setPower(0); telemetry.addData("done", programtimetaken); telemetry.addData("odsleft: ", odsleft.getLightDetected()); telemetry.addData("odsright: ", odsright.getLightDetected()); } } motorLeft.setDirection(DcMotor.Direction.FORWARD); motorRight.setDirection(DcMotor.Direction.FORWARD); }
public void moveBackward(double pow, int encoderVal, int timeout) throws InterruptedException { // sensor.resetGyro(); double angle; double startAngle = Math.abs(sensor.getGyroYaw()); opMode.telemetry.update(); double error; double power; motorBL.setMode(DcMotor.RunMode.STOP_AND_RESET_ENCODER); opMode.idle(); motorBR.setMode(DcMotor.RunMode.STOP_AND_RESET_ENCODER); opMode.idle(); motorFR.setMode(DcMotor.RunMode.STOP_AND_RESET_ENCODER); opMode.idle(); motorFL.setMode(DcMotor.RunMode.STOP_AND_RESET_ENCODER); opMode.idle(); motorBL.setMode(DcMotor.RunMode.RUN_WITHOUT_ENCODER); opMode.idle(); motorBR.setMode(DcMotor.RunMode.RUN_WITHOUT_ENCODER); opMode.idle(); motorFR.setMode(DcMotor.RunMode.RUN_WITHOUT_ENCODER); opMode.idle(); motorFL.setMode(DcMotor.RunMode.RUN_WITHOUT_ENCODER); opMode.idle(); setNullValue(); nullValue = 0; ElapsedTime time = new ElapsedTime(); time.startTime(); int currentEncoder = getEncoderAvg() - nullValue; while (encoderVal > currentEncoder && time.milliseconds() < timeout) { opMode.telemetry.update(); angle = Math.abs(sensor.getGyroYaw()); currentEncoder = getEncoderAvg() - nullValue; error = (double) (encoderVal - currentEncoder) / encoderVal; power = (pow * error) - .25; Range.clip(power, -1, 1); opMode.telemetry.addData("Power", power); opMode.telemetry.addData("LeftPower", motorBL.getPower()); opMode.telemetry.addData("RightPower", motorBR.getPower()); opMode.telemetry.update(); if (angle < startAngle - 2) { startMotors((power), (power * .75)); } else if (angle > startAngle + 2) { startMotors((power * .75), (power)); } else { startMotors(power, power); } startMotors(power, power); opMode.idle(); } stopMotors(); opMode.telemetry.update(); angleError = sensor.getGyroYaw(); }