Пример #1
0
 public void tryFillInExtraneousExternal(WorldMap.CrossExit EX, Exit ox, Room linkFrom) {
   if (EX == null) return;
   Room linkTo = CMLib.map().getRoom(EX.destRoomID);
   if ((linkTo != null) && (linkTo.getGridParent() != null)) linkTo = linkTo.getGridParent();
   if ((linkTo != null) && (linkFrom.rawDoors()[EX.dir] != linkTo)) {
     if (ox == null) ox = CMClass.getExit("Open");
     linkFrom.rawDoors()[EX.dir] = linkTo;
     linkFrom.setRawExit(EX.dir, ox);
   }
 }
Пример #2
0
 protected void linkRoom(Room room, Room loc, int dirCode, Exit o, Exit ao) {
   if (loc == null) return;
   if (room == null) return;
   int opCode = Directions.getOpDirectionCode(dirCode);
   if (room.rawDoors()[dirCode] != null) {
     if (room.rawDoors()[dirCode].getGridParent() == null) return;
     if (room.rawDoors()[dirCode].getGridParent().isMyGridChild(room.rawDoors()[dirCode])) return;
     room.rawDoors()[dirCode] = null;
   }
   if (o == null) o = CMClass.getExit("Open");
   room.rawDoors()[dirCode] = alternativeLink(room, loc, dirCode);
   room.setRawExit(dirCode, o);
   if (loc.rawDoors()[opCode] != null) {
     if (loc.rawDoors()[opCode].getGridParent() == null) return;
     if (loc.rawDoors()[opCode].getGridParent().isMyGridChild(loc.rawDoors()[opCode])) return;
     loc.rawDoors()[opCode] = null;
   }
   if (ao == null) ao = CMClass.getExit("Open");
   loc.rawDoors()[opCode] = alternativeLink(loc, room, opCode);
   loc.setRawExit(opCode, ao);
 }
Пример #3
0
 protected void halfLink(Room room, Room loc, int dirCode, Exit o) {
   if (room == null) return;
   if (loc == null) return;
   if (room.rawDoors()[dirCode] != null) {
     if (room.rawDoors()[dirCode].getGridParent() == null) return;
     if (room.rawDoors()[dirCode].getGridParent().isMyGridChild(room.rawDoors()[dirCode])) return;
     room.rawDoors()[dirCode] = null;
   }
   if (o == null) o = CMClass.getExit("Open");
   room.rawDoors()[dirCode] = alternativeLink(room, loc, dirCode);
   room.setRawExit(dirCode, o);
 }
Пример #4
0
  @Override
  protected void fillExitsOfGridRoom(Room R, int x, int y) {
    super.fillExitsOfGridRoom(R, x, y);

    if ((x < 0) || (y < 0) || (y >= yGridSize()) || (x >= xGridSize())) return;
    // the adjacent rooms created by this method should also take
    // into account the possibility that they are on the edge.
    // it does NOT
    if (ox == null) ox = CMClass.getExit("Open");
    Room R2 = null;

