Пример #1
0
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {

    if (commands.size() < 1) {
      mob.tell("Chant to whom?");
      return false;
    }
    String mobName = CMParms.combine(commands, 0).trim().toUpperCase();
    MOB target = getTarget(mob, commands, givenTarget);

    Room newRoom = mob.location();
    if (target != null) {
      newRoom = target.location();
      if ((!CMLib.flags().isAnimalIntelligence(target)) || (target.amFollowing() != mob)) {
        mob.tell("You have no animal follower named '" + mobName + "' here.");
        return false;
      }
    } else {
      mob.tell("You have no animal follower named '" + mobName + "' here.");
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              auto
                  ? ""
                  : "^S<S-NAME> chant(s) to <T-NAMESELF>, invoking the a mystical connection.^?");
      CMMsg msg2 = CMClass.getMsg(mob, target, this, verbalCastCode(mob, target, auto), null);
      if ((mob.location().okMessage(mob, msg))
          && ((newRoom == mob.location()) || (newRoom.okMessage(mob, msg2)))) {
        mob.location().send(mob, msg);
        if (newRoom != mob.location()) newRoom.send(target, msg2);
        spy = target;
        beneficialAffect(mob, spy, asLevel, 0);
        Ability A = spy.fetchEffect(ID());
        if (A != null) {
          mob.addNonUninvokableEffect((Ability) A.copyOf());
          A.setAffectedOne(spy);
        }
      }

    } else
      beneficialVisualFizzle(
          mob, target, "<S-NAME> chant(s) to <T-NAMESELF>, but the magic fades.");

    // return whether it worked
    return success;
  }
Пример #2
0
  public ChameleonList<Ability> getClanLevelEffects(final MOB mob, final Integer level) {
    if (level == null) return getEmptyClanLevelEffects(mob);
    final DefaultClanGovernment myGovt = this;
    final List<Ability> myList = getClanLevelEffectsList(mob, level);
    final List<Ability> finalV = new Vector<Ability>(myList.size());
    for (final Ability A : myList) {
      Ability finalA = (Ability) A.copyOf();
      finalA.makeNonUninvokable();
      finalA.setSavable(false); // must come AFTER the above
      finalA.setAffectedOne(mob);
      finalV.add(finalA);
    }
    final ChameleonList<Ability> finalFinalV;
    if (mob == null) {
      finalFinalV =
          new ChameleonList<Ability>(
              finalV,
              new ChameleonList.Signaler<Ability>(myList) {
                public boolean isDeprecated() {
                  return false;
                }

                public void rebuild(final ChameleonList<Ability> me) {}
              });
    } else {
      finalFinalV =
          new ChameleonList<Ability>(
              finalV,
              new ChameleonList.Signaler<Ability>(myList) {
                public boolean isDeprecated() {
                  if ((mob == null) || (mob.amDestroyed())) return true;
                  final Clan C = mob.getMyClan();
                  if (C == null) return true;
                  if ((C.getGovernment() != myGovt)
                      || (getClanLevelEffectsList(mob, Integer.valueOf(C.getClanLevel()))
                          != oldReferenceListRef.get())) return true;
                  return false;
                }

                public void rebuild(final ChameleonList<Ability> me) {

                  final Clan C = (mob != null) ? mob.getMyClan() : null;
                  if ((mob == null) || (mob.amDestroyed()) || (C == null))
                    me.changeMeInto(getEmptyClanLevelEffects(mob));
                  else
                    me.changeMeInto(
                        C.getGovernment()
                            .getClanLevelEffects(mob, Integer.valueOf(C.getClanLevel())));
                }
              });
    }
    return finalFinalV;
  }
Пример #3
0
  public boolean okMessage(Environmental host, CMMsg msg) {
    if (!super.okMessage(host, msg)) return false;

    Room R = msg.source().location();
    if ((host instanceof Area) && (R != null) && (R.getArea() != host)) return true;
    int weather = weather(host, R);
    // first handle the effect of storms on ranged
    // weapons

    if ((msg.targetMinor() == CMMsg.TYP_WEAPONATTACK)
        && (msg.source().rangeToTarget() != 0)
        && (msg.tool() instanceof Item)
        && (!(msg.tool() instanceof Electronics))
        && ((msg.sourceMinor() == CMMsg.TYP_THROW)
            || ((msg.tool() instanceof Weapon)
                && ((((Weapon) msg.tool()).weaponClassification() == Weapon.CLASS_RANGED)
                    || (((Weapon) msg.tool()).weaponClassification() == Weapon.CLASS_THROWN))))) {
      switch (weather) {
        case Climate.WEATHER_WINDY:
        case Climate.WEATHER_THUNDERSTORM:
        case Climate.WEATHER_BLIZZARD:
        case Climate.WEATHER_DUSTSTORM:
          {
            if ((CMLib.dice().rollPercentage() < windsheer) && (R != null)) {
              R.show(
                  msg.source(),
                  msg.target(),
                  msg.tool(),
                  CMMsg.MSG_OK_ACTION,
                  "^WThe strong wind blows <S-YOUPOSS> attack against <T-NAMESELF> with <O-NAME> off target.^?");
              return false;
            }
            break;
          }
      }
    }
    // then try to handle slippage in wet weather
    if (((msg.sourceMajor(CMMsg.MASK_MOVE))) && (R != null)) {
      String what = null;
      switch (weather) {
        case Climate.WEATHER_BLIZZARD:
        case Climate.WEATHER_SNOW:
          if (CMLib.dice().rollPercentage() < snowSlipChance) what = "cold wet";
          break;
        case Climate.WEATHER_RAIN:
        case Climate.WEATHER_THUNDERSTORM:
          if (CMLib.dice().rollPercentage() < rainSlipChance) what = "slippery wet";
          break;
        case Climate.WEATHER_SLEET:
          if (CMLib.dice().rollPercentage() < sleetSlipChance) what = "icy";
          break;
      }
      if ((what != null)
          && (!CMLib.flags().isInFlight(msg.source()))
          && (R.domainType() != Room.DOMAIN_OUTDOORS_AIR)
          && (R.domainType() != Room.DOMAIN_OUTDOORS_WATERSURFACE)
          && (R.domainType() != Room.DOMAIN_OUTDOORS_UNDERWATER)
          && (CMLib.dice().rollPercentage()
              > ((msg.source().charStats().getStat(CharStats.STAT_DEXTERITY) * 3) + 25))) {
        int oldDisposition = msg.source().basePhyStats().disposition();
        oldDisposition =
            oldDisposition & (~(PhyStats.IS_SLEEPING | PhyStats.IS_SNEAKING | PhyStats.IS_SITTING));
        msg.source().basePhyStats().setDisposition(oldDisposition | PhyStats.IS_SITTING);
        msg.source().recoverPhyStats();
        R.show(
            msg.source(),
            null,
            CMMsg.MSG_OK_ACTION,
            "^W<S-NAME> slip(s) on the " + what + " ground.^?");
        return false;
      }
    }
    if ((R != null) && (weather == Climate.WEATHER_BLIZZARD)) {
      Ability A = CMClass.getAbility("Spell_ObscureSelf");
      if (A != null) {
        A.setAffectedOne(msg.source());
        if (!A.okMessage(msg.source(), msg)) return false;
      }
    }
    return true;
  }