public void insertOrderDeathInOrder(DVector DV, long lastStart, String msg, Tick tock) { if (DV.size() > 0) for (int i = 0; i < DV.size(); i++) { if (((Long) DV.elementAt(i, 1)).longValue() > lastStart) { DV.insertElementAt(i, Long.valueOf(lastStart), msg, tock); return; } } DV.addElement(Long.valueOf(lastStart), msg, tock); }
public static void doAnimalFreeingCheck(CharClass C, Environmental host, CMMsg msg) { if ((msg.source() != host) && (msg.sourceMinor() == CMMsg.TYP_NOFOLLOW) && (msg.source().isMonster()) && (host instanceof MOB) && (!((MOB) host).isMonster()) && (msg.target() == host) && (msg.source().getStartRoom() != null) && (CMLib.law().isACity(msg.source().getStartRoom().getArea())) && (((MOB) host).charStats().getCurrentClass().ID().equals(C.ID())) && (CMLib.flags().isAnimalIntelligence(msg.source()) || msg.source().charStats().getMyRace().racialCategory().equalsIgnoreCase("Vegetation") || msg.source() .charStats() .getMyRace() .racialCategory() .equalsIgnoreCase("Stone Golem")) && (CMLib.flags().flaggedAffects(msg.source(), Ability.FLAG_SUMMONING).size() == 0) && (msg.source().location() != null) && (!msg.source().amDestroyed()) && (CMLib.flags().isInTheGame((MOB) host, true)) && (!CMLib.law().isACity(msg.source().location().getArea()))) { Object[] stuff = (Object[]) animalChecking.get(host); final Room room = msg.source().location(); if ((stuff == null) || (System.currentTimeMillis() - ((Long) stuff[0]).longValue() > (room.getArea().getTimeObj().getDaysInMonth() * room.getArea().getTimeObj().getHoursInDay() * CMProps.getMillisPerMudHour()))) { stuff = new Object[3]; stuff[0] = Long.valueOf(System.currentTimeMillis()); animalChecking.remove(host); animalChecking.put(host, stuff); stuff[1] = Integer.valueOf(0); stuff[2] = new Vector(); } if ((((Integer) stuff[1]).intValue() < 19) && (!((List) stuff[2]).contains("" + msg.source()))) { stuff[1] = Integer.valueOf(((Integer) stuff[1]).intValue() + 1); ((MOB) host) .tell( CMLib.lang() .L( "You have freed @x1 from @x2.", msg.source().name((MOB) host), (msg.source().getStartRoom().getArea().name()))); CMLib.leveler() .postExperience((MOB) host, null, null, ((Integer) stuff[1]).intValue(), false); } } }
protected Vector<Long> getFreeWearingPositions(MOB target) { final Vector<Long> V = new Vector<Long>(); final Wearable.CODES codes = Wearable.CODES.instance(); final boolean[] pos = new boolean[codes.all_ordered().length]; for (int i = 0; i < pos.length; i++) if (target.freeWearPositions(codes.all_ordered()[i], (short) 0, (short) 0) > 0) pos[i] = false; else pos[i] = true; for (int i = 0; i < pos.length; i++) if (!pos[i]) V.addElement(Long.valueOf(codes.all_ordered()[i])); return V; }
public void confirmWearability(MOB mob) { if (mob == null) return; Race R = mob.charStats().getMyRace(); DVector reWearSet = new DVector(2); Item item = null; for (int i = 0; i < mob.inventorySize(); i++) { item = mob.fetchInventory(i); if ((item != null) && (!item.amWearingAt(Wearable.IN_INVENTORY))) { Long oldCode = Long.valueOf(item.rawWornCode()); item.unWear(); if (reWearSet.size() == 0) reWearSet.addElement(item, oldCode); else { short layer = (item instanceof Armor) ? ((Armor) item).getClothingLayer() : 0; int d = 0; for (; d < reWearSet.size(); d++) if (reWearSet.elementAt(d, 1) instanceof Armor) { if (((Armor) reWearSet.elementAt(d, 1)).getClothingLayer() > layer) break; } else if (0 > layer) break; if (d >= reWearSet.size()) reWearSet.addElement(item, oldCode); else reWearSet.insertElementAt(d, item, oldCode); } } } for (int r = 0; r < reWearSet.size(); r++) { item = (Item) reWearSet.elementAt(r, 1); long oldCode = ((Long) reWearSet.elementAt(r, 2)).longValue(); int msgCode = CMMsg.MSG_WEAR; if ((oldCode & Wearable.WORN_WIELD) > 0) msgCode = CMMsg.MSG_WIELD; else if ((oldCode & Wearable.WORN_HELD) > 0) msgCode = CMMsg.MSG_HOLD; CMMsg msg = CMClass.getMsg( mob, item, null, CMMsg.NO_EFFECT, null, msgCode, null, CMMsg.NO_EFFECT, null); if ((R.okMessage(mob, msg)) && (item.okMessage(item, msg)) && ((mob.charStats().getWearableRestrictionsBitmap() & oldCode) == 0) && (item.canWear(mob, oldCode))) item.wearAt(oldCode); } // why wasn't that here before? mob.recoverEnvStats(); mob.recoverCharStats(); mob.recoverMaxState(); }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { if (commands.size() < 2) { if (mob.isMonster() && (commands.size() == 1)) { final String parm = correctItem(mob); if (parm != null) commands.add(parm); } if (commands.size() < 2) { mob.tell(L("You must specify a target, and what item to swap on the target!")); return false; } } final Item I = mob.findItem(null, commands.get(commands.size() - 1)); if ((I == null) || (!CMLib.flags().canBeSeenBy(I, mob))) { mob.tell(L("You