    if ((y == 0) && (R.rawDoors()[Directions.NORTH] == null)) {
      R2 = getMakeSingleGridRoom(x, yGridSize() / 2);
      if (R2 != null) linkRoom(R, R2, Directions.NORTH, ox, ox);
    } else if ((y == yGridSize() - 1) && (R.rawDoors()[Directions.SOUTH] == null)) {
      R2 = getMakeSingleGridRoom(x, yGridSize() / 2);
      if (R2 != null) linkRoom(R, R2, Directions.SOUTH, ox, ox);
    }
    if ((x == 0) && (R.rawDoors()[Directions.WEST] == null)) {
      R2 = getMakeSingleGridRoom(xGridSize() / 2, y);
      if (R2 != null) linkRoom(R, R2, Directions.WEST, ox, ox);
    } else if ((x == xGridSize() - 1) && (R.rawDoors()[Directions.EAST] == null)) {
      R2 = getMakeSingleGridRoom(xGridSize() / 2, y);
      if (R2 != null) linkRoom(R, R2, Directions.EAST, ox, ox);
    }
    if (Directions.NORTHEAST < Directions.NUM_DIRECTIONS()) {
      if (((x == 0) || (y == 0)) && (R.rawDoors()[Directions.NORTHWEST] == null)) {
        R2 = getMakeSingleGridRoom(xGridSize() / 2, yGridSize() / 2);
        if (R2 != null) linkRoom(R, R2, Directions.NORTHWEST, ox, ox);
      } else if (((x == xGridSize() - 1) || (y == yGridSize() - 1))
          && (R.rawDoors()[Directions.SOUTHEAST] == null)) {
        R2 = getMakeSingleGridRoom(xGridSize() / 2, yGridSize() / 2);
        if (R2 != null) linkRoom(R, R2, Directions.SOUTHEAST, ox, ox);
      }
      if (((x == xGridSize() - 1) || (y == 0)) && (R.rawDoors()[Directions.NORTHEAST] == null)) {
        R2 = getMakeSingleGridRoom(xGridSize() / 2, yGridSize() / 2);
        if (R2 != null) linkRoom(R, R2, Directions.NORTHEAST, ox, ox);
      } else if (((x == 0) || (y == yGridSize() - 1))
          && (R.rawDoors()[Directions.SOUTHWEST] == null)) {
        R2 = getMakeSingleGridRoom(xGridSize() / 2, yGridSize() / 2);
        if (R2 != null) linkRoom(R, R2, Directions.SOUTHWEST, ox, ox);
      }
    }
  }
Пример #5
0
  protected void fillExitsOfGridRoom(Room R, int x, int y) {
    if ((x < 0) || (y < 0) || (y >= yGridSize()) || (x >= xGridSize())) return;

    synchronized (R.baseEnvStats()) {
      int mask = R.baseEnvStats().sensesMask();
      if (CMath.bset(mask, EnvStats.SENSE_ROOMGRIDSYNC)) return;
      R.baseEnvStats().setSensesMask(mask | EnvStats.SENSE_ROOMGRIDSYNC);
    }

    // the adjacent rooms created by this method should also take
    // into account the possibility that they are on the edge.
    // it does NOT
    if (ox == null) ox = CMClass.getExit("Open");
    Room R2 = null;
    if (y > 0) {
      R2 = getMakeSingleGridRoom(x, y - 1);
      if (R2 != null) linkRoom(R, R2, Directions.NORTH, ox, ox);
    } else if ((rawDoors()[Directions.NORTH] != null) && (exits[Directions.NORTH] != null))
      linkRoom(
          R,
          rawDoors()[Directions.NORTH],
          Directions.NORTH,
          exits[Directions.NORTH],
          exits[Directions.NORTH]);

    if (x > 0) {
      R2 = getMakeSingleGridRoom(x - 1, y);
      if (R2 != null) linkRoom(R, R2, Directions.WEST, ox, ox);
    } else if ((rawDoors()[Directions.WEST] != null) && (exits[Directions.WEST] != null))
      linkRoom(
          R,
          rawDoors()[Directions.WEST],
          Directions.WEST,
          exits[Directions.WEST],
          exits[Directions.WEST]);
    if (y < (yGridSize() - 1)) {
      R2 = getMakeSingleGridRoom(x, y + 1);
      if (R2 != null) linkRoom(R, R2, Directions.SOUTH, ox, ox);
    } else if ((rawDoors()[Directions.SOUTH] != null) && (exits[Directions.SOUTH] != null))
      linkRoom(
          R,
          rawDoors()[Directions.SOUTH],
          Directions.SOUTH,
          exits[Directions.SOUTH],
          exits[Directions.SOUTH]);

    if (x < (xGridSize() - 1)) {
      R2 = getMakeSingleGridRoom(x + 1, y);
      if (R2 != null) linkRoom(R, R2, Directions.EAST, ox, ox);
    } else if ((rawDoors()[Directions.EAST] != null) && (exits[Directions.EAST] != null))
      linkRoom(
          R,
          rawDoors()[Directions.EAST],
          Directions.EAST,
          exits[Directions.EAST],
          exits[Directions.EAST]);

    if (Directions.NORTHEAST < Directions.NUM_DIRECTIONS()) {
      if ((y > 0) && (x > 0)) {
        R2 = getMakeSingleGridRoom(x - 1, y - 1);
        if (R2 != null) linkRoom(R, R2, Directions.NORTHWEST, ox, ox);
      } else if ((rawDoors()[Directions.NORTHWEST] != null)
          && (exits[Directions.NORTHWEST] != null))
        linkRoom(
            R,
            rawDoors()[Directions.NORTHWEST],
            Directions.NORTHWEST,
            exits[Directions.NORTHWEST],
            exits[Directions.NORTHWEST]);

      if ((x > 0) && (y < (yGridSize() - 1))) {
        R2 = getMakeSingleGridRoom(x - 1, y + 1);
        if (R2 != null) linkRoom(R, R2, Directions.SOUTHWEST, ox, ox);
      } else if ((rawDoors()[Directions.SOUTHWEST] != null)
          && (exits[Directions.SOUTHWEST] != null))
        linkRoom(
            R,
            rawDoors()[Directions.SOUTHWEST],
            Directions.SOUTHWEST,
            exits[Directions.SOUTHWEST],
            exits[Directions.SOUTHWEST]);

      if ((x < (xGridSize() - 1)) && (y > 0)) {
        R2 = getMakeSingleGridRoom(x + 1, y - 1);
        if (R2 != null) linkRoom(R, R2, Directions.NORTHEAST, ox, ox);
      } else if ((rawDoors()[Directions.NORTHEAST] != null)
          && (exits[Directions.NORTHEAST] != null))
        linkRoom(
            R,
            rawDoors()[Directions.NORTHEAST],
            Directions.NORTHEAST,
            exits[Directions.NORTHEAST],
            exits[Directions.NORTHEAST]);
      if ((x < (xGridSize() - 1)) && (y < (yGridSize() - 1))) {
        R2 = getMakeSingleGridRoom(x + 1, y + 1);
        if (R2 != null) linkRoom(R, R2, Directions.SOUTHEAST, ox, ox);
      } else if ((rawDoors()[Directions.SOUTHEAST] != null)
          && (exits[Directions.SOUTHEAST] != null))
        linkRoom(
            R,
            rawDoors()[Directions.SOUTHEAST],
            Directions.SOUTHEAST,
            exits[Directions.SOUTHEAST],
            exits[Directions.SOUTHEAST]);
    }