don't seem to have '@x1'.", (commands.get(commands.size() - 1)))); return false; } if (((I instanceof Armor) && (I.basePhyStats().armor() > 1)) || ((I instanceof Weapon) && (I.basePhyStats().damage() > 1))) { mob.tell(L("@x1 is not buffoonish enough!", I.name(mob))); return false; } commands.remove(commands.size() - 1); final MOB target = getTarget(mob, commands, givenTarget); if (target == null) return false; final Item targetItem = targetItem(target); if (targetItem == null) { if (!freePosition(target)) { mob.tell(L("@x1 has no free wearing positions!", target.name(mob))); return false; } } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; int levelDiff = target.phyStats().level() - mob.phyStats().level(); final boolean success = proficiencyCheck(mob, 0, auto); if (levelDiff > 0) levelDiff = -(levelDiff * ((!CMLib.flags().canBeSeenBy(mob, target)) ? 5 : 15)); else levelDiff = -(levelDiff * ((!CMLib.flags().canBeSeenBy(mob, target)) ? 1 : 2)); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, (CMMsg.MSG_NOISYMOVEMENT | CMMsg.MASK_DELICATE | CMMsg.MASK_MALICIOUS) | (auto ? CMMsg.MASK_ALWAYS : 0), auto ? "" : L("<S-NAME> do(es) buffoonery to <T-NAMESELF>.")); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); long position = -1; if (targetItem != null) { position = targetItem.rawWornCode(); targetItem.unWear(); } else { final Vector<Long> free = getFreeWearingPositions(target); if (free.size() < 1) { mob.tell(L("@x1 has no free wearing positions!", target.name(mob))); return false; } if ((free.contains(Long.valueOf(Wearable.WORN_WIELD))) && ((I instanceof Weapon) || (!(I instanceof Armor)))) position = Wearable.WORN_WIELD; else position = free.elementAt(CMLib.dice().roll(1, free.size(), -1)).longValue(); } if (position >= 0) { I.unWear(); target.moveItemTo(I); I.wearAt(position); } } } else return beneficialVisualFizzle( mob, target, L("<S-NAME> attempt(s) buffoonery on <T-NAMESELF>, but fail(s).")); return success; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if ((mob.getWorshipCharID().length() == 0) || (CMLib.map().getDeity(mob.getWorshipCharID()) == null)) { if (!auto) mob.tell(L("You must worship a god to use this prayer.")); return false; } final Deity D = CMLib.map().getDeity(mob.getWorshipCharID()); if ((target.getWorshipCharID().length() > 0) && (CMLib.map().getDeity(target.getWorshipCharID()) != null)) { if (!auto) mob.tell( L( "@x1 worships @x2, and may not be converted with this prayer.", target.name(mob), target.getWorshipCharID())); return false; } if ((CMLib.flags().isAnimalIntelligence(target) || CMLib.flags().isGolem(target) || (D == null))) { if (!auto) mob.tell(L("@x1 can not be converted with this prayer.", target.name(mob))); return false; } if (!auto) { if (convertStack.contains(target)) { final Long L = (Long) convertStack.elementAt(convertStack.indexOf(target), 2); if ((System.currentTimeMillis() - L.longValue()) > CMProps.getMillisPerMudHour() * 5) convertStack.removeElement(target); } if (convertStack.contains(target)) { mob.tell(L("@x1 must wait to be undeniably faithful again.", target.name(mob))); return false; } } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; int levelDiff = target.phyStats().level() - (mob.phyStats().level() + (2 * getXLEVELLevel(mob))); if (levelDiff < 0) levelDiff = 0; final boolean success = proficiencyCheck(mob, -(levelDiff * 25), auto); int type = verbalCastCode(mob, target, auto); int mal = CMMsg.MASK_MALICIOUS; if (auto) { type = CMath.unsetb(type, CMMsg.MASK_MALICIOUS); mal = 0; } if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, type, auto ? "" : L("^S<S-NAME> @x1 for <T-NAMESELF> to BELIEVE!^?", prayWord(mob))); final CMMsg msg2 = CMClass.getMsg(target, D, this, CMMsg.MSG_SERVE, L("<S-NAME> BELIEVE(S) !!!")); final CMMsg msg3 = CMClass.getMsg( mob, target, this, CMMsg.MSK_CAST_VERBAL | mal | CMMsg.TYP_MIND | (auto ? CMMsg.MASK_ALWAYS : 0), null); if ((mob.location().okMessage(mob, msg)) && (mob.location().okMessage(mob, msg3)) && (mob.location().okMessage(mob, msg2))) { mob.location().send(mob, msg); mob.location().send(mob, msg3); if ((msg.value() <= 0) && (msg3.value() <= 0)) { target.location().send(target, msg2); target.setWorshipCharID(godName); if (mob != target) CMLib.leveler().postExperience(mob, target, null, 25, false); godName = mob.getWorshipCharID(); beneficialAffect(mob, target, asLevel, CMProps.getIntVar(CMProps.Int.TICKSPERMUDMONTH)); convertStack.addElement(target, Long.valueOf(System.currentTimeMillis())); } } } else beneficialWordsFizzle( mob, target, auto ? "" : L("<S-NAME> @x1 for <T-NAMESELF>, but nothing happens.", prayWord(mob))); // return whether it worked return success; }