    for (int d = 0; d < gridexits.size(); d++) {
      WorldMap.CrossExit EX = (WorldMap.CrossExit) gridexits.elementAt(d);
      try {
        if ((EX.out) && (EX.x == x) && (EX.y == y))
          switch (EX.dir) {
            case Directions.NORTH:
              if (EX.y == 0) tryFillInExtraneousExternal(EX, ox, R);
              break;
            case Directions.SOUTH:
              if (EX.y == yGridSize() - 1) tryFillInExtraneousExternal(EX, ox, R);
              break;
            case Directions.EAST:
              if (EX.x == xGridSize() - 1) tryFillInExtraneousExternal(EX, ox, R);
              break;
            case Directions.WEST:
              if (EX.x == 0) tryFillInExtraneousExternal(EX, ox, R);
              break;
            case Directions.NORTHEAST:
              if ((EX.y == 0) && (EX.x == xGridSize() - 1)) tryFillInExtraneousExternal(EX, ox, R);
              break;
            case Directions.SOUTHWEST:
              if ((EX.y == yGridSize() - 1) && (EX.x == 0)) tryFillInExtraneousExternal(EX, ox, R);
              break;
            case Directions.NORTHWEST:
              if ((EX.y == 0) && (EX.x == 0)) tryFillInExtraneousExternal(EX, ox, R);
              break;
            case Directions.SOUTHEAST:
              if ((EX.y == yGridSize() - 1) && (EX.x == xGridSize() - 1))
                tryFillInExtraneousExternal(EX, ox, R);
              break;
          }
      } catch (Exception e) {
      }
    }
    R.baseEnvStats()
        .setSensesMask(CMath.unsetb(R.baseEnvStats().sensesMask(), EnvStats.SENSE_ROOMGRIDSYNC));
  }
Пример #6
0
  public boolean invoke(
      MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) {
    if ((auto || mob.isMonster()) && (commands.size() == 0))
      commands.addElement(CMLib.map().getRandomRoom().displayText());
    if (commands.size() < 1) {
      mob.tell("Pray for a gateway to where?");
      return false;
    }
    if ((mob.location().getRoomInDir(Directions.GATE) != null)
        || (mob.location().getExitInDir(Directions.GATE) != null)) {
      mob.tell("A gateway cannot be created here.");
      return false;
    }
    String areaName = CMParms.combine(commands, 0).trim().toUpperCase();
    oldRoom = null;
    newRoom = null;
    try {
      Vector rooms = CMLib.map().findRooms(CMLib.map().rooms(), mob, areaName, true, 10);
      if (rooms.size() > 0)
        newRoom = (Room) rooms.elementAt(CMLib.dice().roll(1, rooms.size(), -1));
    } catch (NoSuchElementException e) {
    }

    if (newRoom == null) {
      mob.tell("You don't know of an place called '" + CMParms.combine(commands, 0) + "'.");
      return false;
    }

    int profNeg = 0;
    for (int i = 0; i < newRoom.numInhabitants(); i++) {
      MOB t = newRoom.fetchInhabitant(i);
      if (t != null) {
        int adjustment =
            t.envStats().level() - (mob.envStats().level() + (2 * super.getXLEVELLevel(mob)));
        if (t.isMonster()) adjustment = adjustment * 3;
        profNeg += adjustment;
      }
    }
    profNeg += newRoom.numItems() * 20;

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    boolean success = proficiencyCheck(mob, -profNeg, auto);

    if ((success)
        && ((newRoom.getRoomInDir(Directions.GATE) == null)
            && (newRoom.getExitInDir(Directions.GATE) == null))) {
      CMMsg msg =
          CMClass.getMsg(
              mob,
              mob.location(),
              this,
              verbalCastCode(mob, mob.location(), auto),
              "^S<S-NAME> " + prayWord(mob) + " for a blinding, divine gateway here.^?");
      CMMsg msg2 =
          CMClass.getMsg(
              mob,
              newRoom,
              this,
              verbalCastCode(mob, newRoom, auto),
              "A blinding, divine gateway appears here.");
      if ((mob.location().okMessage(mob, msg)) && (newRoom.okMessage(mob, msg2))) {
        mob.location().send(mob, msg);
        newRoom.send(mob, msg2);
        Exit e = CMClass.getExit("GenExit");
        e.setDescription("A divine gateway to somewhere");
        e.setDisplayText("A divine gateway to somewhere");
        e.setDoorsNLocks(false, true, false, false, false, false);
        e.setExitParams("gateway", "close", "open", "closed.");
        e.setName("a divine gateway");
        mob.location().rawDoors()[Directions.GATE] = newRoom;
        newRoom.rawDoors()[Directions.GATE] = mob.location();
        mob.location().setRawExit(Directions.GATE, e);
        newRoom.setRawExit(Directions.GATE, e);
        oldRoom = mob.location();
        beneficialAffect(mob, e, asLevel, 5);
      }
    } else
      beneficialWordsFizzle(
          mob, null, "<S-NAME> " + prayWord(mob) + " for a gateway, but nothing happens.");

    // return whether it worked
    return success;
  }